reporust_rebootcancel

132,760 Commits over 4,293 Days - 1.29cph!

7 Years Ago
Timer switch. Mat fixes.
7 Years Ago
Mat tweaks.
7 Years Ago
Electrical box conversion. Scene backup. Vat fix.
7 Years Ago
add if UNITY_EDITOR around BlendedSoundLoops.OnValidate
7 Years Ago
SSR smoothness threshold 0.75/0.80
7 Years Ago
sam site fix launch site scene2prefab
7 Years Ago
Touching some files
7 Years Ago
Cloning vat & hobobarrel fixes.
7 Years Ago
fixed copilot able to access minicopter fuel
7 Years Ago
Backup
7 Years Ago
minor ch47 pose fix
7 Years Ago
player IK fix
7 Years Ago
[D11] [Audio] Latest chat code... tested working on xbone (but stuttering/bad quality) by disabling 7th core and enabling kinectAudio and kinectGamechat Checking in so I can roadtest a new Unity build that will have those flags enabled properly.
7 Years Ago
[D11] [UI] Fixed chinook map marker not updating while map was open. Fixed debris not updating while map was open.
7 Years Ago
[D11] [UI] Fixed leaderboards button not working in frontend.
7 Years Ago
[D11] more compile fixes
7 Years Ago
[D11] compile fix
7 Years Ago
[D11] New Base Stats HUD display
7 Years Ago
More radtown
7 Years Ago
[D11] ConsoleInputModule using more of D11Gamepad
7 Years Ago
▇▋▆▇ ▋▌ ▇▉▄█▅▊▆▋ ▅▌ ▄▄▇▍▍ ▍▅▋▄▋ ▄▆▅▅▉ ▄▇▋▄ ▆▄▋▆▆▇▉▆▆ ▍▌▋▅▆▆▉ ▇▆▅▆▇▉▉ ▇▄▌▅▇▌▌▄ (▆▉▋▌▋▇▋▄▉▇▋)
7 Years Ago
ClientManifest Load sky shader from client manifest
7 Years Ago
Moon is a moon
7 Years Ago
[D11] merge from main
7 Years Ago
[D11] [UI] Increase text size on options menu elements to help readability.
7 Years Ago
[D11] compile fix
7 Years Ago
[D11][#2408] Fixed issue with floating bota bag. Fixed NRE with dumping water
7 Years Ago
[D11] Implemented vibration intensity option
7 Years Ago
[D11] Changes for new input system (currently disabled)
7 Years Ago
Sky shader bundle, delete unused
7 Years Ago
Removed previous Sky, Clouds, Stars components Added RustSky (derived from ProceduralSky) Added Stars, Moon, Cloud to RustSky
7 Years Ago
vfx stuff
7 Years Ago
Fixed Pine_d invalid LOD0
7 Years Ago
Fixed and enabled occlusion culling
7 Years Ago
Fixed TreeManager unable to register impostors Minor fixes to impostor renderer
7 Years Ago
[D11] reduce some quality settings for ps4 for now
7 Years Ago
[D11] Send Admin flag to players for connected players screen.
7 Years Ago
[D11] hack to remove OcclusionSystem profiling, this is causing a mismatched Begin/End warning though I can't see why, potentially a bug in the hdrp pipeline code that calls begin/endFrameRendering.
7 Years Ago
Disable new input system stuff until Greg has fixed it
7 Years Ago
Cherry picked 37124 from /hdrp/world_art_revamp
7 Years Ago
[D11] [UI] Layout adjustments to Server Admin page. Increased visibility, adjusted input text field graphics.
7 Years Ago
Fixed Cliff shader issues on scenes w/o terrain Fixed Ciff shader name Moved shore wetness properties to SF; now toggable Nuked some deprecated global shader constants
7 Years Ago
horses now regain stamina as well as max stamina when eating (fixes troughs requiring too much food)
7 Years Ago
[D11] simple fix for occlusion system with hdrp
7 Years Ago
[D11] [UI] Removed obsolete elements from Server Admin page. Adjusted layout and increased text size for visibility.
7 Years Ago
[D11][UI] Added Hint code to connected players screen
7 Years Ago
[D11] [UI] Fixed server stats page not using correct translation keys.
7 Years Ago
7 Years Ago
[D11] [UI] Increase text size on server stats page to help visibility.
7 Years Ago
[D11] [UI] Removed Voice Chat options from Audio Settings menu.