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branchrust_reboot/maincancel

2,130 Commits over 2,161 Days - 0.04cph!

5 Months Ago
Added "UV Set for Emission" property to Rust/Standard and Rust/Standard-Specular
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6 Months Ago
Optimized NVG effect (now single pass)
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7 Months Ago
Fixed deferred mesh decals premultiply mode
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7 Months Ago
Fixed rendering artifacts in deferred mesh decals
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7 Months Ago
Fixed object motion vector handling causing issues with horse hair
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8 Months Ago
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9 Months Ago
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9 Months Ago
Added "Particles/PixelLit Advanced" shader with linear and flow-based frame blending
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10 Months Ago
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10 Months Ago
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10 Months Ago
Lowered texture mip streaming RenderersPerFrame to 128 and MaxIORequests to 512
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11 Months Ago
Attempt at fixing flickering industrial decals at launch site
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11 Months Ago
Added polygon offset control to stanndard-decal shader
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11 Months Ago
Second attempt at fixing invisible rocket crane lift cabin
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11 Months Ago
Attempt at fixing invisible rocket crane lift cabin
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11 Months Ago
Fixed shaders causing issues with transparent materials under point/spot cookie lighting
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11 Months Ago
Rebuilt all monument prefabs using truck models
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11 Months Ago
Fixed vent_LOD1 read-only mesh collider errors Updated launch_site and Hapis
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11 Months Ago
Added some textures in Content/Player+Props+Structures+Vehicles and Prefabs/Clothes to streaming pool
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11 Months Ago
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11 Months Ago
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11 Months Ago
Added streaming texture search utility (editor only)
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11 Months Ago
Fixed door.hinge textures not read/write for some reason
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11 Months Ago
Added some textures in Prefabs/Clothes, Prefabs/Deployable, Prefabs/Instruments and Prefabs/Weapons to streaming pool
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11 Months Ago
Added some textures in Rust.Ai, Prefabs/Tools, Prefabs/Resource, Prefabs/NPC and Prefabs/Misc to streaming pool
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11 Months Ago
Fixed rock_med_a/b/c read-only mesh collider errors on remaining prefabs
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11 Months Ago
Fixed water_tower_collapsed read-only mesh collider errors on water_well_c
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11 Months Ago
Fixed wrecked sedan and warehouse instances on HapisIsland
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11 Months Ago
Merge from /main/monument-mesh-opt (yolo)
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11 Months Ago
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11 Months Ago
Cherry picked 43502
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11 Months Ago
Fixed server compile
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11 Months Ago
Merge from hair_morph_meshes
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11 Months Ago
Fix for see through water when jumping / alt look while on a boat
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11 Months Ago
Fixed footsteps missing / stop when the player is culled
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11 Months Ago
Proper fix for 42763
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11 Months Ago
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11 Months Ago
Fixed glass of ignited lanterns invisible when viewed through reinforced glass windows
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12 Months Ago
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12 Months Ago
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1 Years Ago
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1 Years Ago
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1 Years Ago
Increased bone influences to 4 per vertex in all quality modes but potato
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1 Years Ago
Fixed graphics quality slider range
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1 Years Ago
Added FindMaterialsUsingShader tool option to transfer material properties to external projects (editor only)
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1 Years Ago
Quick/dirty decal shader adjustment for clipping issues in bullet decal vs toptier wall
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1 Years Ago
Quick/dirty decal shader adjustment for clipping issues in bullet decal vs toptier wall
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1 Years Ago
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1 Years Ago
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1 Years Ago
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