branchrust_reboot/maincancel

36,070 Commits over 4,352 Days - 0.35cph!

7 Years Ago
Merge to main: Adding support for connecting multiple clients at once locally. Can be useful for testing. New menu entries under Debug: Select Enable Fake Steam ID, then run the game.
7 Years Ago
Fixed a bug with item splitter input being able to trigger after the inventory has closed.
7 Years Ago
Ceiling light stackable (10) Ceiling light no longer uses condition Ceiling light bounds tweaks to fix repair (antihack) issues Removed Ceiling light obsolete storage panel
7 Years Ago
Set the FPS UI slider max value.
7 Years Ago
Merge from crafting_improvement
7 Years Ago
Merge from screen_settings (conflict in MenuUI.Options.prefab, appears to have resolved fine)
7 Years Ago
Merge from player_preview_spin (conflict in GameUI.Inventory.prefab, appears to have resolved fine)
7 Years Ago
Merge from item_splitting
7 Years Ago
Merge from error_notifications
7 Years Ago
slightly less bright electrical direction indicators
7 Years Ago
electrical wire flow direction indicators while wire tool is equipped electrical wires are now lit and normal mapped
7 Years Ago
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7 Years Ago
increased Windmill heat protection
7 Years Ago
horse fix
7 Years Ago
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7 Years Ago
Hapis mesh read/write fixes
7 Years Ago
Uniformed some client side and server side colliders on Scrap transport helicopter to prevent antihack reject loops
7 Years Ago
fixed tesla coil having too much protection fixed tesla coil not self-harming as a spam limiter added tesla coil distant sound
7 Years Ago
added tesla coil
7 Years Ago
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7 Years Ago
Fixed concrete_debris mesh read/write error
7 Years Ago
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7 Years Ago
merge from inside terrain antihack fixes
7 Years Ago
BaseRidableAnimal compile fix
7 Years Ago
Mac crash fix
7 Years Ago
horse NRE fix
7 Years Ago
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7 Years Ago
horse fix
7 Years Ago
skin approval
7 Years Ago
pre skin approval
7 Years Ago
Small generator sounds
7 Years Ago
Fixed intermittent decals on cargoship; set mesh compression to low on models using decals to disable vertex format compression Fixed a couple mesh colliders using read-only meshes in Hapis and cargoship Fixed NRE on ent kill cargoship
7 Years Ago
Tiny perf convar tweak (4=ping, 5=everything)
7 Years Ago
Phrases
7 Years Ago
FuelGenerator.FuelConsumption is now also started when loaded from save
7 Years Ago
Fixed fuel generator not updating current energy after spawn / load
7 Years Ago
AutoTurret is no longer pooled on the client since it's now an IO entity (which currently do not support pooling)
7 Years Ago
Fixed exploit to turn auto turrets on without electricity
7 Years Ago
Fuel Generator description tweak Autoturret description update reflecting it now requires power.
7 Years Ago
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7 Years Ago
Compile fix
7 Years Ago
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7 Years Ago
Hapis mat fixes
7 Years Ago
Fix synced sounds not recycling properly
7 Years Ago
Fixed large battery colliders being removed from the server
7 Years Ago
Fixed inside terrain antihack false positive at cave_small_hard
7 Years Ago
Fix attack heli sounds not stopping on death
7 Years Ago
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7 Years Ago
Added scrap transport helicopter spawn population
7 Years Ago
Fix for server gib NRE kicking us out Protocol++