userandrecancel
reporust_rebootcancel

10,922 Commits over 3,959 Days - 0.11cph!

7 Years Ago
Merge from main
7 Years Ago
Monument biome transfer
7 Years Ago
Subtracted 27668 due to regressions (might have to look into a different workaround)
7 Years Ago
More regression fixes from 27668
7 Years Ago
Fixed corpse warnings / NREs from 27668
7 Years Ago
Fixed held entities inside unsaved item containers leaking on server restart
7 Years Ago
Fixed ambience emitter memory leak + pooling error
7 Years Ago
Unity 2018.2.0
7 Years Ago
Updated Rust.FileSystem to be in line with Rust.World
7 Years Ago
Merge from main
7 Years Ago
SDK bundle lookup table fix
7 Years Ago
Include empty prefabs in preview prefab creation
7 Years Ago
Enabled prefab preview rebuild when building client bundles
7 Years Ago
Fixed SoundDefinition.OnValidate errors when building server bundles
7 Years Ago
SDK bundle progress
7 Years Ago
Temporarily subtracting 27609 again Added debug.puzzleprefabrespawn
7 Years Ago
Prefab scene
7 Years Ago
Reverted BasePlayer.DisplayName to BasePlayer.displayName (mods)
7 Years Ago
try / catch for impossible to debug decor NRE
7 Years Ago
Unity 2018.2 editor fixes
7 Years Ago
Fixed small player group system protobuf server memory leaks and GC churn Fixed small IO entity system protobuf server memory leaks and GC churn
7 Years Ago
Watch tower decays in 8 hours (5 hour delay) if not inside building privilege with upkeep paid for
7 Years Ago
Subtracting 27533 & 27534
7 Years Ago
Build test
7 Years Ago
Prefab stuff for Rust.World
7 Years Ago
New skin cache version (force-refresh normal maps)
7 Years Ago
SocketMod_AreaCheck tweaks for Alistair
7 Years Ago
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7 Years Ago
FileSystem rewrite for Rust.World
7 Years Ago
Added prefab list asset for world SDK
7 Years Ago
Updated LZ4 (second attempt)
7 Years Ago
Subtracting 27348
7 Years Ago
Updated LZ4
7 Years Ago
Added Rust.World and Rust.FileSystem asmdefs (used in world SDK) Moved checksum class to Facepunch.System
7 Years Ago
Cleanup
7 Years Ago
Removed bridge topology, added swamp topology
7 Years Ago
New world serialization format
7 Years Ago
Fixed door sound effect errors on static maps
7 Years Ago
Updated native libraries
7 Years Ago
Refactoring
7 Years Ago
Bundle loading API preparations for the world SDK
7 Years Ago
Unity 2018.1.4
7 Years Ago
Updated native libraries
7 Years Ago
Removed FoliageGrid.Init debug log
7 Years Ago
More refactoring
7 Years Ago
More refactoring
7 Years Ago
Some refactoring in preparation of the world SDK
7 Years Ago
Merge from main
7 Years Ago
Applying parts of 27017 (Terrain maps use flat arrays)
7 Years Ago
Unity 2018.1.3