branchrust_reboot/maincancel

39,316 Commits over 4,566 Days - 0.36cph!

7 Years Ago
Removed debug log in terrain texturing
7 Years Ago
Subtracted hair-morph-opts (not working properly)
7 Years Ago
Tweaked streaming settings + no discard mips Added building atlas textures to streaming pool
7 Years Ago
Added streaming controller to main camera and player_preview prefabs
7 Years Ago
Merge from texture-streaming-2 (testing)
7 Years Ago
Minor fix for water reflections in edit mode
7 Years Ago
Reverted SSR scaling (needs work)
7 Years Ago
Cloning vat fx mat uses a new fresnel feature. Cleaned redundant files.
7 Years Ago
Snowball has subsurface scattering and uses half the texture memory.
7 Years Ago
Testing water SSR optimizations
7 Years Ago
Fixed water outlining issues
7 Years Ago
Light prefab fix.
7 Years Ago
Puzzle fusebox vfx.
7 Years Ago
Disabled importer mesh compression on all models (disk only)
7 Years Ago
Terrain base pyramid only allocated when shaderlod=100
7 Years Ago
Properly disposing some RTs
7 Years Ago
Disabled morph cache debug log
7 Years Ago
Audio clip compression; testing memory/cpu tradeoff
7 Years Ago
Forgotten file
7 Years Ago
Restored BaseNetworkable label assignment (manifest issues on new entities)
7 Years Ago
New Bow model & prefab setup. Fbx/col/gibs/materials etc
7 Years Ago
Water bandwidth opts (testing)
7 Years Ago
Fixed underwater effects missing while playing in editor
7 Years Ago
Merge from hair-morph-opts (-memory footprint+player rebuild perf)
8 Years Ago
Restricted occlusion culling to d3d11 only (faulty on some Mac/Linux drivers)
8 Years Ago
bone knife / combat knife anim update - quicker wind up when throwing
8 Years Ago
skin approval
8 Years Ago
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8 Years Ago
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8 Years Ago
Oilrig_1 scene2prefab (fix attempt)
8 Years Ago
Turned fire sound off for clatter helmet
8 Years Ago
Shop icon scale fix
8 Years Ago
Locked crate icon scale
8 Years Ago
Cargoship icon bigger
8 Years Ago
CH47 icon bigger
8 Years Ago
Fixed team icon scale
8 Years Ago
Undo bootstrap changes
8 Years Ago
Jenkinsfile
8 Years Ago
Large oilrig map label
8 Years Ago
wip - added vertex colour to underwater vines
8 Years Ago
vine controller
8 Years Ago
static vines mesh
8 Years Ago
Vines mesh, anims and texture
8 Years Ago
Map Grid default to on
8 Years Ago
Removed map flattening shit
8 Years Ago
Timing reports
8 Years Ago
Map fix
8 Years Ago
Fixed map marker sizes
8 Years Ago
Forgot to commit new map material
8 Years Ago
Bootstrap test