branchrust_reboot/maincancel

33,910 Commits over 4,171 Days - 0.34cph!

5 Hours Ago
merge from skeleton_bonename_fix
Today
merge from drone_storage_slot
Today
Merge from vram_monitoring
Today
merge from hot_air_balloon_mark_users_hostile
Today
merge from meta_shift
Yesterday
Maybe more reliable code to prevent items in the general tab from being purchased multiple times
2 Days Ago
Merge from blueprint_unlock_fix
3 Days Ago
merge from drone_storage_slot
3 Days Ago
Disable HUD overlays while painting (heavy helmet, diving goggles, etc)
3 Days Ago
fix HUD Vitals sorting layer overriding prefab value
3 Days Ago
merge from demoshot_ui_fix
3 Days Ago
Viewmodel_Shotgun_Shells -> main
3 Days Ago
Bugfix(editor): LoadMapFile - don't NRE when no scene is loaded and Server Occlusio Debug is open Tests: used in editor
3 Days Ago
merge from drone_storage_slot
3 Days Ago
merge from volcano_stuff
3 Days Ago
Merge: from server_occlusion_poppin - Bugfix: fixes false-negative occlusion queries at the top of the hills - Bugfix: fixes false-positive occlusion queries while looking through a hill - Optim: sped up occlusion cache generation by 65%+ (4.5k from 134s -> 50s, can be faster with sufficient RAM) - Editor: extended LoadMapFile with Server Occlusion debug tools Tests: generated reported bug case and visualized and debug traced. Generated 6k, 4.5k, 2k and Craggy to confirm generation doesn't crash.
3 Days Ago
Merge from vram_monitoring
3 Days Ago
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4 Days Ago
merge from optimise_laserbeams
4 Days Ago
merge from meta_shift
4 Days Ago
Fix custom map markers not falling back to world prefab category after HierarchyUril removal
4 Days Ago
Force init the translations if the dict is empty, fixes issues when loading translations in edit mode
4 Days Ago
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4 Days Ago
Regenerate ConsoleSystem.cs
4 Days Ago
Merge other fixes from /indirect_instancing
4 Days Ago
Merge build fix from /indirect_instancing_fixes
4 Days Ago
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4 Days Ago
Merge from /indirect_instancing_fixes
4 Days Ago
merge form meta_shift
4 Days Ago
meta_shift -> main
4 Days Ago
Fix Radtown sign by manually disabling mipmap streaming.
4 Days Ago
merge from test_generator_snapping
4 Days Ago
merge from hide_combatlog_network_ids
4 Days Ago
merge from fillmounts_command
4 Days Ago
merge from catapult_adminreload_fix
4 Days Ago
merge from military_tunnels_radiation_consistency_remerged s2p
5 Days Ago
merge from meta_shift
5 Days Ago
gifted_bag_tugboat_pickup -> main
5 Days Ago
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5 Days Ago
Merge from night_lighting_fixes
5 Days Ago
subtract flashlight beam optimizations
5 Days Ago
facepunch_assert -> main (for actual testing and answering basic questions: is it useful? What can I add?)
5 Days Ago
merge from drone_storage_slot - should fix weird main branch commit issue from earlier merge
5 Days Ago
merge from drone_storage_slot
5 Days Ago
meta_shift -> main
5 Days Ago
Re-added DLSS crash fix after subtractive merge issue that removed it
5 Days Ago
Merge from underwater_lab_windows_fix
5 Days Ago
Merge from render_pipeline_testing
5 Days Ago
merge from monument_shuffle