userandrecancel

12,539 Commits over 3,806 Days - 0.14cph!

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External wall debris despawn time is 120s instead of debrisdespawn convar (DebrisDespawnOverride time added to DebrisEntity)
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Print connection protocol in console instead of integer value
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1 Year Ago
Fixed error in RustPlatformHooks.ServerParameters when rendering skin icons inside editor (was not handling zero query port correctly when Steam Networking is used)
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Merge from main
1 Year Ago
Added server.netprotocol convar that prints the server protocol tag (rak for raknet or sw for steamworks)
1 Year Ago
Merge from SteamNetworking_ByDefault
1 Year Ago
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Let's try adding macos back to Rust.Harmony.asmdef to resolve editor errors (will need to ifdef everything out entirely on macos if this doesn't work)
1 Year Ago
Fixed BiomeTexture error when opening workshop editor
1 Year Ago
Server build fix (File.Copy of libsqlite3 did not overwrite existing file, unsure why this was never an issue on 2019)
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Potential build fix
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Checksum / hash baseline work
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Player spawn tiers and tier biome overrides are customizable in world config
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Merge from main
1 Year Ago
Skin bundle update
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Skin update
1 Year Ago
Reapplying 75241 (the commit that enabledSteam networking by default)
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Merge from main
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CodeGen
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Don't write steamnagleflush to config so we can enable it for everybody by default later
1 Year Ago
Subtracting 75313 (the commit that enabled steamnagleflush by default)
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Subtracting 75241 (the commit that enabledSteam networking by default, will be applied separately later)
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Merge from SteamNetworking_ByDefault
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"▌▄▌▇▌▉▄▇▉▊ ▍▋▄ ▄▊▄▊" ▉██▉ ▊█▌▆ ▅▅▆ █▌▉ ▇▉▌▅▍▅▅▅▆▆▊ ▍▍▌█ █▅ ▉▍▅█▋ (< ▆▇▆▉▍▅▊) █▋▍▋▅▊▅▅ (▌▋▍▉▇ ▆▅▍▊▉▄ ▌▊▄▋ ▉▊▅▊▇▉▍▇ ▅▄ █▋▉▋▆▌▆▆▆▆ ▌▍▊▄█▄█ ▉▄ ▍▇▄█▄ █▄▍▍▌)
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Fixed World.Config allocation mumbo jumbo
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Merge from main
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1 Year Ago
steamnagleflush true by default
1 Year Ago
CodeGen
1 Year Ago
Added steamnagleflush convar to enable flushing queued packets at the end of every frame (can eliminate up to 5ms of packet delay under specific circumstances)
1 Year Ago
Removed AllowWithoutAuth Increased SendBufferSize default value to 4MB