reporust_rebootcancel

131,649 Commits over 4,262 Days - 1.29cph!

7 Years Ago
Team stuff uses tmp, localization, consistent colours, shadows where appropriate
7 Years Ago
Console uses monospace font again
7 Years Ago
Fixed loading screen text not being caps, rotated slightly
7 Years Ago
[D11] Add crossvoice xbox debug dir to ignore list
7 Years Ago
7 Years Ago
7 Years Ago
[D11] Added Has contents flag to storage containers (Reserved7 flag), Changed pick up to check for flag before showing.
7 Years Ago
[D11] DTLS PS4 fixes.
7 Years Ago
[D11] Update item radiation effect to use the correct translation key
7 Years Ago
Added material test scene (so we can side by side on this branch and hdrp branch)
7 Years Ago
Merge from main
7 Years Ago
▅▇▆▇ ▇▍ ▆▉▌▌ (▆▄▅ ▉▄▇▄▇▌▋)
7 Years Ago
Merge from external proj
7 Years Ago
protocol++
7 Years Ago
compile issues
7 Years Ago
horse anim changes
7 Years Ago
MaterialEffect server compile fix
7 Years Ago
▇▍▋▄▊ ▌▉▍▄▇▆▆/▌▋▉▍▋▄
7 Years Ago
Horse sound updates WIP
7 Years Ago
horse saddle
7 Years Ago
hud work
7 Years Ago
Saddle mesh and WIP materials (no LODs atm)
7 Years Ago
horse update phrases
7 Years Ago
More
7 Years Ago
Skin upgrader
7 Years Ago
Rust/Standard Cloth upgrade path
7 Years Ago
more
7 Years Ago
more transparent mat fixes
7 Years Ago
Simplified how filenames for generated texture maps are generated
7 Years Ago
Fixed oilrig glass mat
7 Years Ago
Progress
7 Years Ago
[D11] [UI] Added support for pan curve evaluation.
7 Years Ago
Backup
7 Years Ago
▉▉█▆▅▌ ▆▍▄▉▊▇▌ ▅▅▍▆▆ ▊▉▉▌▌█▅█ █▄ ▆▆▍▍▆▇ █▅▉▇▉ / ▌▋▌▉▊▍█▋▆▊▋, ▆▄▋▌▊ ▋▊▍▅▋█▆ ▊▌ ▊▋▄▉▋▄ █▌▊▋ ▋▊▆▆▉▊
7 Years Ago
horse updates turnpose - more head lean gallop - reduced mane movement walk - reduced head nodding animator - tweaked transition blend time/points
7 Years Ago
[D11] Disable quick actions when aiming/readying a thrown weapon, and added a third person camera toggle to the debug options
7 Years Ago
▍▄▍▆▍█▍ ██ ▋▍█ █▉▊▌▅▅█▉ ▌▉▄▋▊▆▅▍ ▌▆▄▊▆▆▊
7 Years Ago
[D11] [UI] Further visual adjustments to Recycler UI; Trimmed excess spacing around inventory slots, changed divider lines to be consistent, Recycler mesh light now matches UI colours more consistently.
7 Years Ago
[D11][UI] Adjustments to the server wipe warning
7 Years Ago
Cache GetBounds() in SceneLOD
7 Years Ago
progress backup
7 Years Ago
[D11] [UI] Removed unused recycler visuals code.
7 Years Ago
[D11] [UI] Removed broken callback, fixed Recycler visuals to now correctly update after each item has been recycled.
7 Years Ago
[D11][OFFSCREENPARTICLES] Cleaned up and working on ps4. Still not enabled because I need to bake the assets
7 Years Ago
Foliage shader (needs wind etc)
7 Years Ago
backup shader/generic rock/cliff_field_b mesh and material
7 Years Ago
Lit Particle
7 Years Ago
SLOD dithered fade WIP
7 Years Ago
[D11] [UI] Recycler Icon update functions and callbacks.
7 Years Ago
[D11][UI] Enabled rucksack icon messaging effects.