branchrust_reboot/maincancel

37,059 Commits over 4,444 Days - 0.35cph!

32 Minutes Ago
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1 Hour Ago
Merge from M16A2
2 Hours Ago
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3 Hours Ago
merge from wiretool_cave_fix
3 Hours Ago
Merge: from player_benchmark_improvements - Bugfix for PlayerModelBenchmark scene missing from builds Tests: none, trivial change
4 Hours Ago
Fixed torch attack animations not working on non local players
4 Hours Ago
Added logs to ItemModEntity::OnRemove to help tracking down stale heldEntity refs killing the wrong entity
5 Hours Ago
Fix scientists appearing on roofs
5 Hours Ago
Make UI_PremiumModal partial so it doesn't break codegen.
Today
bdu protection pass
Today
added m16a2 icon
Today
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m16 3 round burst fire only
Today
merge from shelves_fixes
Today
m16 and bdu loot
Today
merge from hackweek_map_incomplete_dl_fix
Today
merge from nvidia_reflex_support_check_fix
Today
merge from static_instruments_offset_fix take source on floating city prefabs
Today
Loot spawn gen: bdu pants m16
Today
Fixed torch using the industrial torch attack sound
Today
fixed supply drop ballistic era
Today
merge from wiretool_cave_fix
Today
Merge from PlayerRigUpdate2
Today
Merge from ballistic_helmet_weight_fix
Today
S2P all floating cities, fixes missing mannequin meshes
Today
Merge from industrial_dlc
Today
Merge from mortar_prototype (fixes mortar animations)
Today
Fix editor only NRE when playing first person sounds
Today
Fix
Today
Fixed ProjectileModPartVisibility disabling unrelated VM's on deploy Removed viewmodel string based lookup, now requires the same component on the VM with direct references (string lookup will return the root transform if no match was found, so the whole VM was being disabled)
3 Days Ago
merge from wiretool_cave_fix
3 Days Ago
merge from consoleinputfield_fix
3 Days Ago
merge from resourcedispenser_allocs
3 Days Ago
merge from skinviewer_viewmodel
3 Days Ago
merge from PlayerRigUpdate2
3 Days Ago
50cal_animation_improvements -> main
3 Days Ago
merge from torchholder_indsutrialtorch_fix
3 Days Ago
Phrase update
3 Days Ago
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3 Days Ago
merge from premium_rebrand
3 Days Ago
deployable_snapping_settings_fix -> main
3 Days Ago
Merge: from alloc_clean_june2026 - Optim: amortise or remove 19 allocation sources Tests: on craggy, gathered resources, built a mini base
3 Days Ago
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3 Days Ago
Some SprayCan null checks to fix client errors when multiple players are reskinning at once
3 Days Ago
Fix old scientists and animals ending up on roofs
3 Days Ago
merge from skinviewer_viewmodel
3 Days Ago
merge from industiral_dlc
4 Days Ago
merge from skinnables_icons_fix
4 Days Ago
merge from skinnables_icons_fix