10,480 Commits over 4,171 Days - 0.10cph!
Foundation step prefab dummy sockets
Socket stability factor balancing to keep buildings in existing saves stable
Stability warmup adjustments
Merge from building_system_2
Subtracting building_system_2
Fixed external walls collapsing
Merge from building_system_2.1
Subtracting building_system_2.1
Fixed PrefabAttribute sometimes returning true when comparing two instances that aren't equal
Fixed grass removal exploit
Stability refresh of connected building blocks notifies along both male and female links
Wall sideways stability socket tweak
Stability floating point inaccuracy fix
Added stability.verbose convar (default off)
Fixed potential NRE in BaseEntity OnValidate
Stability neighbour notify only sends along female links
Fixed potential NRE in Construction.Placement
Fixed potential NRE in Planner.Server DoBuild
Manifest (ambience changes)
Added stability.passes convar
Stability warmup messages formatting
Stability warmup performance test
Savegame loading status message formatting
Stability check always attempts at least 10 times before timing out
Load balancer runs in LateUpdate such that actions from the same frame are processed immediately if possible
Subtracting ambience2 (asset warmup perf test)
Load all ambient sounds in background, see if that works
ProjectVersion.txt (we're still on p2)
Added stability.queuewarmup convar