reporust_rebootcancel

141,069 Commits over 4,383 Days - 1.34cph!

6 Years Ago
[D11] Remove burnt info from BBQ/Furnace/Campfire
6 Years Ago
merge from main
6 Years Ago
[D11] Updated EntityMenu from codegen
6 Years Ago
projectversion.txt update
6 Years Ago
Reduced the popping when a deploy animation completes (affects guitars only)
6 Years Ago
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6 Years Ago
Changed instruments file path to /instruments/
6 Years Ago
Fixed and regen all shaders
6 Years Ago
Updated rust/std conversion tool to fix fog support, transparency, emission
6 Years Ago
Updated ASE Lit shader template to match HDRP/Lit; now has feature toggles in material + fixed a lot of issues
6 Years Ago
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6 Years Ago
Updated custom/lit set shadergui to include receive SSR settings
6 Years Ago
Fixed NRE in ASE
6 Years Ago
Scene backup. Softened the red wall2 light & its emissive texture
7 Years Ago
More
7 Years Ago
Scene & more mat fixes.
7 Years Ago
Scene backup
7 Years Ago
Updated SavasIsland_koth helicopter spawning
7 Years Ago
Add a command to get the current time parameters
7 Years Ago
Merge from main
7 Years Ago
Backup
7 Years Ago
Reverted train track material
7 Years Ago
Fixed and optimized biome tinting
7 Years Ago
Scene
7 Years Ago
Code gen
7 Years Ago
Limit the message queue so it can't grow forever Add some convars to tune or disable the command server
7 Years Ago
Cleanup RelationshipManager
7 Years Ago
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7 Years Ago
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7 Years Ago
Imported properties from main for materials using rust/std-decal shaders
7 Years Ago
Backup
7 Years Ago
Added hdrp/custom/lit decal shader set (wip)
7 Years Ago
Added rust/std to hdrp/custom/lit material auto-conversion
7 Years Ago
Mil tun 1 scene backup
7 Years Ago
Candle fix
7 Years Ago
tuba player anim updates
7 Years Ago
merge from main
7 Years Ago
skin approval
7 Years Ago
Monument scene setup variant prefab.
7 Years Ago
Merge from main
7 Years Ago
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7 Years Ago
[D11] Structures/Bunker LODs
7 Years Ago
[D11] [UI] Fixed rotating objects not updating when not placed on the floor.
7 Years Ago
Fixes
7 Years Ago
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7 Years Ago
merge from main
7 Years Ago
[D11] + structures\industrial_structures half of the prefab models LOD
7 Years Ago
[D11] Set up LOD Group components in various Structures\<asset>\models folders
7 Years Ago
subtract
7 Years Ago
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