userandrecancel
reporust_rebootcancel

10,998 Commits over 4,018 Days - 0.11cph!

2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
UI RC
2 Years Ago
Merge from main (facepunch_pool_2 subtract)
2 Years Ago
Subtracting 80268 (facepunch_pool_2) due to reports of server performance regressions
2 Years Ago
Replacing various NonAlloc physics calls with allocating physics calls on the server due to a 2021 performance regression (yikes)
2 Years Ago
Add translated monument name to "monuments" console command
2 Years Ago
Bypass network queue when disconnecting and sending DisconnectReason to make sure it arrives before the connection is closed
2 Years Ago
UI tests
2 Years Ago
Manifest
2 Years Ago
Cherry picking 80466
2 Years Ago
Unity 2021.3.21f1
2 Years Ago
Fixed network read thread spinning unless decrypt queue is at capacity
2 Years Ago
m_ShowUnitySplashLogo false and m_SplashScreenOverlayOpacity 0 (should not matter if m_ShowUnitySplashScreen is false, but just to be sure)
2 Years Ago
m_ShowUnitySplashLogo false and m_SplashScreenOverlayOpacity 0 (should not matter if m_ShowUnitySplashScreen is false, but just to be sure)
2 Years Ago
Cherry picking 80342
2 Years Ago
Enabling GPU skinning (test)
2 Years Ago
Merge fixes
2 Years Ago
Merge fixes
2 Years Ago
Merge from main
2 Years Ago
Cherry picking 80313
2 Years Ago
Cherry picking 80313
2 Years Ago
Merge from main
2 Years Ago
Enabling multithreaded networking by default for both client and server Adding -nonetworkthread startup parameter to disable multithreaded networking
2 Years Ago
Merge from main
2 Years Ago
██▊▋▆█▉▍ ▇▊█▌ ▉▊▇
2 Years Ago
Skin bundle update
2 Years Ago
Reducing min NetRead and NetWrite buffer sizes from 4kb to 2kb
2 Years Ago
Reducing min NetRead and NetWrite buffer sizes from 8kb to 4kb
2 Years Ago
Merge from main
2 Years Ago
Wire shader tweak
2 Years Ago
Merge from main
2 Years Ago
Forcing recompile of wire shader
2 Years Ago
Log formatting tweaks
2 Years Ago
Reducing MinNetWriteBufferSize and MinNetReadBufferSize (testing)
2 Years Ago
Cherry picking 79701
2 Years Ago
Compile fix
2 Years Ago
Cherry picking 79699
2 Years Ago
Potential EnqueueWrite NullReferenceException fix
2 Years Ago
Facepunch.Pool v2
2 Years Ago
Cherry picking 79683
2 Years Ago
Adding Facepunch.ArrayPool Adding print_arraypool for debugging / monitoring
2 Years Ago
Cherry picking 79592, 79593, 79594
2 Years Ago
Changing MaxReceiveTime back to 20 (previous default value) for better comparability
2 Years Ago
Adjusting NetRead and NetWrite pool buffer sizes to eliminate chance for spills even when network queue convars are adjusted
2 Years Ago
Call EnterPool even when object is spilled (so any cleanup in there is still performed, which lots of existing code assumes will happen)
2 Years Ago
Cherry picking 79560
2 Years Ago
Fixed native libraries not copying to the build output folder on the Mac build (has been working in old workspaces since the libraries still existed in the build output folder from previous builds)
2 Years Ago
Cherry picking 79535
2 Years Ago
Cherry picking 79535