userandrecancel

12,539 Commits over 3,806 Days - 0.14cph!

5 Years Ago
Jenkins and Steamworks files
5 Years Ago
Merge from il2cpp
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Removed unity2019.1 upload files (unused)
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Merge from save183
5 Years Ago
Network++ Save++
5 Years Ago
LoadMapFile test scene
5 Years Ago
Merge from world_serialization_2
5 Years Ago
Merge from main
5 Years Ago
Removed BitUtility.Float2Short workaround
5 Years Ago
Fixed compount sometimes spawning underwater (edge case)
5 Years Ago
Checksum adjustments
5 Years Ago
Merge from main
5 Years Ago
Added "Import Map File" context menu to TerrainHeightMap
5 Years Ago
Enabled world transfer by default
5 Years Ago
Cherry picking 38291
5 Years Ago
Removed some level transfer workarounds from last month
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Skin bundle update (crunch texture compression)
5 Years Ago
ParticleSystemIK velocity adjustment (this is very hacky)
5 Years Ago
Max value of gc.buffer is now 4096 instead of 2048 Added gc.debuglevel (0-2, default 1) Log warning when doing emergency GC if debuglevel >= 1 Log message when doing routine GC if debuglevel >= 2
5 Years Ago
Icon meta files (2019.2)
5 Years Ago
Enabled crunch compression
5 Years Ago
Merge from main
5 Years Ago
Cherry picking 38107
5 Years Ago
Merge from main#38071
5 Years Ago
Merge from main
5 Years Ago
Move _BackUpThisFolder_ButDontShipItWithYourGame out of the build target folder with a _Symbols postfix instead of deleting it
5 Years Ago
Merge from world_serialization_2
5 Years Ago
Merge from main
5 Years Ago
Added "Import" context menu to TerrainTopologyMap (imports topology map from individual mask textures)
5 Years Ago
Build experiments
5 Years Ago
Build experiments
5 Years Ago
Build experiments
5 Years Ago
Subtracting 37981
5 Years Ago
Do development / debug build with il2cpp debug configuration (much faster build time)
5 Years Ago
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5 Years Ago
Eliminated world transfer data copies
5 Years Ago
EAC SDK update
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
World serialization uses IL2CPP-compatible format World transfer uses same data format as world serialization
5 Years Ago
Native water system backend is server only (temporary workaround)
5 Years Ago
Subtracting 37900, 37911, 37913 and 37916
5 Years Ago
Briefly disable client side world item collider when they switch their parent (this prevents them from fucking up ragdolls)
5 Years Ago
Fixed cloudmovement convar NRE in console autocomplete in the main menu