branchrust_reboot/maincancel

34,479 Commits over 4,232 Days - 0.34cph!

11 Years Ago
Stairs LODs, all skins - prefab integration
11 Years Ago
Decal shader ignores uv < 0
11 Years Ago
Don't draw on sign if mouse button is still held down from menu selection
11 Years Ago
Moved ConstructionRenderer to the right objects
11 Years Ago
Fixed paint wrapping
11 Years Ago
Fixed div by zero in screenspace water
11 Years Ago
Improved horizon cloud lighting
11 Years Ago
added jumping / running / turn in place animations for rocket launcher setup the meta files for all of the 3rd person rocket launcher anims
11 Years Ago
Fixed player animation params sometimes being infinity
11 Years Ago
Player is always a developer in editor
11 Years Ago
rocket launcher 3rd person animations set up in mecanim rocket lanucher world model done.
11 Years Ago
added ironsights variable to the rocket launcher viewmodel
11 Years Ago
added dryfire state to the rocketlauncher viewmodel
11 Years Ago
Add player injury sounds and first-person wounded sound effect
11 Years Ago
merge into main, buckle up
11 Years Ago
Fixed some blueprints being usable in belt bar
11 Years Ago
Fixed not failing to connect properly when server full
11 Years Ago
Shooting optimizations Sign deploy exploit fix Fixed signs being able to support each other floating in the air Profiling
11 Years Ago
Cleaned up sign code Painted textures are stored by CRC Client caches painted textures to disk
11 Years Ago
added rocket launcher and rocket icons updated particle effects rocket now has long lasting trail
11 Years Ago
Forgot to network++
11 Years Ago
Fixed building effects not showing
11 Years Ago
Window bars collider changes properly (apart from toptier but it's on Vince's list)
11 Years Ago
Foundations use old block collisions until mesh is fixed
11 Years Ago
And the same for foundation triangle/steps
11 Years Ago
Added Vince's L/U type stairs
11 Years Ago
Fix sounds cutting out when the object they're attached to is destroyed
11 Years Ago
fixed the bug where tapping crouch while running would not play footstep sounds. fixed a bug with the rocket launcher holdtype name conflicting with the rock holdtype
11 Years Ago
Recycle sound objects instead of always instantiating new ones
11 Years Ago
EAC latest
11 Years Ago
Fixed not always admin in editor (for proper) Fixed GameTrace hitting triggers Fixed server projectile not getting cleaned in editor
11 Years Ago
irongsights for the rocketlauncher shud work now
11 Years Ago
merge into main
11 Years Ago
Fixed corpse looting Dev/Admin - press F5 to see info on what looking at Ragdoll react to bullet/hit
11 Years Ago
made rocket effects viewable from further
11 Years Ago
restart command can take a reason
11 Years Ago
Tweaked dev item give screen
11 Years Ago
TerrrainPathConnect error in TestLevel
11 Years Ago
Compile error
11 Years Ago
Fixed fog in ViewModels scene Fixed missing trees in PlayerModel Deleted a bunch of unused crap
11 Years Ago
Fix invalid seek position error
11 Years Ago
optimized the rocket trail a bit
11 Years Ago
Disabled animation import on building blocks
11 Years Ago
Make sure sounds reset to third person when recycling sound objects
11 Years Ago
Fix missing torch attack sound
11 Years Ago
Let player walk up the new steepish stairs
11 Years Ago
Add wounded mixer snapshot and improve wounded sound effect
11 Years Ago
barricades deal reflect damage and are more suceptible to explosives rockets deal some non explosive damage as well
11 Years Ago
Fix footsteps maxDistance not being reset properly when recycling sounds
11 Years Ago
Fixed holster sometimes being called twice, causing building block snapping to stop working