userandrecancel

12,539 Commits over 4,109 Days - 0.13cph!

2 Years Ago
Fixed ModelConditionTest_Outside and ModelConditionTest_Inside returning incorrect results for triangle floors
2 Years Ago
Adding ModelConditionTest_Outside / ModelConditionTest_Inside Adding placeholder conditional variants of shipping container floor for inside / outside
2 Years Ago
Fixed index mismatch on conditional model test when spawning creation gibs ("Shipping Container conditional roof building gibs inaccurate") Fixed main skin object not being moved out of the way if conditional models were spawned (creation gibs partially occluded / Z fighting)
2 Years Ago
Allow sidegrading to building skins of the same tier for 20% of the original upgrade cost
2 Years Ago
Adding additional terrain anchors to powerline platforms in order to prevent floating placement
2 Years Ago
No longer repair building block when sidegrading (changing skin without changing tier) No longer reset building block rotate timer when sidegrading (changing skin without changing tier)
2 Years Ago
Don't play sound when pressing Q / E in radial menu on items that do not have Q / E options Removing more unused code
2 Years Ago
Codegen (convars)
2 Years Ago
Merge from ui_tests_2
2 Years Ago
Added Q / E indicators to pie menu Removing unused code that was added for the previous UI (ContextMenuUI.SelectType and PieMenu.activatedOption)
2 Years Ago
Merge from building_skins_3
2 Years Ago
Skin bundle update
2 Years Ago
Set crunch compression to max quality on all skins
2 Years Ago
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2 Years Ago
Skin update
2 Years Ago
Place caves before road / river / powerline generation (fixes floating pylon edge cases)
2 Years Ago
Switch between skins using Q and E while pie menu is open
2 Years Ago
Merge from main
2 Years Ago
Added EnvironmentType.NoSunlight (add this flag to any other environment type when setting up an environment volume in order to completely eliminate all sunlight, like the train tunnels)
2 Years Ago
Log tweak
2 Years Ago
Added support to connect to server via query port (used by steam://connect URLs)
2 Years Ago
Second attempt
2 Years Ago
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2 Years Ago
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2 Years Ago
Fixed weird sound loop when spam-clicking enable / disable building skins button while releasing right mouse button
2 Years Ago
Compile fix
2 Years Ago
Enable / disable building skins buttons are now triggered when releasing the mouse button rather then pressing it to prevent multiple triggers in a row when holding down the mouse button slightly too long
2 Years Ago
Fixed unnecessary GC when refreshing hammer radial menu
2 Years Ago
Fixed missing phrases for enable / disable building skins buttons in hammer radial menu
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Small pie menu description fix when "sidegrade" is blocked
2 Years Ago
Can no longer "sidegrade" except from default skin Resolved multiple skins of the same tier not showing
2 Years Ago
Merge from experimental
2 Years Ago
Merge from main
2 Years Ago
Merge from main (previous attempt failed to include a few moves)
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
UI RC
2 Years Ago
Merge from main (facepunch_pool_2 subtract)
2 Years Ago
Subtracting 80268 (facepunch_pool_2) due to reports of server performance regressions
2 Years Ago
Replacing various NonAlloc physics calls with allocating physics calls on the server due to a 2021 performance regression (yikes)
2 Years Ago
Add translated monument name to "monuments" console command
2 Years Ago
Bypass network queue when disconnecting and sending DisconnectReason to make sure it arrives before the connection is closed
2 Years Ago
UI tests
2 Years Ago
Manifest
2 Years Ago
Cherry picking 80466
2 Years Ago
Unity 2021.3.21f1