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108,217 Commits over 3,867 Days - 1.17cph!

10 Years Ago
consumption balance
10 Years Ago
backup
10 Years Ago
Player list tweaks
10 Years Ago
Launcher framework changes
10 Years Ago
Pushed culling at absolute 0% on all blocks. Foundation stone floors issues were a broken path to a mesh.. possibly a previous code merging error
10 Years Ago
backup
10 Years Ago
fixed some missing skin links for some view models. updated some view model skins to use the new PBR shader
10 Years Ago
Updating RustBuilder
10 Years Ago
shooting or aiming projectile weapons will stop sprinting (instead of not being allowed to do those actions when sprinting) pressing sprint when autosprinting will disable it
10 Years Ago
Added terrain-class prefab type cycle hotkey (shift+c)
10 Years Ago
Fixed lock not getting removed from destroyed doors
10 Years Ago
Fixed player counts in server browser when player counts > 128
10 Years Ago
No shortcuts in mesh-blend space conversions (opt later)
10 Years Ago
Updated monument scenes with the improved terrain anchor generator
10 Years Ago
Unified TerrainModifierGenerator and TerrainModifierGeneratorFade
10 Years Ago
More hill noise improvements Added separate detail noise Increased the number of dune noise octaves
10 Years Ago
Updated monument scenes with the improved terrain modifier generators
10 Years Ago
Merge from main
10 Years Ago
Removed some unused code Improved terrain modifier generators
10 Years Ago
Removing culling on all wall blocks (was sometimes set @1%) Fixed stone foundation prefabs culling a part that should always render
10 Years Ago
Made the terrain anchor check determine the ideal object placement height from all of its anchors Added extension method to apply decor components pre-instantiation Greatly improvement monument spawn position finding
10 Years Ago
Scene2Prefab (updated satellite dish prefab)
10 Years Ago
deploy / reload aimations now play in the 3rd person!!! YAAAYY
10 Years Ago
pvt enabled by default, saved properly
10 Years Ago
updated icons
10 Years Ago
added wolf flinching animations
10 Years Ago
Fix ambience node always thinking the environment has changed
10 Years Ago
Unify join/leave message style in server console
10 Years Ago
Server config changes
10 Years Ago
updated rock FBXs
10 Years Ago
backup
10 Years Ago
Fixed missing collider ~ top tier door
10 Years Ago
Updated Rock Materials.
10 Years Ago
Hardcoding some values in skin shader
10 Years Ago
updated bota vm anims & clips
10 Years Ago
merged from main
10 Years Ago
playerskin2 tga
10 Years Ago
Unify join/leave messages
10 Years Ago
Fixed detail normals on mesh blend; cleaned some warnings
10 Years Ago
Cleanup/fixes
10 Years Ago
Tweaked topology dilation destination masks
10 Years Ago
Replaced hill noise with a nicer-looking, more noisy variant
10 Years Ago
backup
10 Years Ago
playerskin2.tga was moved apparently :s
10 Years Ago
Fixed possible warning in tangent calculation when aligning decor
10 Years Ago
merged from main
10 Years Ago
Added more descriptive procedural component loading statuses
10 Years Ago
playerskin2 materials plus textures
10 Years Ago
Scene stuff
10 Years Ago
updated head 2