userandrecancel
reporust_rebootcancel

10,480 Commits over 4,171 Days - 0.10cph!

8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Merge from visuals_experiment
8 Years Ago
Merge from main
8 Years Ago
Fixed decor normal / gradient alignment randomly flipping forward direction Fixed terrain modifier scale only scaling radius, not fade distance Removed random multiplier from terrain splat modifier since it messes up some things
8 Years Ago
Adjusted forest rock splat modifiers
8 Years Ago
Fixed floaty patch_grass_tall_large (added terrain anchors)
8 Years Ago
Tweaked densities of micro cliffs and beachside rocks (after 25321)
8 Years Ago
Tweaked clutter rock scales
8 Years Ago
River reed tweak
8 Years Ago
EAC rollback rollback
8 Years Ago
EAC SDK update
8 Years Ago
Merge from main
8 Years Ago
EAC merge cleanup
8 Years Ago
Merge from tree_revamp
8 Years Ago
This meta file is no longer needed
8 Years Ago
Forest size tweaks Reject rivers start start too close to sea level
8 Years Ago
Tree quality correctly applies to the new trees
8 Years Ago
Merge from main
8 Years Ago
Manifest
8 Years Ago
Vagabond jacket skinnable (?)
8 Years Ago
Deleted some old unused tree assets
8 Years Ago
Bundles
8 Years Ago
Subtracting 25363
8 Years Ago
Network++
8 Years Ago
Merge from main
8 Years Ago
Merge from save157
8 Years Ago
Bundles
8 Years Ago
Bundles
8 Years Ago
Bundles
8 Years Ago
EAC rollback (again)
8 Years Ago
Fixed door protection properties protecting against decay damage
8 Years Ago
Changed the way upkeep payments are processed so the decay time on the cupboard is more accurate and more intuitive
8 Years Ago
Cleared map cache Network++
8 Years Ago
Disabled LOD upscaling on lots of clutter (less popping)
8 Years Ago
Removed all remaining objects from the reflection layer (now unused) Reflection probe uses skybox shader (no directional scattering)
8 Years Ago
Time of Day update
8 Years Ago
Moving tree stump / log textures to safety
8 Years Ago
Deleted old unused tree assets
8 Years Ago
Added environment properties asset to adjust ambient / reflection multipliers and transition speed
8 Years Ago
Added reflection.terrain / world / construction / clutter / tree convars (runtime testing)
8 Years Ago
Added player building proxy meshes for reflection pass Added reflection.quality convar (0, 1, 2 - defaults to 0, unsaved for now)
8 Years Ago
Player constructions have their own environment type (no longer share building type) Improved reflections inside player constructions on quality setting 1
8 Years Ago
Fixed shadows on some building block reflection meshes
8 Years Ago
Added world reflection quality slider to graphics settings World reflection quality convar is now saved
8 Years Ago
8 Years Ago
Package manager folder
8 Years Ago
Script auto updates (EventType uppercase / lowercase)
8 Years Ago
Merge from main
8 Years Ago
Merge from unity_2017.3