reporust_rebootcancel

126,636 Commits over 4,109 Days - 1.28cph!

7 Years Ago
Merged from AI branch.
7 Years Ago
Merged from main
7 Years Ago
More tweaks to AI at Military Tunnels. Tweaks to AI at Junkpiles.
7 Years Ago
[D11] [UI] Removed loading screen 1 from list temporarily while new art is being generated. Adjusted blur values in background blur material. PieMenus now hide belt bar graphics on HUD. HUD now has a function that will tween out the alpha values of the belt bar components. Moved unnecessary camera from Frontend to Blur Singleton prefab.
7 Years Ago
[D11] Replaced background effect behind buttons on Main Menu pages
7 Years Ago
[D11] Pass Abusive report details to a custom PlayFab event, including Id of Player, Subject, Reason, Comment and Server ID Event ID -s - abuse_report_details
7 Years Ago
[D11] [UI] resized the server info popup slightly and increased some text sizes, reverted a change to controller button offsets, removed a couple print strings i forgot about and left in
7 Years Ago
[D11] [UI] Updated title logo graphic
7 Years Ago
dunno wtf
7 Years Ago
compile fix protocol++
7 Years Ago
max wire length increased
7 Years Ago
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7 Years Ago
wire tool usability
7 Years Ago
wiretool cleanup can place wires through walls wiretool error notification (too far etc)
7 Years Ago
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7 Years Ago
[D11] Quick fix to add default value to Recent Players button
7 Years Ago
[D11] Fixes to reporting flow & some report options removed after feedback from Design
7 Years Ago
[D11] [UI] Fixed animation timings on Credits screen. Fixed texture sizes on various frontend screens that were using textures not a power of 4 and therefore unable to be crunch compressed. Updated loading screen crunch compression quality settings.
7 Years Ago
[D11] [UI] Fixed accidental overwrite of loading screen 1.
7 Years Ago
[D11] [UI] slightly increased logo size in trademark screen, adjusted hint text in join game screen
7 Years Ago
[D11] [UI] fixed a problem in the stats screen where it would scroll to the bottom while populating
7 Years Ago
[D11] [UI] Map tooltips now scale relative to how zoomed in the user is.
7 Years Ago
oilrig progress backup
7 Years Ago
[D11] Implemented left and right thumbstick dead zones Fixed issue with top display bar appearing on main menu
7 Years Ago
[D11] Fixes for missing CLIENT defines
7 Years Ago
[D11] Reporting Flow - Display a list of connected players, and reports can now be sent
7 Years Ago
[D11] [UI] Added loading indicator for playfab request active check on Title Screen.
7 Years Ago
Work in progress on improvements for AI at Military Tunnel.
7 Years Ago
[D11][TUTORIAL] Few server settings for the tutorial
7 Years Ago
[D11] Add D11_ANIM_FIXES
7 Years Ago
[D11] [UI] art pass on the options screen in the frontend
7 Years Ago
[D11] Back to 2.3f1 unity
7 Years Ago
[D11] [UI] Huge bugfixes and adjustments to the map interface to fix hover tooltip icons and slight optimisations to where code is located for easier code maintenance.
7 Years Ago
[D11][TUTORIAL] Added Todo List tutorial items to the language file
7 Years Ago
[D11] Enable console OSK on debug page - enter console command
7 Years Ago
[D11] Implemented and enabled camera.sensitivity option
7 Years Ago
[D11] Method to convert a string from API calls to PlayFabId
7 Years Ago
[D11] Console OSK enabled for renaming sleeping bag
7 Years Ago
[D11] [UI] some missing WIP icons on the stats screen
7 Years Ago
corrugated_e texture set files and corresponding oilrig mats
7 Years Ago
[D11][TUTORIAL] Mega Merge
7 Years Ago
[D11] Removed Blacklist Option from Reporting Flow
7 Years Ago
[D11][TUTORIAL] Fixing empty files :S
7 Years Ago
Fixed editor mode water breaking in some instances
7 Years Ago
[D11][TUTORIAL] Added platform button icons to GameTip
7 Years Ago
[D11] Changed input.HoldTime default value
7 Years Ago
[D11][TUTORIAL] Fixed last of the merge issues
7 Years Ago
[D11] toggle and muliti select options values can be altered when locked, slider value will respect the minimum value when saving
7 Years Ago
Fixed gerstner fading to perlin
7 Years Ago
Fixed wave time cpu/gpu sync Debug and pre-merge fixes