branchrust_reboot/maincancel

31,216 Commits over 3,928 Days - 0.33cph!

9 Years Ago
neck is no longer consistered for headshots derp
9 Years Ago
compile fix
9 Years Ago
no sprinting while reloading the crossbow
9 Years Ago
Fixed patrol helicopter guns not using GetEntity to retrieve entity from RaycastHit (required for batched colliders)
9 Years Ago
Same alu reductions to ocean and river shaders
9 Years Ago
More alu reductions in rust/std fragment shader internal code Simplified rust/std fragment handling of vertex and pixel world normals Touched all rust/std changes to force apply changes
9 Years Ago
Fixed black graphic distortion in dungeon tunnels (RUST-1147)
9 Years Ago
Fixed warning stating motion vectors require depth camera mode
9 Years Ago
Hide rcon password on command line properly
9 Years Ago
Fixed UI.Ingame.Hud layer sort order Added UI.Ingame.Hud.Menu
9 Years Ago
NRE fixes
9 Years Ago
Removing unused
9 Years Ago
Potential fix for rare NRE when cancelling loading screen
9 Years Ago
Fixed NRE in PlayerMetabolism.CanConsume
9 Years Ago
Unity 5.4.0f1
9 Years Ago
Fixed excessive reach on certain melee weapons (for example the rock)
9 Years Ago
Fixed 5 second save spam
9 Years Ago
Fixed projectile speed verification getting inaccurate when server FPS are insanely high
9 Years Ago
Converted some OnValidates to DoPrepare
9 Years Ago
Changed save file name (to let server ownrs opt out of wipes by copying the save file) Save file protocol shows a warning instead of blocking the load
9 Years Ago
Profiling Netgraph fixes
9 Years Ago
Re-applied temporal-aa black sludge fix + motion-based blend feedback scaling
9 Years Ago
Touched all rust/std shaders to trigger b25 brdf alu opt
9 Years Ago
Cleanup
9 Years Ago
Fixed protective armor absorbing damage from animal attacks
9 Years Ago
rename reoll method + help strings
9 Years Ago
renamed reset command to reseteverything shotgun bullet has much shorter raycast range
9 Years Ago
command to relock blueprints and refund all spent xp
9 Years Ago
Fixed bald patch on wolf head dress
9 Years Ago
another victimid fix
9 Years Ago
Scene2Prefab monuments
9 Years Ago
Industrial building windows use separate colliders (on the transparent layer)
9 Years Ago
Animal damage uses base protection again
9 Years Ago
Changed how blueprints/xp are wiped, so server owners can roll back by renaming the db files if they want
9 Years Ago
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9 Years Ago
loot nre fix
9 Years Ago
added 3rd person aiming / throw animations for the rock and spears. fixed a bug with the IK hand holding for the bow / spear / rock weapons
9 Years Ago
fixed flamer particle effects bouncing
9 Years Ago
refined metal added to double toptier door cost
9 Years Ago
large furnace no longer placable in water
9 Years Ago
weapons that drop from players hands are now eligable for ownership transfer when picked up ownership transfer happens on a per-item-looted basis rather than everything in the body upon first loot
9 Years Ago
More b25 shader updates, including a standard core shader change that reduces alu
9 Years Ago
tssaa: replaced trinary minmax with luma on reversible tonemap ops to prevent artifacts like the sun's dark halo tssaa: feedback param tweaks
9 Years Ago
Fixed shadow flickering when temporal-aa is enabled and viewmodel is toggled
9 Years Ago
Fixed viewmodel shadows going crazy after disabling temporal-aa
9 Years Ago
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9 Years Ago
Fixed water purifier interaction issues on server restart... or so I hope... (RUST-1109, RUST-1137)
9 Years Ago
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9 Years Ago
Fixed shader error for server build
9 Years Ago
Fixed water fog dithering causing it to be ligher than it should