branchrust_reboot/maincancel

31,202 Commits over 3,928 Days - 0.33cph!

9 Years Ago
I'm feeling lucky: GamePhysics.CheckOBB now uses Unity's new Physics.CheckBox
9 Years Ago
Increased sleeping bag nobuild volume height
9 Years Ago
Got rid of legacy sleeping bag prefab
9 Years Ago
Tightened allwed ground deployment angle of shelves
9 Years Ago
Fixed the tornado of confusion that appears to have occured in the animal footstep folders
9 Years Ago
Fence protection properties (currently defined per-entity which is a bit meh) Fence prefab updates (projectile passthrough, impact effects)
9 Years Ago
Compilation warnings
9 Years Ago
Ambient lighting fixes for vertex lit surfaces (e.g. particles, speedtree LQ); touched all affected shaders
9 Years Ago
Fixed giveall returning when it should have continued
9 Years Ago
Transparent surface fog fixes and normal encoding updates; touched all affected shaders
9 Years Ago
Call UpdateUserData for Steam
9 Years Ago
adjusted hp and cost of new gates and fences
9 Years Ago
manifest + phrases + loot
9 Years Ago
protocol++
9 Years Ago
merged scope into main
9 Years Ago
Fixed missing collisions in military tunnels after LOD'ing
9 Years Ago
Scope shader (unused)
9 Years Ago
Tweaked pumpkin + corn plant lod levels
9 Years Ago
Fixed lookingAt accuracy issues (door vs lock, nearby boxes etc)
9 Years Ago
Start RCon sooner
9 Years Ago
Dumping item items and info in Bundles\items automatically (for people making websites, mods etc)
9 Years Ago
pumpkin plants live a max of 7 seasons pumpkin plants die after being harvested 3 times
9 Years Ago
Fix for RUST-543 / Codelock was under toptier door collision proxy
9 Years Ago
New frame blocks cost
9 Years Ago
Convar to enable/disable network caching Convars containing network + save cache size in bytes Don't store names in RPC cache (available in stringpool)
9 Years Ago
Phrases (fix for RUST-538)
9 Years Ago
Fixes for RUST-535, RUST-537, RUST-540
9 Years Ago
disabled holosight dot projection for now ( improves jitter significantly )
9 Years Ago
supply drop bugfix
9 Years Ago
bugfix for attachment bonuses lasersight recoil reduction reduced to 15% lasersight hip/aim conefire reduced to half when active
9 Years Ago
bugfixes for laser/beam appearing off for other users under some conditions
9 Years Ago
Merge from pre-release (wall frame and wall frame blocks / dungeons LODs) network++
9 Years Ago
LOD, batching and culling tweaks and fixes
9 Years Ago
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9 Years Ago
Beam/flashlight beam polish
9 Years Ago
Steamworks update (server)
9 Years Ago
RustBuilder uses p4
9 Years Ago
9 Years Ago
Missed changes
9 Years Ago
Steamworks update
9 Years Ago
beam updates
9 Years Ago
tweaked 3rd person look up/down animations so they more closely match 1st person
9 Years Ago
Fixed broken spectate
9 Years Ago
Touching these models that unity is compressing from 15kb to 1.5gb for some reason
9 Years Ago
Updated lashlight beam to use new beam shader features
9 Years Ago
Enabling low compression on all our meshes to see what happens
9 Years Ago
Nuked AO heap allocs
9 Years Ago
bind second argument doesn't need quotes
9 Years Ago
fixed 3rd person weapon alignment so it matches where the 1st person is pointing
9 Years Ago
Added world based beam shadow; shadow intensity control for both animated and world