branchrust_reboot/maincancel

33,721 Commits over 4,140 Days - 0.34cph!

2 Days Ago
merge from decor_lighting_dlc
2 Days Ago
merge from crafting_search_improvements
2 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for UsePlayerUpdateJobs 1/2 - fix another reason why player could be swimming when parented Tests: loaded up the map, went to the excavator - no more swimming with UsePlayerUpdateJobs 2
3 Days Ago
merge from canyon-fog-fix
3 Days Ago
merge glass_fix_resourcerefs to main
3 Days Ago
Merge fixes from /indirect_instancing
3 Days Ago
decor_lighting_dlc -> main
3 Days Ago
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3 Days Ago
merge from decor_lighting_dlc
3 Days Ago
merge from ui_mipmaps_fixes
3 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix: UsePlayerUpdateJobs 1/2 - players no longer randomly start swimming when parented to entities Tests: loaded map from AU Prem 1 and went on to excavator - no longer swimming
3 Days Ago
merge from decor_lighting_dlc
3 Days Ago
merge fix_static_respawn_areas to main
3 Days Ago
merge from ui_mipmap_fixes
3 Days Ago
merge from decor_lighting_dlc
3 Days Ago
Fix server restart warning NRE
3 Days Ago
Fix attack heli flares and blackjack screens incorrectly using instantiate instead of GameManager CreatePrefab
4 Days Ago
merge from decor_lighting_dlc
4 Days Ago
merge from decor_lighting_dlc
4 Days Ago
gunshot_network_range_improvements -> main
4 Days Ago
merge from vclouds_default_enable
4 Days Ago
merge from decor_lighting_dlc
4 Days Ago
merge from vclouds_default_enable
4 Days Ago
syncvar_load_fix_2 -> main
4 Days Ago
syncvar_loading_fix -> main
4 Days Ago
Merge from /indirect_instancing
4 Days Ago
merge /main/glass_fix_resourcerefs to main
4 Days Ago
Ensure the deferred indirect lighting active property flag gets set in builds
4 Days Ago
merge from ui_mipmaps_fixes
4 Days Ago
merge from decor_lighting_dlc
4 Days Ago
Merge Indirect Instancing
4 Days Ago
Merge: from baseplayer_serverupdateparallel - Fixes NRE when UsePlayerUpdateJobs 1/2 is enabled Tests: unit tests
4 Days Ago
merge from decor_lighting_dlc
4 Days Ago
merge from buried_item_null_checks
4 Days Ago
Enabled default indirect lighting implementation when in prefab edit mode as the deferred indirect lighting script won't be present
4 Days Ago
Merge from foliage_instancing
4 Days Ago
Fixed an issue where spatial environment volumes were being registered to be rendered when they shouldn't have been
4 Days Ago
merge from pilot_hazmat_dlc
4 Days Ago
Merge from s2p_flatten
4 Days Ago
merge static field reset code gen improvements back to main.
4 Days Ago
adjust xl picture frame placement bounds (can now place in triangle wall corner)
5 Days Ago
merge from vclouds_default_enable
5 Days Ago
gunshot_network_range_improvements -> main
5 Days Ago
merge from skinviewer_boots_fix
5 Days Ago
decor_lighting_dlc -> main
5 Days Ago
merge from decor_lighting_dlc
5 Days Ago
merge from decor_lighting_dlc
5 Days Ago
zoomitem_nre -> main
5 Days Ago
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5 Days Ago
Merge from workshop_metallic_2