branchrust_reboot/maincancel

33,905 Commits over 4,171 Days - 0.34cph!

7 Years Ago
Merge from flamethrower_v2
7 Years Ago
Fixed Linux release build getting written to debug folder (classic andre)
7 Years Ago
Fixed censorship pixelation sometimes getting enabled even though underwear is enabled (for example when equipping bone armor)
7 Years Ago
Cherry picking 32958
7 Years Ago
Bundles
7 Years Ago
Fixed game manifest update not assigning prefab IDs (regression from Unity's new prefab system)
7 Years Ago
removed the errant wood beams from water junk piles
7 Years Ago
Tweaked waves and foam until proper fix: longer waves, less frequent & softer foam
7 Years Ago
Fixed oil rig lights pulsing intensity after switching culling state
7 Years Ago
Fixed oil rig distance flares not turning off during day time
7 Years Ago
skin approval
7 Years Ago
Skin bundle update
7 Years Ago
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7 Years Ago
navmesh fix
7 Years Ago
ch47 egress state fix
7 Years Ago
compile fix
7 Years Ago
AIInformationZone NRE fix for no AIInformationZone
7 Years Ago
hail mary water q=0 displacement fix
7 Years Ago
remove stray stopping music debug.log
7 Years Ago
Prefab ID fixes
7 Years Ago
fixed disabled navmesh spam
7 Years Ago
oil rig ch47 no longer drops crates when destroyed
7 Years Ago
roam bunching fix rowboat fix
7 Years Ago
More foam on rhib + longer fading ocean disturbance
7 Years Ago
door work fixed scientist respawns on oil rig do not save scientists
7 Years Ago
Oil rig breaker clunk sound
7 Years Ago
Fixed NPC moving all fucked when traversing navmesh link (classic)
7 Years Ago
Water interaction aligment proper + rowboat disturbance size tweaks
7 Years Ago
debug.log removal
7 Years Ago
manifest
7 Years Ago
potential nre fix
7 Years Ago
Backing up this prefab.
7 Years Ago
Oil rig ambient stings
7 Years Ago
Reapply 32821 NRE Fixes
7 Years Ago
Softer cargoship splash wake intersection with ocean (needs switch to interaction later)
7 Years Ago
Fixed rhib and rowboat disturbance always active, even when not submerged; updated both prefabs
7 Years Ago
Tweaks to reduce rowboat wake size and mitigate disturbance flickering; update rowboat prefab
7 Years Ago
subtracting #32821 (multiple errors)
7 Years Ago
wrong branch
7 Years Ago
TriggerParent doesn't parent entities that are already parented (to fix cargo ship water junkpile issues)
7 Years Ago
Fixed NPC entities snapping to world origin while traversing navmesh links
7 Years Ago
Oil rig music and ambient sounds
7 Years Ago
network++
7 Years Ago
buoyancy improvements to rhib fixed boat engines not taking wave height into effect during depth calculations
7 Years Ago
AI door issue scene flasher/siren light now have passthrough turret parts far less common from boxes scene2prefab compile fix
7 Years Ago
fixed oil rig ladders scene2prefab
7 Years Ago
scene2prefab fixed scientists spawning too slow
7 Years Ago
adjusted scientist loot
7 Years Ago
scene2prefab
7 Years Ago
more waypoints failed attempt at flamethrower npc usage