34,491 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                Subtract vending_machine_fridge for now 
118770 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from protobuf_fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/tc_antigrief_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/deployable_corpse/open_interaction_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge: from loading_entity_leak
- Fix zombie ProtoBuf.Entity objects never being returned to the pool after loading a game save
Tests: loaded craggy save, editor default procgen save and staging server save
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from env_volume_performance_testing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge: from fix_treetoolrenderer
- Brings back tree rendering on editor start with a scene with trees without triggering database refresh
Tests: variosu editor open scenarios, various scene switching scenarios with domain reload
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from protobuf_fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from protobuf_fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_tree_tool_init -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed NRE on server startup when loading a player mounted to a saddle that belonged to an invalid mountable (horse prefab name was changed)
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_manifest_generate_loot -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from protobuf_fixes (exception trobleshooting)
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from tunacanlamp_preventbuilding_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from protobuf_fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge: from ioentity_slacklevels_pooling
- Fixes IO entity spilling List<float> on save
Tests: build a couple water tanks and checked pool.print_memory
 
                
                
                
                
                
             
         
        
            
            
            
                
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                 merge from rustige_egg_spec_balance
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_explosive_inserts/attempt_2
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▊▆▉▄ ▇▋▅▋ ▌▋▆█▄▊▊▊█▊▇▍_▇█▄▊▍▅_▌▋█
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge: from playerinventory_allocs
- Removing extra garbage allocs from ToArray calls
Tests: equipped armor when already having one, tried to pick up an extra map  with one already in the belt
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from broadphase_abp
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from oldhorse_purge
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from cavebucket_tincanalarm_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from xorswitch_restart_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▆▍▅▇▊ ▋▉▉▇ ▄▄▊_▌▊▉▌▊▌▉▋_▆▋▅▄█▆▅▆
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update the DLSS dll files to only load on Windows. Also, made sure to disable the option in the graphics menu for other operating systems
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from flamethrower_shield_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▉▆▇▆▍ ▍▍▍▇ ▄▄▅▋▄_▊▆▊█_▍▊▊▋_▉▅▌
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from protobuf_fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from Easter_event_2025
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from maxauth_clear_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from maxauth_clear_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                vending_machine_fridge -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                vending_machine_fridge -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge: from parallel_validatemove
- Clearing 2 TODOs
Tests: unit tests
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▇█▉▊▉: ▋▋▌▊ ▅▆▄▉▍▌▉▍_▄█▋█▉█▆▉▌▋█▅
- █▋▉█▍▅▉▄▉▆▅▅▆█▇▉▄▍▌ ▇▅▍ ▅▍▋▆▋▄▇▅▊ ▍ ▇▊▅▇▋▉ ▊▋▆██ ▌▇ ▊▆▄▄▊█▍, ▌▄▄▉▉ ▉▊▋▇ ▉▊▇▉▅▋▉▆▍▌▉▇▅ ▅▊▉ ▇▊▅▍▊ ▍▊▊▋▅▆▊▊▋▅ (▌▌▇▊▋ ▄▆▅▌▋ ▋▅▌▍)
- ▉▋▍▇▄▆▍▉ ▋▊▊▄▋▋▄▉▌▊▆ ▋▊ █▋█▌ █▅▉▇▅▌▌▌▋, ▅▇▇▆▊▉▅▇▅▊▄▋, ▇▉▄▇▌▅▌▄▆▅▄█▉ ▉▄█ ▆▉▌▌▆▄▊▋▆▉▍▋ ▉▇▇▄ █▅▅ ▊█▍▇▋▍▋█ ▄▇▌▋▄█▋ ▄▉▌▅▉▇▍
▇▅▇▅▅: ▉▍▋▍▄▇██▍▆ ▆▄▌█▉ ▉▇▇▌▍ (▇▌▆▋▅▆, ▉▋▊▄▌▍ ▉▌▆ ▉▆▇) + ▋▇▉▍ ▋▌▆▋▆ + ▅▋▇▍▋█▆ ▋▊▊▍ ▋▋▌▊▋▌▇▆ + ▉▄▅▄▇▍ ▊█▇▇▄█ ▉▇ ▄█▄▇▅▅
- ▉▆▄▉▍▆▉▄▉ ▍▅▌█▄▆ ▆▍▋▍▍▅▄ ▌▇▊▅█▇▋ ▇▊ █▋▆ ▋▆ ▄▊▅▅█▉▌█ ▆▆▍▉
- ▅▌▉▆▇▅▄█ █▊▍▋▋▆▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from navigationevents_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                conditional_armour_meshes -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from oldhorse_purge
 
                
                
                
                
                
             
         
        
            
            
            
                
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                hooper_range_visuals -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Handling only enabling one of DLSS, DLAA, or AA at a time when configuring settings, but not in the game yet
 
                
                
                
                
                
             
         
        
            
            
            
                
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                ▌▅▋▆▌ ▊▉▊▄ ▉▆▅▍_▊▌▌▋▌▉▅▌_▉▌▌
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from inputfield_chinese_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from miner_hat_skin_fix