userandrecancel

10,607 Commits over 4,413 Days - 0.10cph!

4 Years Ago
Player spawn tiers and tier biome overrides are customizable in world config
4 Years Ago
Merge from main
4 Years Ago
Skin bundle update
4 Years Ago
Reapplying 75241 (the commit that enabledSteam networking by default)
4 Years Ago
Merge from main
4 Years Ago
CodeGen
4 Years Ago
Don't write steamnagleflush to config so we can enable it for everybody by default later
4 Years Ago
Subtracting 75313 (the commit that enabled steamnagleflush by default)
4 Years Ago
Subtracting 75241 (the commit that enabledSteam networking by default, will be applied separately later)
4 Years Ago
Merge from SteamNetworking_ByDefault
4 Years Ago
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4 Years Ago
Fixed World.Config allocation mumbo jumbo
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
steamnagleflush true by default
4 Years Ago
CodeGen
4 Years Ago
Added steamnagleflush convar to enable flushing queued packets at the end of every frame (can eliminate up to 5ms of packet delay under specific circumstances)
4 Years Ago
Removed AllowWithoutAuth Increased SendBufferSize default value to 4MB
4 Years Ago
Always log warning when SendMessage fails
4 Years Ago
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4 Years Ago
Changed default networking to Steam Networking (run server with -raknet to use RakNet instead) Support Steam Networking inside the editor (also used by default)
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
Skin bundle update
4 Years Ago
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4 Years Ago
World config toggle for rivers
4 Years Ago
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4 Years Ago
Fixes
4 Years Ago
Fixes
4 Years Ago
World config toggles for: main roads, side roads, trails, powerlines, above ground rails, below ground rails, underwater labs
4 Years Ago
Prefab blacklist / whitelist implementation
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from cliff_rail_fixes
4 Years Ago
RustNative update
4 Years Ago
WorldSetup has EditorConfigFile and EditorConfigString fields to have a test (similar to EditorSeed, EditorSize, etc)
4 Years Ago
RustNative update