branchrust_reboot/maincancel

31,202 Commits over 3,928 Days - 0.33cph!

9 Years Ago
Sounds for new building frame pieces
9 Years Ago
Fixed warehouse floor decal (#492)
9 Years Ago
Merge from shader refactor branch
9 Years Ago
prefab prepare
9 Years Ago
flamethrower and scope + LODs and materials etc
9 Years Ago
Natives
9 Years Ago
Copy steamclient.so to Plugins/x86_64 for linux server
9 Years Ago
9 Years Ago
steamclient.so for linux server
9 Years Ago
Render stuff in a separate native dll (so linux server doesn't try to load it)
9 Years Ago
Fix for RUST-574
9 Years Ago
Vis.Colliders is allocation-free and supports collider subclasses as the generic type
9 Years Ago
Fixed potential signage NRE when database was deleted
9 Years Ago
Native updates, Protocol++
9 Years Ago
9 Years Ago
Native library update
9 Years Ago
If we detect a crash on startup, mark steam content as corrupt
9 Years Ago
In player load, only set username if it's not null (for mods)
9 Years Ago
Removing cui.test
9 Years Ago
Fixed floor frame overlapping exploit
9 Years Ago
Added floor frame shell protection Balanced floor frame health (now identical to floors) Fixed floor frame insert layers (collider has to be on construction layer) Floor frame inserts can now be rotated by looking at different frame sides Floor frames themselves can no longer be rotated
9 Years Ago
Merge from prerelease Network++ Manifest
9 Years Ago
Reduced Sky Dome reflections to 512 to save 144 MB of vram; reflectionProbes use 3 copies for some reason
9 Years Ago
Merge from stability-serialization
9 Years Ago
ProjectVersion
9 Years Ago
Fix for RUST-557
9 Years Ago
Merge from physics_updates
9 Years Ago
Build item icons to correct folder (!)
9 Years Ago
improved the bear rigging/skin weighting (it deforms a bit better now when going into ragdoll)
9 Years Ago
EntityTransformNetworking check for changed positions
9 Years Ago
Fixed cupboard gibs errors
9 Years Ago
Updated CurrentVersion to 5.3.2
9 Years Ago
Added currentEntity to Raven reporter
9 Years Ago
Stopped burlap sacks from rolling around and generally being annoying as fuck
9 Years Ago
Mushrooms and hemp use load balanced LOD system Tweaked collectable LOD ranges
9 Years Ago
Output SystemInfoGeneralText at startup, so it's availabel in crash logs
9 Years Ago
Fixed zeroed Screen.width/height breaking water code
9 Years Ago
Removed unused speedtree shader interpolator
9 Years Ago
Fixed invisible wood / stone / ore collectables (these need a proper model)
9 Years Ago
Fixed ImageEffectRedirect trying to call disabled image effects (fixes warning spam on broken / unsupported image effects)
9 Years Ago
Fixed being unable to attach square foundations to triangle foundations on the twig + wood building tiers
9 Years Ago
Fixed full frame shit being pickupable like doors
9 Years Ago
Fixed full frame shit being pickupable like doors
9 Years Ago
Wall frame building shell protection
9 Years Ago
fixed wall frame having lower health than doors
9 Years Ago
Attempt at fixing glsl eye adaptation shader on 5.3.2p1
9 Years Ago
door cost balance
9 Years Ago
fixed silencer and other attachments being visible while scoped
9 Years Ago
RustBuilder uses 5.3.2p1
9 Years Ago
Foundation deploy volume update for RUST-457