branchrust_reboot/maincancel

32,096 Commits over 4,018 Days - 0.33cph!

8 Years Ago
Added back potato mode for terrain and objects; only active when shader level equals 100 Deprecated _NORMALMAP keyword; not used Removed a few keywords in terrain related shaders
8 Years Ago
Fixed some graphics effects not actually toggling
8 Years Ago
Door hatches use batching Door hatch movement script is client only Door hatch movement script no longer uses InvokeRepeating
8 Years Ago
LOD adjustments for broken wheel
8 Years Ago
LOD adjustments for the washing machine
8 Years Ago
LOD adjustments for large generic can
8 Years Ago
LOD adjustments for animal fat
8 Years Ago
LOD adjustments for Metal Fragments
8 Years Ago
LOD adjustments for rope
8 Years Ago
LOD adjustments for Target computer
8 Years Ago
CodeGen clean rebuild
8 Years Ago
Player culling is off by default, not saved, renamed to "culling.toggle" to wipe from config
8 Years Ago
Fixed potential NRE in ArticulatedOccludee
8 Years Ago
Disabled culling by default due to last minute issues
8 Years Ago
Fixed difficulty picking up items when near objects (RUST-1518)
8 Years Ago
flame turret no longer turns on for one frame when hit with melee and out of fuel
8 Years Ago
Fixed server side player eyes position when duked (I think?)
8 Years Ago
fixed being unable to upgrade floors under vending machine when placed in doorway cc rustafied
8 Years Ago
vending machine with full inv drops currency items out the back fixed being unable to place vending machine inside metal doorways
8 Years Ago
vend machine health displays when below 95% (was 70%) CC : reddit
8 Years Ago
vending machine accepts up to 9999 currency stack size fixed exploits
8 Years Ago
vending machine now shows condition for item being sold vending machine obeys preventBuilding bounds vending machine destroys when ground is removed max transactions/sell order amount for conditioned items limited to 1
8 Years Ago
Pickaxe optimisation
8 Years Ago
Toptier door hatches wont cull (for now)
8 Years Ago
8 Years Ago
Item ID is shown as ReadOnly instead of HideInInspector
8 Years Ago
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8 Years Ago
New skins
8 Years Ago
Wind generator isn't craftable
8 Years Ago
gunpowder
8 Years Ago
animal fat
8 Years Ago
CCTV Camera
8 Years Ago
generic cans large and small
8 Years Ago
explosives
8 Years Ago
cloth
8 Years Ago
leather
8 Years Ago
sulphur
8 Years Ago
Bandage optimisation
8 Years Ago
paper
8 Years Ago
HQ Metal/Ore/Metal Fragments
8 Years Ago
charcoal
8 Years Ago
resized targ computer albedo
8 Years Ago
Target Computer
8 Years Ago
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8 Years Ago
Analytics keepalive
8 Years Ago
Toptier door hatches cull further away (100m)
8 Years Ago
Hatchet icon
8 Years Ago
Manifest
8 Years Ago
Hatchet optimisation
8 Years Ago
Fixed skin rendering on some icons