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108,210 Commits over 3,867 Days - 1.17cph!

10 Years Ago
network protocol++
10 Years Ago
Backup
10 Years Ago
merge from main
10 Years Ago
Initialize terrain alpha map with 1 if no texture to load was found
10 Years Ago
Merged /main/deploytosocket to main
10 Years Ago
merge from main
10 Years Ago
Projectile optimizations
10 Years Ago
Stone breakables anmd prefab implementations
10 Years Ago
Scene changes
10 Years Ago
Sign locking
10 Years Ago
Removed TerrainColorSet from some prefab scenes (no longer required)
10 Years Ago
Removed TerrainColorSet from a couple of rock prefabs (no longer required)
10 Years Ago
merge from changeset 6753
10 Years Ago
Fixed TerrainMeta edit mode errors on terrains that don't have all components
10 Years Ago
merge from main
10 Years Ago
some LOD meta file
10 Years Ago
Backup
10 Years Ago
Replaced TerrainColorMap with TerrainAlphaMap (color to be calculated from biome map)
10 Years Ago
Change sign text dialog Fixed chat opening when renaming sleeping bag Other sign sizes Fixed admin giving console text
10 Years Ago
merge from main
10 Years Ago
Missing meta files
10 Years Ago
Merge from main
10 Years Ago
Updated ProjectSettings to u5p2
10 Years Ago
Removed depth offset from sky shaders
10 Years Ago
Removed dead decor scripts. Plugin to Ignore.conf
10 Years Ago
building skin LOD fixes
10 Years Ago
Moved TerrainBindShaderProps functionality to TerrainMeta Moved some code to 2x4 splats
10 Years Ago
Merged from main
10 Years Ago
Scene stuff
10 Years Ago
Merged legacy-terrain and procgen7 branches
10 Years Ago
Post-merge fixes
10 Years Ago
Merge from main
10 Years Ago
Merge from main
10 Years Ago
Main Camera2, Sky2.
10 Years Ago
Driftwood and some stuff.
10 Years Ago
renamed shotgun_pump hold overlay so it doesnt conflict with shotgun
10 Years Ago
made some improvements to the player flinch animations
10 Years Ago
added bridge whitebox
10 Years Ago
Fixed GameTrace failing inside caves
10 Years Ago
Fixed that the camera instance in the procedural map scene was overriding the clear flags setting of its prefab
10 Years Ago
Changed camera clear flags to solid color
10 Years Ago
backup
10 Years Ago
merge from main
10 Years Ago
consumption balance
10 Years Ago
backup
10 Years Ago
Player list tweaks
10 Years Ago
Launcher framework changes
10 Years Ago
Pushed culling at absolute 0% on all blocks. Foundation stone floors issues were a broken path to a mesh.. possibly a previous code merging error
10 Years Ago
backup
10 Years Ago
fixed some missing skin links for some view models. updated some view model skins to use the new PBR shader