userandrecancel
reporust_rebootcancel

10,586 Commits over 4,383 Days - 0.10cph!

2 Years Ago
Compile fix
2 Years Ago
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2 Years Ago
Merge from unity_2022.3.24
2 Years Ago
Namespace fix
2 Years Ago
Merge from unity_2022.3.24
2 Years Ago
Serialization fixes
2 Years Ago
Merge from unity_2022.3.24
2 Years Ago
Removing UnityEngine.Profiling.Memory.Experimental references
2 Years Ago
Merge from unity_2022.3.24
2 Years Ago
Meta files
2 Years Ago
Code changes
2 Years Ago
CurrentVersion, ProjectSettings
2 Years Ago
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2 Years Ago
Straighten road next to roadside monuments
2 Years Ago
Prefer longer cliff segments
2 Years Ago
PlaceCliffs has MinHeight and MaxHeight parameters to specifc terrain altitude range of certain cliff types
2 Years Ago
Moved GenerateCliffTopology slopeCutoff and splatCutoff to consts at the top of the file
2 Years Ago
Implemented "force the cliffs to spawn at the highest available Y position"
2 Years Ago
Fixed "cliff scaling doesn't always obey the min/max values"
2 Years Ago
ProceduralMapRoad spawns roadside monuments
2 Years Ago
PlaceMonumentsRoadside fixes & improvements
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Fixed piece of shit water system returning incorrect trace hit position when underwater, causing incorrect water hits while inside water carving volumes
2 Years Ago
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2 Years Ago
2 Years Ago
S2P harbor_1 and harbor_2
2 Years Ago
Enabled IsDynamic on crane rope ladder prefab (so it persists through entity save / load)
2 Years Ago
Merge from main
2 Years Ago
S2P harbor_1 and harbor_2
2 Years Ago
Merge from main (needs S2P, see next commit)
2 Years Ago
ServerListManager.EnqueuePings NRE fix
2 Years Ago
2 Years Ago
Cached server browser HttpClient exceptions no longer prevent download reattempts
2 Years Ago
Cached server browser is less exceptiony
2 Years Ago
Fixed hole in side of terrain when harbor spawns too close to terrain edge (not ideal, but good temporary solution)
2 Years Ago
Disabled material import on oilrig moonpool environment volume collider meshes (for some reason this pulls them into the discard bundle in the server build)
2 Years Ago
Server startup fix
2 Years Ago
Fixed oilrig environment volume collision meshes not having read/write flag set
2 Years Ago
Restoring old version of BiomeVisuals
2 Years Ago
Removing StartAssetEditing and StopAssetEditing from GameManifest and PrefabPrepare since it breaks repeat GetLabels / SetLabels calls (makes things slower though)
2 Years Ago
Missed files
2 Years Ago
Manifest
2 Years Ago
Removing "Update Game Manifest (Fast)" - use "Update Game Manifest" instead, which isn't all that slow anymore
2 Years Ago
Manifest
2 Years Ago
ForceLabel fixes
2 Years Ago
Reapply 95063 w/ compile fix
2 Years Ago
Fixed MaterialSetup not working inside monuments (prop / environment volume spawn order issue)
2 Years Ago
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2 Years Ago
Converted retro tool cupboard from prefab variant to normal prefab Fixed StringPool errors on retro tool cupboard