userandrecancel
reporust_rebootcancel

10,480 Commits over 4,171 Days - 0.10cph!

10 Years Ago
Save++ Network++
10 Years Ago
Manifest
10 Years Ago
Various building exploit fixes
10 Years Ago
Merge from main
10 Years Ago
Merge from procgen11
10 Years Ago
Roofs are more expensive and have less health
10 Years Ago
Foundation step exploit fix
10 Years Ago
By default, allow admins to use their noclip cheat even on antihack userlevel 2
10 Years Ago
AntiHack debuglevel is 2 in the editor
10 Years Ago
Triangle foundation exploit fix
10 Years Ago
Fixed insane plant growth in shallow lakes
10 Years Ago
Prototype: Dynamic ambient light and sky reflection intensity for indoor / outdoor environments
10 Years Ago
Fixed terrain alpha issues around sewer entrances
10 Years Ago
Changed splatmap resolution bias
10 Years Ago
Underwater particle effect script
10 Years Ago
Move
10 Years Ago
Dungeon terrain carving fixes
10 Years Ago
Subtracting shelves layer change (see RUST-283)
10 Years Ago
Wiggling my way around some building exploits
10 Years Ago
Powerlines correctly prevent building
10 Years Ago
Ladder LOD fix
10 Years Ago
Shader, asset and prefab warmup convars are client-only, saved
10 Years Ago
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10 Years Ago
Deployer / Planner check AntiHack system before allowing placement
10 Years Ago
Spawn the building block skin immediately if stability is still pending
10 Years Ago
Don't batch wooden shutters (because they can move)
10 Years Ago
Foundation placement check fix in tight spots
10 Years Ago
Fixed RUST-293 (foundation steps cannot be placed in some situations)
10 Years Ago
Fixed the 2 keylock meshes being registered with two LODGroups / no LODGroups (cc Helk)
10 Years Ago
Fixed lantern stacking / hiding
10 Years Ago
Nighttime reflection probe ground color fix
10 Years Ago
Merge from New_Rocks
10 Years Ago
Fixed RUST-310
10 Years Ago
Hitting water greatly reduces the speed at impact Removed annoying up / down jumpiness when holding spacebar while swimming Reduced the percentage of the body that can be above water while swimming
10 Years Ago
Fixed lag exploits
10 Years Ago
More fixes for lag exploits (RUST-315)
10 Years Ago
Stability is now encapsulated into a StabilityEntity Doors, shutters and embrasures use the new socket based stability system Fix for RUST-164 and RUST-318
10 Years Ago
Melee weapon damage distance check sends message to player when rejecting an attack
10 Years Ago
Check antihack whenever players try to damage something (antihack.playerdamage convar, defaults to false) Added antihack.objectplacement convar to toggle object placement verification (defaults to true)
10 Years Ago
Sign exploit fixes
10 Years Ago
Fixed detail texture scaling for the new rocks
10 Years Ago
Fixed external gates collapsing
10 Years Ago
Autoturret nobuild volume no longer reaches beneath the turret (RUST-347)
10 Years Ago
Tree benchmark scene Tree culling and LODing optimizations Tree quality convar
10 Years Ago
Removing some deprecated stuff from TerrainConfig
10 Years Ago
Merge from main
10 Years Ago
Moved convar server.aihandlerms to ai.frametime Moved convar server.npcrickrate to ai.tickrate Greatly reduced AI frame time when playing in the editor (better testing perf)
10 Years Ago
Merge from main
10 Years Ago
LOD range tweaks
10 Years Ago
TerrainTreeBatch is now deprecated