userandrecancel

12,539 Commits over 3,806 Days - 0.14cph!

1 Year Ago
Always log warning when SendMessage fails
1 Year Ago
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1 Year Ago
Changed default networking to Steam Networking (run server with -raknet to use RakNet instead) Support Steam Networking inside the editor (also used by default)
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Skin bundle update
1 Year Ago
Skin update
1 Year Ago
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1 Year Ago
World config toggle for rivers
1 Year Ago
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Fixes
1 Year Ago
Fixes
1 Year Ago
World config toggles for: main roads, side roads, trails, powerlines, above ground rails, below ground rails, underwater labs
1 Year Ago
Prefab blacklist / whitelist implementation
1 Year Ago
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1 Year Ago
Merge from cliff_rail_fixes
1 Year Ago
RustNative update
1 Year Ago
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1 Year Ago
WorldSetup has EditorConfigFile and EditorConfigString fields to have a test (similar to EditorSeed, EditorSize, etc)
1 Year Ago
RustNative update
1 Year Ago
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1 Year Ago
Baseline implementation of server side custom world config via JSON file or string (RustNative update to follow)
1 Year Ago
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1 Year Ago
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2 Years Ago
Added MaxSlopeRadius / MaxSlopeDegrees to WorldPositionGenerator (can be used for a mission to check for flat ground within a radius) Added CheckSphereRadius / CheckSphereMask to WorldPositionGenerator (can be used for a mission to avoid certain layers, like player construction, within a radius)
2 Years Ago
Compile fix
2 Years Ago
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2 Years Ago
LoadMapFile has a button to create a new empty / template scene with everything it needs for a map file to be loaded into
2 Years Ago
Trees have FilterRadius = 2 to ensure some distance from rails
2 Years Ago
SpawnPopulation contains FilterRadius property to check the spawn filter in a radius
2 Years Ago
Ensure environment / lighting parameters are updated after loading screens (to prevent outdated lighting until the player starts moving)
2 Years Ago
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Fixed several spawn populations theoretically being allowed to spawn on rail
2 Years Ago
Fixed reflection probe / ambient light updating slower than intended
2 Years Ago
Fixed two of the water treatment plant cylinders making the environment super dark when standing inside them
2 Years Ago
Fixed error in LoadMapFile when importing terrain of different dimensions than the existing terrain
2 Years Ago
GetInheritedProjectileVelocity comments
2 Years Ago
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