userandrecancel
reporust_rebootcancel

11,016 Commits over 4,109 Days - 0.11cph!

7 Years Ago
Include wall sockets in building proximity checks
7 Years Ago
Added dummy floor socket at half height of the full wall (support only)
7 Years Ago
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7 Years Ago
Merge from main
7 Years Ago
▄█▄▍▆ ▌▄▆▄▅▆▌ ▊▆▇▍▉▋▍ ▅▍█▅▇▇▄██▇ ▍▆▉▊█▌▅▅ ▋▋▊▌▋▊▇▉▆ ▉▊▄▄▌▆▄ ▌▋▊▇▊▉▅█▊ ▍▄▌▊▅▅█▅▌▋ ▍▇▆▆▋▋▌▅█▌ ▇▆▅▍▉▋▋ ▅▌█▆ ▉▅▆▌▉ █▌▄█ ▆▌▅ ▄▆▋▉▉▌▉▋█▋▉ ▆▊▌▌▄█ (█▆▇▇▉█) ! ▅▄▇▆▇ ▍▄▄▊█▄▄▋▌▅ ▆▇▆▋▋▌▊▍ ▅▋▉▌▊▍▍ ▉▋▉▌▉▉▅ ▊▆▌▇▊▍▋▉▋ ▅▆▆▅▌▄▊▋▉▉ ▄▆▉▋▅█ ▄▊▍▇▉ ▌▆▊▅ ▋▄▌▇▅▋▆ ▊▍▇ ▊▇▋▄ ▉▅ ▌▇▄█▌ (▅█▊▌▉▆)
7 Years Ago
Merge from main
7 Years Ago
Merge from projectile_trajectory Network++
7 Years Ago
Projectile trail renderer is invisible for the first 6 meters
7 Years Ago
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7 Years Ago
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7 Years Ago
▅▇▇▉▅ ▅▅▊▆ ▅▅▌█
7 Years Ago
EAC SDK update
7 Years Ago
Merge from main
7 Years Ago
Network++
7 Years Ago
Merge from main
7 Years Ago
Network++
7 Years Ago
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7 Years Ago
▊▄▍▄▆▊ ▍▆▉▋▆ ▌▍▅▊▅▊█▉▊▇ ▊▄▌▊▆▋ ▄█▍▍ ▊▍ █▅▄▇▅▇ ▋▋▇▅ █▋▅▅▊▅, ▅▌▄▌▌▊▄▄ ▅▇▄ ▍▍▌ (▊▋▊▍ █▍ ▊▌█▅ ▌▍▍▉ ▊▅ █▅▅▌▆ ▄▍ ▋▄▌ ▅▍▅▋▇▌▌ ▉▉▊▄▅▊▊▉▇█ ▌▄▍▊█ █▄▍▍▌)
7 Years Ago
Fixed thrown items sometimes being invisible until they hit something (projectile pooling bug)
7 Years Ago
Use world cache in the editor by default as well when running only the client
7 Years Ago
Fixed rare orphaned client side entities
7 Years Ago
Added additional info to entity console commands Added entity.find_status console command
7 Years Ago
Cherry picking 26399
7 Years Ago
Merge from main 26393
7 Years Ago
Fixed "Attempted to create Sound from null SoundDefinition" when picking up some items
7 Years Ago
Potential fix for rare issue that could cause dual wielding / player model corruption Enabled pool.player_model by default again
7 Years Ago
Merge from main
7 Years Ago
Fixed super rare pooling NRE (maybe)
7 Years Ago
Properly clear prefab pool when disconnecting from server
7 Years Ago
▉▊▅ ▌▍▋ ▊▆▋
7 Years Ago
Removed some (presumably unintentional) debug logs from auto turret
7 Years Ago
Save++ because Helk decided to commit all monuments Network++
7 Years Ago
Added pool.debug to standalone builds (only works in development builds)
7 Years Ago
Fixed server use distance regressions
7 Years Ago
Disabled player model pooling by default Network++
7 Years Ago
Enabled normal / tangent import on triangular wall conditional models (Windows missing shadow fix?)
7 Years Ago
Merge from main
7 Years Ago
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7 Years Ago
▆▄ ▋▍▊▍▌▍▆▌▄█ ▌▋▌ ▆▊▊▅▊ ▍▅▄▊ ▇▆ ▍▄ ▄▍▆▌▆▅ ▍█▆ ▉▇▊ (▋▋▌▊ ▇▇▄▆▌ ▉▇▄█▊▍▄)
7 Years Ago
▆▊▅▇▉▊▋▍█▉_▉▄▆▌▆█▉▌▅▇ ▆ / ▊ ▇▇▉▉▋▆
7 Years Ago
Compile fix
7 Years Ago
▍▆█▆▉▉▋▉▉▌_▅▄█▉▉▅▇██▌ █ ▌▌██▇
7 Years Ago
▉▋▍▇▌ ▍▄▄▅▋▌ ▍▌▅▄▆█▉▉ ▌▄▅▋▆▍▉▋▍▉ ▌▅▄▊▉▉▅██▄▋▄ (▅▄█▋ █▉ ▉▇▊▆▆▅▍▅█▄ ▋█▇▅▄▉) ! ▇▉▌▇▆ ▉▌▋▄█▌ ▋▍▄▆█▉▄▆ ▉▌▊▍▍▋█▄ ▅▋▍▋▉▄▊▋▌▍▄▆ (▍▉▌▆▋▆ ▅▆█▋▆▌▆▍ ▉▊▊▊▌▉▋▉ ▋▍ ▄▊▇▋▆▇) ! ▇▉█▋▆ ▄▄█▅ ▊▉▆▊ █▉▅█ ▉█▄▄▆▄▉█▇ ▌ ▌▆▄▍█▍▄▇▊█ ▉▊█▉▆█▅▍▉▍
7 Years Ago
▇▉▄▅▊ ▆▌▉▋▉█-▅▋▌▅ ▇▌▉▌▌▋ ▆▍▋ ▆▌▍▍▅▇▍ (█▌▍▄▋▆=▆▆ ▄▄▋█ ▍▊▌▍▋▊ ▇▋ ▄ ▉▉▋▄▊▆ ▍▌ ▇▌ ██▉▍▆▌ ▌▇▄▊▇▌ ▋▄▌▄▅ ▇▍▅▇▋▊▌▍▇▅ ▍▄▄▇█▋▆▇ ▄▇▊▊) ! ▄▍▆▆▅ ▋▋▋▊▆▊ ▄▉▌▅ ▉▊▌▊▄▍▊▌▆▄ ▆▌▄▉▊▌▊▉▋▍ ▆▄▉█▄▅▉█▋█▍▋ ▊▉ ▋▊▅▋ ▉▋ ▇▄▍▅ ▌▍ ▊▅▄█▍▉▌▍▌█_▅▇▉▌▇▅▅▌▅█ ▅▉ >= ▌
7 Years Ago
Merge from main
7 Years Ago
Extrapolation time on NPC entities is clamped to 0.1 seconds as well
7 Years Ago
Made PositionLerp more generic to eventually be usable in other projects Extrapolation time on player entities is clamped to 0.1 seconds
7 Years Ago
Cherry picking corpse NRE fix from Helk's branch
7 Years Ago
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7 Years Ago
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