userandrecancel
reporust_rebootcancel

10,834 Commits over 3,867 Days - 0.12cph!

7 Years Ago
PositionLerp tweak
7 Years Ago
PositionLerp ifdefs
7 Years Ago
Renamed UpdatePositionFromNetwork to SetNetworkPosition Renamed UpdateRotationFromNetwork to SetNetworkRotation Made PositionLerp more generic
7 Years Ago
▄▌██▄ █▅▅█▄█ ▉▉▄█▉▄▍▋▅ ▌▍█▊█ (▉▇▌▅ ▇▄ ▆▄▄▅▌ ▌▌ ▅▉█ ▄▍▊▋▆▇ ▋▆▆▄ ▇▄▄▆▅█▌▄ █▄ ▇▍▄▄▅██▍ ▉▋▅ ▋▅▋▌▍▋▍▅▆ ▊▊▍▇▋ ▆▍ ▋▄█ ▄▌ ▋█▅ ▄▌▊▉ ▋▌ ▋▊▉▌) ! ▉▌▇ ▇▅▊ ▌▌▆█▊▍▊▇▍ ▉▊▍▅▊ ▇▄ ▋.▊▋▄ ▅▇ █▇▌▄█▉ ▅▇▊█ ▌▋▅▍ ▉▍ █▅▆▇ ▊▆▅▌█▌
7 Years Ago
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7 Years Ago
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▅▌▋▅ ▉▌▇▆▋▄▆▇ ▋▍▌▍▋ ▄▆▌▄ █▍▌█▋█▌▉ █▄▉▄▇, ▆▌▄▉ ▍▋▄▉ ▉▄▆▆▊▅ ▅ ▇▋▋▍▌▊ ▊▌▍▊▌▇ ▉▊▇ ▄▋▇█ ▊▄▍▅▄█▋▉ ▍▌▉▅▅▆ ▊▆▋▆ ▊▆▊▊▍▄▌ ▅▇▉▌▆▄ ▉▍▆█ ▅█▉▋█
7 Years Ago
Limit crafting queue length to 8 More sane upper limit for how many items to craft in a single crafting queue entry (limited to item stack size, 10 for unstackable items)
7 Years Ago
Subtracted 26423 (EAC SDK update)
7 Years Ago
Optimized sending of packets to players in a radius
7 Years Ago
No longer send entities that aren't in any network group to all connections (this should never happen)
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
▆▊▋▌▅▆▇▄▍ ▅▇▉▌▋▍▋▆▄ ▊▍▋ █▉▋█ ▉▉▌▊▋▅█, ▉█▆▌▄▊▌ ▇▆▌ ▌▉▅▌▄▋▅▍ ▊▆▇▄ ▇▌▅▍█▉▊ (▉█▆▍▌▄▇▉▄_▋▉▆▇▋▌▊▍▉▊ ▉, ▌▋▋▄▍▄▉ ▅▇ ▋▄▅▆▊▊█)
7 Years Ago
Include wall sockets in building proximity checks
7 Years Ago
Added dummy floor socket at half height of the full wall (support only)
7 Years Ago
▉▍▅▇▍▌▄ ▉▆▄▅▍▌▍█▊▍ ▋▉█▇▄█▍▌▅▊ ▉▆▍▅▊▊▇██▄█▌ ▆▄ ▉▌█▊▊▍▆ (▉▉▋▄▌▅▇▉▉▆_▉▌▅▉▇▇▍█▆▉ ▉)
7 Years Ago
Merge from main
7 Years Ago
▄█▄▍▆ ▌▄▆▄▅▆▌ ▊▆▇▍▉▋▍ ▅▍█▅▇▇▄██▇ ▍▆▉▊█▌▅▅ ▋▋▊▌▋▊▇▉▆ ▉▊▄▄▌▆▄ ▌▋▊▇▊▉▅█▊ ▍▄▌▊▅▅█▅▌▋ ▍▇▆▆▋▋▌▅█▌ ▇▆▅▍▉▋▋ ▅▌█▆ ▉▅▆▌▉ █▌▄█ ▆▌▅ ▄▆▋▉▉▌▉▋█▋▉ ▆▊▌▌▄█ (█▆▇▇▉█) ! ▅▄▇▆▇ ▍▄▄▊█▄▄▋▌▅ ▆▇▆▋▋▌▊▍ ▅▋▉▌▊▍▍ ▉▋▉▌▉▉▅ ▊▆▌▇▊▍▋▉▋ ▅▆▆▅▌▄▊▋▉▉ ▄▆▉▋▅█ ▄▊▍▇▉ ▌▆▊▅ ▋▄▌▇▅▋▆ ▊▍▇ ▊▇▋▄ ▉▅ ▌▇▄█▌ (▅█▊▌▉▆)
7 Years Ago
Merge from main
7 Years Ago
Merge from projectile_trajectory Network++
7 Years Ago
Projectile trail renderer is invisible for the first 6 meters
7 Years Ago
▍▄▋▌ ▉▅▊▊▆▆▇▉▍▊▇ ▇▍▅ ▍▇▅▇▇, ▆▍▉▊▋▄▅█ ▉▅▄▊ ▋▇▋█▉▋▌█▆ ▉▍ █▄▉ ▅▇▇▍▊▋▉▋▉ ▍▄▉▌▉▄▋▋ █▍ ▄▊▄▆▊▇▉▇▌▄ ▋▍▅▉▆▍▋▄▊
7 Years Ago
▉█▆▍▌ ▉▌▅▌▄▍ ▉▇▆ ▌█▄▆▄
7 Years Ago
▅▇▇▉▅ ▅▅▊▆ ▅▅▌█
7 Years Ago
EAC SDK update
7 Years Ago
Merge from main
7 Years Ago
Network++
7 Years Ago
Merge from main
7 Years Ago
Network++
7 Years Ago
▅▋▆▌▌ ▋▉▋▇▇▉▅▇▊▍ ▉▅▌▉▆ ▆█▌ █▉▉▌█▅▅ ▊▇▉█▌ ▍▉▉▆▅ ▍▄▉▇▅▆▋
7 Years Ago
▊▄▍▄▆▊ ▍▆▉▋▆ ▌▍▅▊▅▊█▉▊▇ ▊▄▌▊▆▋ ▄█▍▍ ▊▍ █▅▄▇▅▇ ▋▋▇▅ █▋▅▅▊▅, ▅▌▄▌▌▊▄▄ ▅▇▄ ▍▍▌ (▊▋▊▍ █▍ ▊▌█▅ ▌▍▍▉ ▊▅ █▅▅▌▆ ▄▍ ▋▄▌ ▅▍▅▋▇▌▌ ▉▉▊▄▅▊▊▉▇█ ▌▄▍▊█ █▄▍▍▌)
7 Years Ago
Fixed thrown items sometimes being invisible until they hit something (projectile pooling bug)
7 Years Ago
Use world cache in the editor by default as well when running only the client
7 Years Ago
Fixed rare orphaned client side entities
7 Years Ago
Added additional info to entity console commands Added entity.find_status console command
7 Years Ago
Cherry picking 26399
7 Years Ago
Merge from main 26393
7 Years Ago
Fixed "Attempted to create Sound from null SoundDefinition" when picking up some items
7 Years Ago
Potential fix for rare issue that could cause dual wielding / player model corruption Enabled pool.player_model by default again
7 Years Ago
Merge from main
7 Years Ago
Fixed super rare pooling NRE (maybe)
7 Years Ago
Properly clear prefab pool when disconnecting from server
7 Years Ago
▉▊▅ ▌▍▋ ▊▆▋
7 Years Ago
Removed some (presumably unintentional) debug logs from auto turret
7 Years Ago
Save++ because Helk decided to commit all monuments Network++