branchrust_reboot/maincancel

37,145 Commits over 4,444 Days - 0.35cph!

7 Days Ago
m16 and bdu loot
7 Days Ago
merge from hackweek_map_incomplete_dl_fix
7 Days Ago
merge from nvidia_reflex_support_check_fix
7 Days Ago
merge from static_instruments_offset_fix take source on floating city prefabs
7 Days Ago
Loot spawn gen: bdu pants m16
7 Days Ago
Fixed torch using the industrial torch attack sound
7 Days Ago
fixed supply drop ballistic era
7 Days Ago
merge from wiretool_cave_fix
8 Days Ago
Merge from PlayerRigUpdate2
8 Days Ago
Merge from ballistic_helmet_weight_fix
8 Days Ago
S2P all floating cities, fixes missing mannequin meshes
8 Days Ago
Merge from industrial_dlc
8 Days Ago
Merge from mortar_prototype (fixes mortar animations)
8 Days Ago
Fix editor only NRE when playing first person sounds
8 Days Ago
Fix
8 Days Ago
Fixed ProjectileModPartVisibility disabling unrelated VM's on deploy Removed viewmodel string based lookup, now requires the same component on the VM with direct references (string lookup will return the root transform if no match was found, so the whole VM was being disabled)
10 Days Ago
merge from wiretool_cave_fix
10 Days Ago
merge from consoleinputfield_fix
10 Days Ago
merge from resourcedispenser_allocs
10 Days Ago
merge from skinviewer_viewmodel
10 Days Ago
merge from PlayerRigUpdate2
10 Days Ago
50cal_animation_improvements -> main
10 Days Ago
merge from torchholder_indsutrialtorch_fix
10 Days Ago
Phrase update
10 Days Ago
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10 Days Ago
merge from premium_rebrand
10 Days Ago
deployable_snapping_settings_fix -> main
10 Days Ago
Merge: from alloc_clean_june2026 - Optim: amortise or remove 19 allocation sources Tests: on craggy, gathered resources, built a mini base
10 Days Ago
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10 Days Ago
Some SprayCan null checks to fix client errors when multiple players are reskinning at once
10 Days Ago
Fix old scientists and animals ending up on roofs
10 Days Ago
merge from skinviewer_viewmodel
10 Days Ago
merge from industiral_dlc
11 Days Ago
merge from skinnables_icons_fix
11 Days Ago
merge from skinnables_icons_fix
11 Days Ago
merge from premium_rebrand
11 Days Ago
industrial_conveyor_network_optimize -> main
11 Days Ago
network_analyser_rebuild -> main
11 Days Ago
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11 Days Ago
Merge from props_usage
11 Days Ago
Fixed IconRender scene using the old UI input system module
11 Days Ago
merge from keyboard_layouts_fix
11 Days Ago
merge from premium_rebrand
11 Days Ago
merge from premium_rebrand
11 Days Ago
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11 Days Ago
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11 Days Ago
50cal_animation_improvements -> main
11 Days Ago
merge from fix_additional_projects_slnx -> main
11 Days Ago
Fixed crosshair popups regression from my recent generic popup changes