127,157 Commits over 4,109 Days - 1.29cph!
[D11] Temp fix to stop player respawning at bottom of ocean on CraggyIsland
[D11] Log notification point
[D11] [UI] Updated Pie Radial menu textures slightly, removed unused texture from project files (added accidentally in a previous check-in).
[D11] change quality settings to "good" and partially disable support for "potato" mode to save some memory (two large RTs around 180MB in total)
[D11] Append sub-branch to folder name on build drive and take out server builds for now
[D11] Fix ps4 ortho basis assert
Removed highFidelityRotation from BaseVehicle since this is now the default for all entities
hot air balloon basket files backup
[D11] Check every X mins for changes to kick off build
More work on NPCs on the Cargo Ship.
[D11] Try polling from master and add in server builds
[D11] Updated Frontend with new layouts/backgrounds/button behaviour and a selection icon
[D11] Preserve existing platform settings
LookatTooltip falls back to player self interact menu if entity we're looking at does not have an entity menu
[D11] Texture meta file change for half res textures + crunch for ps4/xb1
More player LookingAt fixes
climb functionality which somehow works
Feet better align with eyes for NPCs on Cargo Ship.
[D11] Fix linux server compile
[D11] We need to copy the ServerBundles
[D11] Pie menu Define fix
[^] Updated Meta Files for Xbox and PS4
[D11] Construction controls now allow alteration of hight of build. Opening of Inventory and crafting screen altered to allow hight adjustment
Expanded waypoint set for NPC test spawn on Cargo Ship.
NPCs now stand still when they've reached a destination, rather than jiggle, on the Cargo Ship.
[D11][UI] Allow dismissal of UI dialog. Including RenameSleepingbag
[D11] Enabled USE_WARMUP_BUNDLES and skip buildTo on Asset Bundles
[D11] Xbox Texture Resizing - meta file checkin
[D11] D11_CONSOLE_PORT needs setting on Win64/Linux AssetBundles
[D11] Merge
28802 + Define fix
[D11 Xbox Texture Resizing - extra meta checkin
[D11] hard code the milestone build server address.
[D11] Put a cap on construction hight adjustment
[D11] Merge CL
28852 and CL28862
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[D11] More fixes for Bundles
[D11] Added missing define
[D11] Start with some defines on Jenkins builds because the manifest generate relies on them
[D11] Server analytics now enabled on command-line rather than through build define.
[D11] [UI] Added some extra textures for the HUD
[D11] Pass the param of warmup instead of defines and get rid of jenkins building windows clients
[D11] Make sure STEAM_DISABLED is set instead of STEAM
[D11] Remove Linux server for now its hanging