userandrecancel

12,611 Commits over 3,897 Days - 0.13cph!

2 Years Ago
Optimization: Vector3.Distance -> sqrMagnitude
2 Years Ago
Fixed edge case where ClearAllEntitiesInRadius would not return entity list to pool
2 Years Ago
Disabled saving on gingerbread barricades, xmas dwellings and gingerbread corpses
2 Years Ago
Fixed Xmas dungeons using the Halloween lifetime convar (now correctly using xmaslifetime)
2 Years Ago
Fixed several edge cases that could call into EOS API with invalid client handle
2 Years Ago
Fixed BoundsCheck.ApplyBoundsChecks not doing the correct fallback bounds check when no BoundsCheck components exist (also optimized it a little bit in the process)
2 Years Ago
Skin bundle update
2 Years Ago
2 Years Ago
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2 Years Ago
██▉▊▊ ▉██▇▄█▌▄▅▇▇▉▆.▄█▄▄▌▌▊▋█▋▍▅▆▆▉█▉▉▋▅▇▉▅▍ █▄▍▊▍▇▄▆ ▇▌▅ ▆▌▇▉▋▄▍▄ ▊▉▆▌▆ ▆▊▉ ▌▊█▌ ▉▇▄ ▊▌▌▍▌▅▋▊ ▌█▅ ▇▊▆▍▄▅ █▉ ██▅▆▋█▇▌ ▅▊ (▍▍▊▍▌▋ ▋▌▄▅▍▍▌██ ▄▍▍▆▍▉ ▆█▍▍▉█▊▅▉ █▇ ▉▍▌ ██▇▌▉▅ ▅▄ ▇▊▉▊▋▌ ▊█ ▇▉▆▄▊ █▊ ▍▆▆▅▋▉▊▊, ▇▌ ▉▍▉ ▉▅ ▋ ▋█▆ ▅▇█▌ ▊▌█▄ ▅▋▇ ▍▆▄▌█▉ ▆▄▇█ ▊ ▄▆▌ ▆▌▄ ▍▅▋█ ▉▇▆▇▉▇▉▇▆ / ▉█▌▍▍▆ ▍▋ ▅▊█▊▄▋█▇▅ ▄█▍█ ▅▄▄ ▌▇▌▋█▌▅▋ ▋▅▍▆▆▆▍▍ ▍▆▌█▆▌)
2 Years Ago
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2 Years Ago
2 Years Ago
Call MissionManifest.Get towards the end of Bootstrap.StartServer to make sure it's cached before players can join the server
2 Years Ago
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2 Years Ago
▊▊▄▅▍▄▇▊▄ ▄▌▄▄▇ █▉▌▊▄▊▆▇▋▅ ▉▍ ▋▇ ▇▉▄-▌▉ (█▍▋▅▄▅▄▊▊ ▋ ▋▌▍▉▌▅ ▌▉ █▇▉▋ ▇▌ ▍▊▍▆ ▄▆ █▄▄▉▊█▊█ ▋█▄▄)
2 Years Ago
Added convars: steamsendratemin, steamsendratemax, steamnagletime
2 Years Ago
Revert "Update packages, drop net46 support" This reverts commit e81d1ac682cee74f84f4a4c967887dce35d18ecd.
2 Years Ago
More detailed debug levels in SteamNetworkingUtils Add SendRateMin, SendRateMax and NagleTime to SteamNetworkingUtils Merge branch 'master' of Facepunch.Steamworks
2 Years Ago
Prefer underwater labs closer to their max size with more puzzles, pick the best underwater lab out of 25 candidates
2 Years Ago
▄▋▊▄▉ ▋▋▆, ▉▌▊▄█▌ ▉▆ ▍█▊▅▆▇▋▉▌ ▇██▄▇▉▍▋
2 Years Ago
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2 Years Ago
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2 Years Ago
▊█▄▆▇▍▊▆▆ ▅█▄ ▄█▍▍ ▇▇ ▅▆▌▍
2 Years Ago
External wall debris despawn time is 120s instead of debrisdespawn convar (DebrisDespawnOverride time added to DebrisEntity)
2 Years Ago
▉▌▊▊▄ ▊▅▇▆▊▉▄█▌▆▆ ▌▊▇▄ ██▆▉ █▇▆▋▋ ▊▆▄▉▆▉▉ ▊▄▍▄▉▌▉ ▄▄▇▍ ▌▇▉ ▉▆▊█▇▅ / ▉▅▅▋ ██▉▉▇█ ▉▆▇▋▉ ▌▋▆█▊ ▌▆▉▅▇▇█▅▄▄ █▅▌█▍▉▌ ▅▊▅▆ ▍▊ ▉▌▋█▊ (▄▋▉▇ ▍▋▆▇▉ ▄█▄▍ ▇█▇▍ ██▍▋▄ ▍▉ ▉▇▇ ▌▉▍▆▉▍ ▌▅▇ █▅▅ ▅▅▊▍▋▋▊▅▌ ▉▇ ▉█▆ ▉▌▍▋ ▍▋▊, ▇▇▋ ▊▌▌▅▅ ▆▅▌▌▆ ▆ ▌▄▄)
2 Years Ago
Print connection protocol in console instead of integer value
2 Years Ago
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2 Years Ago
▉▌██ ▌▇▇▊▋█▆ ▍▉▅▍▅▄▅ █▌▍▊▌█▌▅ █▆▊▌ ▄▇ ▋██▌▇▋.▆▆▌▉▅ ▋▉ ▇▍▅▊ ▅▍ ▅▇▆▉▍▍.▍▊▊▌▅▍▌█ ▌▆▄ ▋▅▋ (▆▌▆▍ ██▅▍█▆ ▇▉█▍▌▍█▍▉▌▇▅▊ ▇▋▉▇▆▊▅ ▌█▉▇▊▆▅▆▄ █▌▄▆▇▉▉▉ ▌▉▌▋▅▅▇ █▅▆ ▌▅▌ ▅▌▆▆█▍▄▄ ▇▉▋▅▌▅▍)
2 Years Ago
Fixed error in RustPlatformHooks.ServerParameters when rendering skin icons inside editor (was not handling zero query port correctly when Steam Networking is used)
2 Years Ago
Merge from main
2 Years Ago
Added server.netprotocol convar that prints the server protocol tag (rak for raknet or sw for steamworks)
2 Years Ago
Merge from SteamNetworking_ByDefault
2 Years Ago
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2 Years Ago
Let's try adding macos back to Rust.Harmony.asmdef to resolve editor errors (will need to ifdef everything out entirely on macos if this doesn't work)
2 Years Ago
Fixed BiomeTexture error when opening workshop editor
2 Years Ago
Server build fix (File.Copy of libsqlite3 did not overwrite existing file, unsure why this was never an issue on 2019)
2 Years Ago
▉▆▋▋▉ ▋▍▆▄▅▉▆▍▊▄_▄▄▅▊▉▍▋▋▆▇▌ ▍▋▊ ▆▆▌▉▍█▉▉▌▉_▊▄▊▊▄▄▅▄▇▉▍▌▊▄▊▌ ▌▉█▇▊▌▅ (▊▌▌ ▊▋▍▆▉▉▅▊▄▉_▆▄▊▅▆▌▊▅▋▇▉ ▋ ▌▅ ▉▍▄▉▍▋▌▄▋▅ ▇▇▅▅▄▇▊ ▄▄▄▊▋▌▆▄▋▅ ▄▍▉▇▌▌▌▊▉█▊)
2 Years Ago
Potential build fix
2 Years Ago
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2 Years Ago
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2 Years Ago
Checksum / hash baseline work
2 Years Ago
Player spawn tiers and tier biome overrides are customizable in world config
2 Years Ago
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2 Years Ago
Merge from main
2 Years Ago
Skin bundle update
2 Years Ago
Skin update
2 Years Ago
Reapplying 75241 (the commit that enabledSteam networking by default)
2 Years Ago
Merge from main