114,792 Commits over 3,959 Days - 1.21cph!
Stability warmup adjustments
Socket stability factor balancing to keep buildings in existing saves stable
cave greybox basic meshes
Foundation step prefab dummy sockets
merge from building_atlases
ladder was using MeshLOD which is incorrect given a change of material on LODs
gates moved to atlas materials cont'd
fixed scope position on the ak47
gates moved to atlas materials
high walls moved to atlas material
wood_stone_metal atlas update
merge from building_atlases
wider twig window frame, double window frame hinges
ladder uses atlas material
Deepness based refraction scaling; switched to perlin based high-freq refr; refr disabled in medium quality
Entity neighbour linking is load balanced on the client
metal gibs meta/prefab update
Doorway and window deployables are easier to rotate when placing them
maxthreads convar defaults to 8
ak47 ironsight target tweaks
fixed some issues with the attachments being offset on the m249
Fixed mismatch between volumes under water and refraction
Fixed specular below water; added underwater shader
Added chromatic dispersion to water refraction; ramped up distortion for low freq waves
SocketHandle for window bars, embrasures and shutters