branchrust_reboot/maincancel

35,726 Commits over 4,324 Days - 0.34cph!

6 Minutes Ago
merge from deepsea_fixes
31 Minutes Ago
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50 Minutes Ago
Fixed negative scale objects in junkyard and launchsite that didn't work with instancing. Created proper mirrored variants
1 Hour Ago
Merge: from optim_jobs2_builddepchains - Optim: UsePlayerUpdateJobs2 - BuildDependencyChains is now 40%+ faster and scales better Tests: unit tests, loaded into Craggy, loaded into 2.5k procgen
1 Hour Ago
Fix ghostship d still spawning 100% of the crates when the deep sea opens
2 Hours Ago
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3 Hours Ago
merge from indirect_instancing
3 Hours Ago
merge from boxes_dlc
4 Hours Ago
missed consolesystem commit for painting line tool
4 Hours Ago
merge cannon_fuse_burn to main
4 Hours Ago
Fix cannon handle spinning due to buoyancy.
4 Hours Ago
merge from 144620 failed merge
4 Hours Ago
merge from storepage_boxes
4 Hours Ago
Apply the door fix to the unused boat door
4 Hours Ago
merge from boxes_dlc
4 Hours Ago
Fixed loot not respawning on deep sea ghost ships
4 Hours Ago
merge from doors_deploy_fix
4 Hours Ago
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5 Hours Ago
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5 Hours Ago
merge randomize_seed to main
5 Hours Ago
merge debug_simulate_latency to main adds cvar `client.receiveLatency` (client admin) to main to help with testing high ping in Client/Server mode.
5 Hours Ago
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5 Hours Ago
Fix cannon jitter when reloading and firing at high ping.
Today
Fix scientists not repositionning when a sniper flanks them, even if the shots land near them
Today
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Today
merge cannon_fuse_burn into main
Today
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off_required_fix -> main
Today
added physics_used_memory profiler record for reading test: dry ran analytics with logs and we're getting expected byte values back from it
Today
merge from boxes_dlc
Today
Add error icon next to the domain reload toolbar toggle to make it more clear that it shouldn't be used in CLIENT or SERVER modes.
Today
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Today
fixed typo breaking active_dynamic_bodies profile analytic (dev build only)
Today
Reapply tutorial island mesh, apply correct orientation
Today
Merge: from serverprofiler_disable_memstates - Update: added extra safety try-finally Tests: none, trivial change
Merge from tutorial_island_mesh_fix
Today
Merge: from serverprofiler_disable_memstates - Bugfix for running multiple capture commands without waiting for completion of initial - Bugfix for memstats parsing exception (disabled memstats recording) Tests: couple 128mb perfsnapshot_stream in editor
Today
Merge: from tracespheres_optim - Bugfix for exceptions when shooting Tests: shot the ak on Craggy in editor
Today
merge from fresh_water_fix
Today
Bump drag ddraw to 30 seconds
Rin
Today
merge from save282 - staging wipe
Today
Merge from boat_aim_sway
Today
Merge from baked_mesh_optim
Today
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Today
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Today
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Yesterday
merge from painting_line_tool
Yesterday
merge from painting_line_tool -> main
Yesterday
Remove kicked toast debug log