branchrust_reboot/maincancel

39,754 Commits over 4,566 Days - 0.36cph!

29 Minutes Ago
boat_targetting_improvements -> main
1 Hour Ago
Fix wool and lead armor insert worldmodel outlines
2 Hours Ago
Merge: from reserialize_sprites - Update(editor): reserialized all Sprite assets to stop unexpected modifications (meta changes only) Tests: spot checked a bunch of metas
2 Hours Ago
Final nailgun adjustments
3 Hours Ago
Nail visual projectile tweaks.
3 Hours Ago
Tweak on nailgun attack FX.
3 Hours Ago
Merge: from consolidate_onitemremovedfromstack - Bugfix: added missing invokes for OnItemAddded/RemovedFromStack Tests: unit tests + automated tests
4 Hours Ago
merge from cui_blur_fix2
4 Hours Ago
Merge from Wool_ArmourInsert
4 Hours Ago
merge from scrap_king_building_skin - raised colliders on roof overhang
4 Hours Ago
waterpistol_fix -> main
5 Hours Ago
merge from fruit_trees
6 Hours Ago
merge from socialmenu_perf_fixs
Today
Merge from livestock_animals, fix slow leading, cows clipping through walls, sheep starving, old animals sleeping or attacking from far away
Today
Merge from livestock_animals, fix slow leading, cows clipping through walls, sheep starving, old animals sleeping or attacking from far away
Today
merge from render_pipeline_testing
Today
merge from aibrain_sleep_spawn_fix
Today
merge from cannon_dismount_rotation_fix
Today
merge from weapon_refresh_nailgun
boataicoordinate_tryclaim_fix -> main (broken merge last time)
boataicoordinate_tryclaim_fix -> main
Today
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boataicoordinate_tryclaim_fix -> main
boat_ai_movement_improvements -> main
workshopskin_warmup_server -> main
repairbench_reskin_stall_fix -> main
radiation_watergun_fix -> main
Today
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Today
Merge from render_pipeline_testing
Today
merge from 3p_head_wobble_fixes
Rin
Today
merge from scrap_king_buildingskin_dlc
Today
merge from ladderhatch_close_fix
Today
merge from cui_blur_fix2
Rin
Today
Fixed Crate_normal_2 not spawning 2 blueprint fragments Swap livestock vendor rewards from blueprint fragments to blueprint pages
Rin
Today
merge from blueprints_2
Today
merge from uiblur_faded_fix
Yesterday
merge from aizone_sleep_fix
Yesterday
Merge from vcc
Yesterday
Fix navmesh building on top of cargoship
Yesterday
merge from analytics_base_occlusion -> main
Yesterday
merge from work_queue_optims
Yesterday
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Yesterday
boat_scientists_improvements -> main
Yesterday
merge from analytics_base_occlusion -> main
Yesterday
boat_scientist_improvements -> main
Yesterday
replicated_convar_error_change -> main
Yesterday
item_pool_expansion -> main
Yesterday
sprinkler_fixes -> main
Yesterday
radwater_color_throw_fix -> main
Yesterday
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