userandrecancel
reporust_rebootcancel

10,834 Commits over 3,867 Days - 0.12cph!

5 Years Ago
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5 Years Ago
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5 Years Ago
Bindings / pose tests
5 Years Ago
Merge from filestorage_2
5 Years Ago
Fixed roadside monuments sometimes spawning upside down (edge case)
5 Years Ago
Network++ Save++
5 Years Ago
Forgot ConstructionSocket.cs
5 Years Ago
First round of piral stairs tweaks and fixes
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Wall corner conditional model prefab updates
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Wall corner conditional model implementation
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Merge from main
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Prefab serialization layout auto updates
5 Years Ago
Merge from entity_hiding
5 Years Ago
Merge from main
5 Years Ago
Fixed "missing parent entity" spam
5 Years Ago
Merge from entity_hiding
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Held entity deploy fix
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Merge from main
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Throwable fix
5 Years Ago
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5 Years Ago
Compile fix (main/comp merge)
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Merge from main
5 Years Ago
Merge from main
5 Years Ago
Merge from main
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5 Years Ago
Enabled incremental GC on Linux servers as a test
5 Years Ago
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5 Years Ago
Move disabled / network limited entities to the limbo network group (so they are properly excluded from any processing)
5 Years Ago
▅█▇▆▊ ▍▄▊▄ ▄▉▋▌/▇▊
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▉▄▌▅█▉▌ / ▅█▆▌▌█ ▋▅ ▉█▋▍▇▌
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5 Years Ago
Codegen
5 Years Ago
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5 Years Ago
NRE fix
5 Years Ago
Fixed navmesh_2 layer mask adjustment (broke certain monument navmeshes)
5 Years Ago
Ignore all DecorComponent that are not on the root game object (workaround for random monument scaling issues caused by child object bushes with DecorScale)
5 Years Ago
5 Years Ago
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5 Years Ago
Subtracting 48875 (ignore.conf)