branchrust_reboot/maincancel

32,099 Commits over 4,018 Days - 0.33cph!

8 Years Ago
wolf skull fbx/prefab/textures/materials
8 Years Ago
Reapply phys sound updates Vending machine sound tweaks Cull AudioReverbZones in PreClientComponentCull (server audio overhead)
8 Years Ago
Added bone fragments worldmodel
8 Years Ago
Fixed culling related NRE in spectate mode
8 Years Ago
fixed fbx unity warnings for world python & m249 models
8 Years Ago
tweaked the position of the holosight addon for the semi-auto rifle ( no more clipping into screen ) fixed pump shotgun so it actually uses the awesome fire sound that AlexR made fixed some synch issues with the bolt rifle 3rd person anims + worldmodel
8 Years Ago
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8 Years Ago
bolt rifle / smg 3rd person anim tweaks; tweaked positioning of smg worldmodel
8 Years Ago
some tweaks to the 3rd person walk animations some tweaks to a bunch of 3rd person deploy / reload anims
8 Years Ago
3rd person animations for python + thompson updated worldmodel python + thompson with new animations
8 Years Ago
3rd person animations for m249 updated worldmodel m249 with new animations
8 Years Ago
tweaked positioning of mp5 worldmodel entity to sit better in player's hand
8 Years Ago
3rd person animations for mp5 updated worldmodel mp5 with new animations
8 Years Ago
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8 Years Ago
semi_auto pistol 3rd person tweaks
8 Years Ago
3rd person animations for Semi-Auto Rifle
8 Years Ago
3rd person animations for LR300 updated worldmodel LR300 with new animations
8 Years Ago
flipped the rock upside down in 3rd person (so it matches the 1st person orientation) tweaked rock anims (3rd person) added rock sounds to the 3rd person animations
8 Years Ago
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8 Years Ago
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8 Years Ago
Fixed culling lag when players turn visible
8 Years Ago
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8 Years Ago
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8 Years Ago
Cherry picked latest foliage shader changes from dungeon_art_4
8 Years Ago
fix for guest code not saving
8 Years Ago
Fixed skins not working on chair, fridge, bear rug, rug, hide shirt Added generate manifest warnings when item not found on skinnable
8 Years Ago
ListHashSet has Clear and AddRange methods
8 Years Ago
Changed all non-terrain occluders to use the same material
8 Years Ago
Fixed culling ignoring terrain occluder holes; e.g. caves, etc..
8 Years Ago
bone fragments - fbx/prefab/materials/textures
8 Years Ago
dropbox/mailbox fbx, prefab, textures and materials
8 Years Ago
bed respawn fix sash fix
8 Years Ago
Phys effect sound ref fix
8 Years Ago
Subtracting 19330 (alexrehberg)
8 Years Ago
missing files
8 Years Ago
fixed autoturret laser spazzing out autoturret laser brighter
8 Years Ago
fixed magic plate armor restored negative effects of heavy plate (cold/heat)
8 Years Ago
Debug hurt command takes hit bone as optional parameter
8 Years Ago
Fixed potentially offcenter entity occludee
8 Years Ago
Reapply 19287 + fixes
8 Years Ago
monument string saftey
8 Years Ago
Subtracting 19287 (alexrehberg)
8 Years Ago
sentry laser more accurate still
8 Years Ago
stone and twig floors are flat
8 Years Ago
fixed turret laser dot being too far from target
8 Years Ago
bearskin rug costs leather instead
8 Years Ago
removed negative protectino from heavy armor massively increased condition
8 Years Ago
Common rug icon more distinctive vs tool cupboard
8 Years Ago
Bear rug allow objects on top of itself again
8 Years Ago
refactored some display code for vms on maps buffed heavyplate body armor fixed sash not showing sometimes