branchrust_reboot/maincancel

34,542 Commits over 4,232 Days - 0.34cph!

4 Days Ago
Merge from directional_foliage_displacement
5 Days Ago
merge from puzzle_reset_changes -> main
5 Days Ago
Let bots exec admin/dev commands, filter out NPCs from bot.exec, display a success message with bot.exec.
5 Days Ago
Ignore new multi command behaviour for binds, they already handled chaining before.
5 Days Ago
lowered research costs to be in line with new workbench values
5 Days Ago
Merge: from spectate_dontfloodsnapshots - Fixes spectate not working in UsePlayerUpdateJobs 2 case Tests: tried to spectate occluded player
5 Days Ago
Merge from horse_medsyringe_healing
5 Days Ago
merge from tax_convars_rename
5 Days Ago
Restored missing entities.RemoveAll in copypaste after filtering prefabs
5 Days Ago
Null checks in UI_DropsController to prevent menu NRE when loading playground
5 Days Ago
Merge from rpg_skin
5 Days Ago
Fixed elevators losing power when power is plugged into a non power slot somewhere in the column
6 Days Ago
Merge from hackweek_boxsorting (last UI pass)
6 Days Ago
Fix bot_exec no longer working in builds
7 Days Ago
Editor tool to copy paste terrain sections around
8 Days Ago
Merge: from analytics_entity_createdestroy - minor code clean Tests: editor compiles
8 Days Ago
merge from helicopter_flare_balance_pass -> main
8 Days Ago
Merge: from analytics_entity_createdestroy - we now collect entity spawn and destroy events once the server has started up (part of `gameplay_analytics` servervar) Tests: observed logs of analytics in CLIENT+SERVER editor
8 Days Ago
merge from rpg_storepage
8 Days Ago
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8 Days Ago
Merge: from server_occlusion_poppin - Reduce player poppin by making occlusion grid generation more conservative - Bumped occlusion version, will cause regeneration on next server boot Tests: visualized in editor, ran previously failed queries
8 Days Ago
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8 Days Ago
merge from rpg_storepage
9 Days Ago
Fixed wonky 3P chainsaw orientation.
9 Days Ago
Merge from foliage_instancing
9 Days Ago
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9 Days Ago
heavy_helmet_overlay_fix -> main
9 Days Ago
Fixed skin viewer having the pumpkin lighting enabled at all time...
9 Days Ago
menu_bootstrap_change -> main
9 Days Ago
building_planner_viewmodel -> main
9 Days Ago
Merge: from hide_getinternalarrayunsafe - Replaces dangerous API with a safer, updates existing use cases Tests: unit tests
9 Days Ago
Merge: from analytics_v2_expose_telem - Fixes CLient crash when running analytics.tablestats or uploaderstats Tests: built standalone and ran the commands - no crash
9 Days Ago
Fix bot_exec commands in builds
9 Days Ago
merge from rpg_storepage
Rin
9 Days Ago
persistance++ blueprint wipe
9 Days Ago
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9 Days Ago
Merge from render_pipeline_testing
9 Days Ago
merge from elevator_power_qol
9 Days Ago
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9 Days Ago
Merge from hackweek_boxsorting
9 Days Ago
Merge from save273
Rin
9 Days Ago
Merge from save273 - Staging wipe
9 Days Ago
Merge from directional_foliage_displacement
9 Days Ago
Merge from ttk_convars
9 Days Ago
Merge from attackheli_fixcar_changes
9 Days Ago
Merge from krieg_boulder_outline
9 Days Ago
Merge from egghunt_invis_fix
9 Days Ago
Merge from hackweek_boxsorting