32,247 Commits over 4,048 Days - 0.33cph!
Renamed jungle animals wallpaper 'Jungle Sigil' -> 'Jungle Animals'
merge from jungle_update/hunter_vision
Fixed jungle ak vm errors
merge from minutes_played_fix
helicopter_targetting_nre -> main
Bug Fix: Fixed the player skin rendering in the player preview screen
vine_double_descent_animation -> main
vine_viewmodel_demo_fix -> main
vine_demo_scrubbing_fix -> main
vine_viewmodel_demo_fix -> main
Removed logs in BaseMountable::AttemptMount LOS check
Merge from jungle_update (fix tiger sliding, and wolf freezing when near food)
getheldentity_demo_nre -> main
uicompass_demo_nre -> main
▌▅██▅ ▉▇▋▅ ▍▇█▇█▌_▄▉▄█_▌█▌
Merge: from profiling_improvements
- Buildfix for tests trying to use ServerProfiler in non-server env
Tests: scripts compile in editor CLIENT mode
Merge: from profiling_improvements
- Rewrote internal storage of profiling data to use 1 buffer per thread
- Bugfix for allocation graphs not properly resetting and having gaps at the start
- Bugfix for failing to generate export in rare cases where mono runtime allocates with no managed callstack
Tests: unit tests and generating snapshots in editor
boomerang_animation_fix -> main
merge from fix_outbreak_scientist_underground -> main
better_vine_visuals -> main
vine_visual_desync_fix -> main
vine_viewmodel_demo_fix -> main
boomerang_demo_fix -> main
▍▊▍▅▇ ▋▄▉▇ ▋▄▉▇▍▆▅▋_▋▄▆▇█▋▍▌▄_▅▍▇
merge from qol_explosive_protection_max -> main
vinemountable_demo_fix -> main
vinemountable_demo_fix -> main
Merge from macos_env_volume_issues
merge from jungle_update/hunter_vision
merge from jungle_update/hunter_vision
merge from jungle_update/hunter_vision
net_group_change_client_nre -> main
merge from easter_disable
jungle_update -> main (Staging wipe)
outofstock_log_fix -> main