branchrust_reboot/maincancel

38,736 Commits over 4,536 Days - 0.36cph!

13 Days Ago
arrowhead_load_fix_2 -> main
Rin
13 Days Ago
merge from glass_ar
13 Days Ago
set rig to none and disabled animation import on 31 workbench upgrade fbxs including their gibs, none of them contain a rig or animation and generic rig was adding a dead animator to every model root
13 Days Ago
fixed efficiency upgrade coming in way too big. last lod was okay - must have been in local mode on lod 2 when applying the transforms in blender (they have to be all visible)
14 Days Ago
Merge from modular_car_handling_improvements
14 Days Ago
update flashlight icon
14 Days Ago
Phrase update
14 Days Ago
merge from demo_ui_2
14 Days Ago
merge from storepage_crystalAR
14 Days Ago
Merge: from async_serveroccl_gen - Bugfix for exception about profiler being not available on server boot Tests: booted craggy
14 Days Ago
radwater_buff_2 -> main
14 Days Ago
checked Prevent Breaking Down on steam item for crystal ARs
14 Days Ago
Merge: from mt_snapshot_saving - Bugfixes for saving corpse and skipped storage boxes in Jobs 4 mode Tests: spawned and interacted with them
14 Days Ago
champagne mortar icon tweak
14 Days Ago
merge from glass_ar - square steam images, pack icon, naming tweaks
14 Days Ago
Merge from effect_recycle_glass_fix
Rin
14 Days Ago
merge from underwaterlabs_monument_blockers
14 Days Ago
merge from medical_honey_bandage
14 Days Ago
fix for missing colliders on the frame of the attack heli, allowing unnecessary damage
14 Days Ago
fixed missing back faces of hide poncho world model and optimised lods so last lod is sub 100 triangles
14 Days Ago
fix to recycle and efficiency worldmodel upgrades for missing faces
14 Days Ago
merge from advanced_wooden_crate_gib_fix
14 Days Ago
merge from render_pipeline_testing
15 Days Ago
Merge from footstep_heavy_armour_fix
15 Days Ago
Merge from tc_auth_group_tests (only count a codelock if it has greater than 2 users authed on it)
15 Days Ago
fix glass portion of glass ak always rendering on top of rivers (with a caveat that may also need fixing)
15 Days Ago
merge from hackweek_parented_ddraw
15 Days Ago
merge from admin_status_indicators
15 Days Ago
merge from jukebox_snapping
15 Days Ago
Fixed wonky spark material offset. (Satchel charge and others...)
15 Days Ago
merge from espcanvas_autosize_clan_fix
15 Days Ago
merge from maintainables_fixes
Rin
15 Days Ago
Fix HQM collectable missing name token
15 Days Ago
merge from maintainables_fixes
15 Days Ago
merge from sleeper_safezone_fix_2
15 Days Ago
merge from ddraw_demo_fix
15 Days Ago
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15 Days Ago
Fix a scale override on large rig monument blocker, causing collision issues Add a few missing vent cages S2P large and small oilrig
Rin
15 Days Ago
Reduce radius of all new crate gib sounds Apply elite-crate-gib sound to crate_tools
16 Days Ago
Merge from heavy_helmet_audio
16 Days Ago
Merge from glass_ar
16 Days Ago
Merge from deepsea_terrain_everywhere
16 Days Ago
merge from automated_testing
17 Days Ago
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17 Days Ago
merge from improved_event_saveloading
17 Days Ago
merge from monument_blocker_explosive_ammo_fix
17 Days Ago
merge from skin_pooling_fix
17 Days Ago
merge from glass_ar
17 Days Ago
fix annoying high freq metal clink in one heavy plate footstep
17 Days Ago
tweak gib phys materials on some monument blockers so they play better destruction sounds add thin metal destruction sound for trolley and vent cage gib stages