36,006 Commits over 4,352 Days - 0.34cph!
Merge from fog_map_edge_fix
- Build errors with a string builder
- Append new line between message and stack trace
Can now ctrl scroll to increase/decrease scale without having to always change the convar
Wire up Global.consoleScale to the new console font scale
merge from new_console-ui
generate_commands_2 -> main
merge from waterwheel_deployable
Fix missing text on leave clan button
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Merge from tunnel_netgroup_fix_merge
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Merge: from spectate_stay_after_dc
- Update: spectating players now always stay on a disconnected player's sleeper instead of searching for new target
Tests: spectated 2nd player, 2nd disconnected, spectator stayed
Fix compile error from heightmaps
Merge from chainsaw_hotspot_gathering
merge from new_console-ui
merge from new_console-ui
Merge from tunnet_netgroup_fix
merge tropical1/2 water fixes to main
Merge: from useplayerupdatejobs 3
- Optim: new UsePlayerUpdateJobs 3 mode that adds parallelizes more work and reduces task-related allocs
- New: our fork of UniTask
Tests: unit tests and simple testing on Craggy (booted with Jobs 3, teleported around)
Merge: from demo_3p_camera_fix
- Bugfix for 3p camera spazzing out in client demos
Tests: played back a demo and switched to 3p and back
Merge: from jobs2_demos_fix
- Bugfix for players not moving in client demos recorded on Jobs 2 servers
Tests: recorded on craggy with jobs 2, played back - all's gud
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subtract -
146086 merging salvaged cleaver refresh to main
merge from deployvolume_fixes
- Fix more console compile errors
- Fix WakeAIZ compile error
merge from new_console-ui
merging medical syringe refresh to main
merge from easter2026_dlc
merging salvaged cleaver refresh to main
merge from non_trigger_wake_AI
- chunky merge, ran s2p on a bunch of monuments
merge from new_console-ui
merge from memcell_shortcircuit_tests
merge from itemicons_compression_fix
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merge from skinviewer_easter
merge from new_console-ui
Merge from hackweek_server_mesh_cull
merge from store_steamdown_fix