12,539 Commits over 3,806 Days - 0.14cph!
▊█▄▆▇▍▊▆▆ ▅█▄ ▄█▍▍ ▇▇ ▅▆▌▍
External wall debris despawn time is 120s instead of debrisdespawn convar (DebrisDespawnOverride time added to DebrisEntity)
▉▌▊▊▄ ▊▅▇▆▊▉▄█▌▆▆ ▌▊▇▄ ██▆▉ █▇▆▋▋ ▊▆▄▉▆▉▉ ▊▄▍▄▉▌▉ ▄▄▇▍ ▌▇▉ ▉▆▊█▇▅ / ▉▅▅▋ ██▉▉▇█ ▉▆▇▋▉ ▌▋▆█▊ ▌▆▉▅▇▇█▅▄▄ █▅▌█▍▉▌ ▅▊▅▆ ▍▊ ▉▌▋█▊ (▄▋▉▇ ▍▋▆▇▉ ▄█▄▍ ▇█▇▍ ██▍▋▄ ▍▉ ▉▇▇ ▌▉▍▆▉▍ ▌▅▇ █▅▅ ▅▅▊▍▋▋▊▅▌ ▉▇ ▉█▆ ▉▌▍▋ ▍▋▊, ▇▇▋ ▊▌▌▅▅ ▆▅▌▌▆ ▆ ▌▄▄)
Print connection protocol in console instead of integer value
▊█▌▌▋ ▅▆▊▄▅▊▉▍▆▇▇▌▇█▊▆ ▅▆▅▄ █▆ █▆▉▋▌ ▉▉▅▌▄▄▊▇█▅ (▇▍▉▅▉▅ ▌█ ▅▄▌▊▍ █▆▊▌▆▍▋███ ▋▄▇▄█▇▋ ▋▅ ▅▅▌▆▉▌▌▄▊)
▉▌██ ▌▇▇▊▋█▆ ▍▉▅▍▅▄▅ █▌▍▊▌█▌▅ █▆▊▌ ▄▇ ▋██▌▇▋.▆▆▌▉▅ ▋▉ ▇▍▅▊ ▅▍ ▅▇▆▉▍▍.▍▊▊▌▅▍▌█ ▌▆▄ ▋▅▋ (▆▌▆▍ ██▅▍█▆ ▇▉█▍▌▍█▍▉▌▇▅▊ ▇▋▉▇▆▊▅ ▌█▉▇▊▆▅▆▄ █▌▄▆▇▉▉▉ ▌▉▌▋▅▅▇ █▅▆ ▌▅▌ ▅▌▆▆█▍▄▄ ▇▉▋▅▌▅▍)
Fixed error in RustPlatformHooks.ServerParameters when rendering skin icons inside editor (was not handling zero query port correctly when Steam Networking is used)
Added server.netprotocol convar that prints the server protocol tag (rak for raknet or sw for steamworks)
Merge from SteamNetworking_ByDefault
Let's try adding macos back to Rust.Harmony.asmdef to resolve editor errors (will need to ifdef everything out entirely on macos if this doesn't work)
Fixed BiomeTexture error when opening workshop editor
Server build fix (File.Copy of libsqlite3 did not overwrite existing file, unsure why this was never an issue on 2019)
▉▆▋▋▉ ▋▍▆▄▅▉▆▍▊▄_▄▄▅▊▉▍▋▋▆▇▌ ▍▋▊ ▆▆▌▉▍█▉▉▌▉_▊▄▊▊▄▄▅▄▇▉▍▌▊▄▊▌ ▌▉█▇▊▌▅ (▊▌▌ ▊▋▍▆▉▉▅▊▄▉_▆▄▊▅▆▌▊▅▋▇▉ ▋ ▌▅ ▉▍▄▉▍▋▌▄▋▅ ▇▇▅▅▄▇▊ ▄▄▄▊▋▌▆▄▋▅ ▄▍▉▇▌▌▌▊▉█▊)
Checksum / hash baseline work
Player spawn tiers and tier biome overrides are customizable in world config
▊▊▍▍▄▄▅█▍▍ █▌▌▋▌ ▉▋▌█▇▇ █▉█▋▇▅▊▇
Reapplying
75241 (the commit that enabledSteam networking by default)
Don't write steamnagleflush to config so we can enable it for everybody by default later
Subtracting
75313 (the commit that enabled steamnagleflush by default)
Subtracting
75241 (the commit that enabledSteam networking by default, will be applied separately later)
Merge from SteamNetworking_ByDefault
"▌▄▌▇▌▉▄▇▉▊ ▍▋▄ ▄▊▄▊" ▉██▉ ▊█▌▆ ▅▅▆ █▌▉ ▇▉▌▅▍▅▅▅▆▆▊ ▍▍▌█ █▅ ▉▍▅█▋ (< ▆▇▆▉▍▅▊) █▋▍▋▅▊▅▅ (▌▋▍▉▇ ▆▅▍▊▉▄ ▌▊▄▋ ▉▊▅▊▇▉▍▇ ▅▄ █▋▉▋▆▌▆▆▆▆ ▌▍▊▄█▄█ ▉▄ ▍▇▄█▄ █▄▍▍▌)
Fixed World.Config allocation mumbo jumbo
▊▉▉▇▋▌ ▅▋█▌▄▆▋ ▍▉ ▆▍▄▌▅▌▉▊█ ▉▋▌▅▅▍▇▅▅▅▌▍▉ █▅▄ ▄▌▋▍▄▇▊▇▅▌ ▆▄ ▅▉▍▄▍▅▌▄▄▄▊
"▌▋▅▍▇▅▅▄█▅ ▊▆▉ ▆▄▊▌" ▍▄▉▍▋ ▌▋▆▅▉▄▅▇ ▉▉▍▉▅
▆▌▅▇▍█▋▉▅▄█ ▌█▋▍▌▉ ▄▍▇▉ ▄▇▊▍▆▍▆▆▍█▋▋ █▅ ▆▄▌ ▊▋▅ ▌▍▊ ▅▆▌▊▊▊▋ (▇▊▉▇ ▅███▋▉▉▆▅▉ ▋▅ ▄▉▊▋ ▋▇▆▆▋▅▊▉▊▇▇▊▊▆▄▄▆▅▍▋▊▇ ▍▆▉ ▉▋▅█▄▌▄▍▌▍▍█)
▋▋▇█▄▄▌ ▄▆ ▄▌█ ▅▌▍▋▊▆▅▄▍▍ ▇▇█▋ ▊▉▅█▇▇▅ ▅▌▊▌▅▄▄ █ ▆▄▌▆▌ ▆▄ ▆▆▄▊▍
▌▇▍▆▆▍▅ ▉▇▉ ▋▋▌▄█▇.▇▍ ▋▆ ▍▆▌▅▄▄▋▆▄ ▇▌
▆▊▅█▌▆▍ █▆▆▆▄▍-*-▉▊▅▆▄▋▉▅ ▄▇▆▋█▅▇▊ ▋▉▌ ▇▍▋ ▌▄▉▋▉▅▉▄▌
steamnagleflush true by default
Added steamnagleflush convar to enable flushing queued packets at the end of every frame (can eliminate up to 5ms of packet delay under specific circumstances)
Removed AllowWithoutAuth
Increased SendBufferSize default value to 4MB