userandrecancel

10,546 Commits over 4,324 Days - 0.10cph!

3 Years Ago
ClearAllEntitiesInRadius checks IsValid ClearAllEntitiesInRadius doesn't set blockBagDrop on entities that are already destroyed Q: Is there a reason this cannot use Vis.Entities?
3 Years Ago
Optimization: Vector3.Distance -> sqrMagnitude
3 Years Ago
Fixed edge case where ClearAllEntitiesInRadius would not return entity list to pool
3 Years Ago
Disabled saving on gingerbread barricades, xmas dwellings and gingerbread corpses
3 Years Ago
Fixed Xmas dungeons using the Halloween lifetime convar (now correctly using xmaslifetime)
3 Years Ago
Fixed several edge cases that could call into EOS API with invalid client handle
3 Years Ago
Fixed BoundsCheck.ApplyBoundsChecks not doing the correct fallback bounds check when no BoundsCheck components exist (also optimized it a little bit in the process)
3 Years Ago
Skin bundle update
3 Years Ago
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Call MissionManifest.Get towards the end of Bootstrap.StartServer to make sure it's cached before players can join the server
3 Years Ago
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3 Years Ago
Added convars: steamsendratemin, steamsendratemax, steamnagletime
3 Years Ago
Prefer underwater labs closer to their max size with more puzzles, pick the best underwater lab out of 25 candidates
3 Years Ago
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External wall debris despawn time is 120s instead of debrisdespawn convar (DebrisDespawnOverride time added to DebrisEntity)
3 Years Ago
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Print connection protocol in console instead of integer value
3 Years Ago
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3 Years Ago
Fixed error in RustPlatformHooks.ServerParameters when rendering skin icons inside editor (was not handling zero query port correctly when Steam Networking is used)
3 Years Ago
Added server.netprotocol convar that prints the server protocol tag (rak for raknet or sw for steamworks)
3 Years Ago
Merge from SteamNetworking_ByDefault
3 Years Ago
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3 Years Ago
Let's try adding macos back to Rust.Harmony.asmdef to resolve editor errors (will need to ifdef everything out entirely on macos if this doesn't work)
3 Years Ago
Fixed BiomeTexture error when opening workshop editor
3 Years Ago
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3 Years Ago
Checksum / hash baseline work
3 Years Ago
Player spawn tiers and tier biome overrides are customizable in world config
3 Years Ago
Merge from main
3 Years Ago
Skin bundle update
3 Years Ago
Reapplying 75241 (the commit that enabledSteam networking by default)
3 Years Ago
Merge from main
3 Years Ago
CodeGen
3 Years Ago
Don't write steamnagleflush to config so we can enable it for everybody by default later
3 Years Ago
Subtracting 75313 (the commit that enabled steamnagleflush by default)
3 Years Ago
Subtracting 75241 (the commit that enabledSteam networking by default, will be applied separately later)
3 Years Ago
Merge from SteamNetworking_ByDefault
3 Years Ago
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