userandrecancel
reporust_rebootcancel

10,832 Commits over 3,867 Days - 0.12cph!

6 Years Ago
Fixed server browser button colors Fixed server browser buttons losing prefab connection
6 Years Ago
Merge from main
6 Years Ago
Fixed that workshop skin assets would sometimes not load even though they were referenced Fixed that workshop skin would sometimes not be applied to entity (when it was disabled on the client)
6 Years Ago
Enabled skin unloading by default if system RAM is close to minimum requirement
6 Years Ago
Removed second grabpass from background blur shader
6 Years Ago
Fixed main menu UI glitch when switching tabs for the first time
6 Years Ago
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6 Years Ago
Fixed main menu inventory refresh performance regression
6 Years Ago
Merge from main
6 Years Ago
Subtracting 34115 (FBX meta file auto updates) for easier merge from main
6 Years Ago
Merge from Easter Event
6 Years Ago
Merge from Easter Event
6 Years Ago
Build NRE fix
6 Years Ago
Cherry picking 34520
6 Years Ago
Restored prefab label assignments (manifest issues on new prefabs)
6 Years Ago
Compile fixes
6 Years Ago
Merge from main 34039 (release base)
6 Years Ago
Subtracting 33974 (duplicate from main, merge conflict)
6 Years Ago
Better server browser performance fix
6 Years Ago
Rolled back server browser changes as it needs a different workaround
6 Years Ago
Switched to legacy broadphase algorithm (test)
6 Years Ago
Use SpriteMeshType.FullRect when loading skin icon from disk (TODO: update skin bundles)
6 Years Ago
Some null checks
6 Years Ago
ServerBrowser.Item is pooled Fixed ServerBrowser.Item not parenting to server list
6 Years Ago
Removed "[Physics.PhysX] RigidBody::setRigidBodyFlag" error workarounds Added "Kinematic body only supports Speculative Continuous collision detection" warning workarounds
6 Years Ago
Fixed incorrectly scaled item icons (all item icons are now set to "full rect" mesh type, also homogenized other settings like resolution and wrap / filter mode)
6 Years Ago
Holosight reticle is no longer tagged as "ItemIcon"
6 Years Ago
Fixed server browser loading time performance regression (server browser items are now instantiated from a prefab instead of duplicating a child object)
6 Years Ago
Cherry picking 34351 and 34352
6 Years Ago
Removed "EnableHeadlessMode (Build headless Linux standalone)" option from build settings as it was fucking up the windows server console
6 Years Ago
Forgotten file
6 Years Ago
Restored BaseNetworkable label assignment (manifest issues on new entities)
6 Years Ago
ConsoleInput resets console colors after updating even if input text is empty
6 Years Ago
ConsoleInput resets console colors after updating
6 Years Ago
Compile fix
6 Years Ago
OneActiveSibling only runs in edit mode (can cause some ToggleGroup UI glitches when executing at runtime)
6 Years Ago
Cherry picking 34066, 34067, 34068, 34094, 34104, 34107, 34108, 34116 (skin fixes)
6 Years Ago
Jenkinsfile
6 Years Ago
Steamworks upload files
6 Years Ago
Steamworks upload files
6 Years Ago
Steamworks upload files
6 Years Ago
print_loaded_skins typo
6 Years Ago
Merge from skin_unloading
6 Years Ago
Merge from main
6 Years Ago
Various FBX meta file auto upgrades to 2019.1
6 Years Ago
Disabled ShaderIncludePath in post processing standard assets (obsolete / unsupported on 2019.1, let's see if this breaks something)
6 Years Ago
Upgraded DepthOfField to 2019.1
6 Years Ago
Upgraded BeamGeometry from VolumetricLightBeam to 2019.1
6 Years Ago
6 Years Ago
Fixed some issues with skin unloading Added itemskinunload convar (currently disabled by default)