userandrecancel
reporust_rebootcancel

11,009 Commits over 4,048 Days - 0.11cph!

2 Months Ago
Merge from main/premium_servers/manual_refresh
2 Months Ago
Merge from main
2 Months Ago
Client compile fix
2 Months Ago
Server compile fix
2 Months Ago
Merge from main
2 Months Ago
Steam upload files for aux05
2 Months Ago
Merge from main
2 Months Ago
Accept any rivers that end in the jungle biome beyond the typical max river count Reduced min distance between rivers a bit
2 Months Ago
Merge from main
2 Months Ago
Spawn 3 copies of ue_jungle_swap_a for now until we get more variants
3 Months Ago
Added refresh_foliage console command
3 Months Ago
3 Months Ago
Merge from main
3 Months Ago
Texture streaming workaround (make sure it's disabled at startup under any circumstances until the graphics qualities are loaded, so it's at most only changed once from disabled to enabled, never from enabled to disabled)
3 Months Ago
Added jungle swamps to World Setup prefab
3 Months Ago
Fixed several sound trigger references on new jungle foliage
3 Months Ago
Jungle foliage prefab DoPrepare
3 Months Ago
Manifest
3 Months Ago
Merge from main
3 Months Ago
Merge from main
3 Months Ago
Added position / rotation information to debugboatissue
3 Months Ago
Jungle avoids even more transition areas from temperate to other biomes
3 Months Ago
Merge from jungle_ruins
3 Months Ago
Merge from jungle_biome/jungle_foliage
3 Months Ago
Merge from jungle_ruins
3 Months Ago
Merge from main
3 Months Ago
Fixed various spawn population filters
3 Months Ago
Jungle has forest splat Jungle has alt topology (including nearby forest / forestside areas to prefer deciduous trees next to jungle, looks slightly less odd) Jungle avoids transition areas from temperate to other biomes
3 Months Ago
Monument biome filter adjustments
3 Months Ago
Jungle ruins S2P
3 Months Ago
Moving jungle ruin prefabs to jungle_ruins spawn folder
3 Months Ago
Merge from train_tunnel_altitude_2
3 Months Ago
Merge from main
3 Months Ago
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3 Months Ago
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3 Months Ago
Merge from fast_debug_draw
3 Months Ago
Adding Hidden/DebugLine shader to always included shader list
3 Months Ago
Skin bundle update (part 2)
3 Months Ago
Skin bundle update (part 1)
3 Months Ago
Merge from rotation_parent_fix_2
3 Months Ago
Merge from main
4 Months Ago
Merge from train_tunnel_altitude_2
4 Months Ago
Fixed more cases of some underground train tunnel triggers sticking out of terrain
4 Months Ago
Merge from primitive
4 Months Ago
Disable projectile refraction on projectiles with noGravity set (AutoTurret)
4 Months Ago
Merge from primitive
4 Months Ago
Speed up slow projectiles fired from AutoTurret to minimize delay
4 Months Ago
Reapplying 109698
4 Months Ago
Merge from menu_friends_list
4 Months Ago
Merge from menu_friends_list