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10,480 Commits over 4,171 Days - 0.10cph!

10 Years Ago
Clear stability queue when launching with queuewarmup disabled
10 Years Ago
Stability warmup queue processing tweak
10 Years Ago
No need to recheck self after updating the cached stability value (tiny optimization)
10 Years Ago
Don't try to send network updates while loading
10 Years Ago
Don't open connection until after collider batching, stability init and save cache creation are done
10 Years Ago
Added audio.ambience convar (sorry, disabled by default because it spams memory allocations)
10 Years Ago
Fixed grounded building blocks (like foundations) not sending a stability refresh to connected building blocks on placement
10 Years Ago
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10 Years Ago
AmbienceManager uses IComparable implementation instead of delegate to sort emitters AmbienceManager profiling
10 Years Ago
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10 Years Ago
Fixed issue that made constructions placed via the planner awake at world origin on the server
10 Years Ago
Fixed building block sound cutting out on placement
10 Years Ago
Keep serverside sleeper collider enabled
10 Years Ago
Adjusted high external wall and gate deploy volumes
10 Years Ago
Roofs offer sideways support for walls
10 Years Ago
Manifest
10 Years Ago
SpeedTree stuff
10 Years Ago
Changed roof sideways stability supports to female only
10 Years Ago
Serverside tree collider preprocessing fix
10 Years Ago
Underwater rock placeholders
10 Years Ago
Tundra tweaks
10 Years Ago
Default seed and salt are scrambled whenever the save version is increased
10 Years Ago
Merge from dungeons_greybox_2
10 Years Ago
Terrain painting usability fixes
10 Years Ago
Underwater clutter placeholders
10 Years Ago
Underwater rock tweak
10 Years Ago
Underwater rock materials Removed rock 12 from underwater spawn table
10 Years Ago
Quick grouped mesh culling script for Vince
10 Years Ago
Made height offset of hand placed road segments in dungeons adjustable
10 Years Ago
Padding and fade of hand placed road segments are adjustable
10 Years Ago
Mesh offset fix
10 Years Ago
Road mesh offset scales with road terrain adjustment offset
10 Years Ago
Merge from main
10 Years Ago
Support for all mapping tools in prefab scenes
10 Years Ago
Prefab scene updates
10 Years Ago
Organization
10 Years Ago
Removed some old placeholder radtowns
10 Years Ago
Airfield compound wall rotation fixes
10 Years Ago
Prefab scene updates
10 Years Ago
Prefab scene updates
10 Years Ago
Organization
10 Years Ago
Organization
10 Years Ago
Organization
10 Years Ago
Prefab scene updates
10 Years Ago
Monument alpha mapping support (via terrain tools)
10 Years Ago
Monument splat mapping support (via terrain tools)
10 Years Ago
Coastline 2.0 More interesting main island shapes Slight altitude bias towards the world center Chance for isolated islands off coast Better mountain and hill blending
10 Years Ago
Monument topology mapping support (via terrain tools)
10 Years Ago
Shitty temp splat maps for all the new monuments
10 Years Ago
Heightmap generation tweaks