125,308 Commits over 4,171 Days - 1.25cph!

8 Years Ago
Added upkeep_grief_protection convar (default = 1440 minutes = 24 hours) When the cupboard is destroyed, use available resources to purchase upkeep protection on all building blocks (up to upkeep_grief_protection minutes)
8 Years Ago
Cannot trigger grief protection multiple times by repeatedly destroying the cupboard
8 Years Ago
EAC SDK update
8 Years Ago
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8 Years Ago
EAC SDK rollback
8 Years Ago
tweaked uv3 on heads for better facial hair capmask reexported playermodel
8 Years Ago
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8 Years Ago
chainsaw prefab + sounds
8 Years Ago
8 Years Ago
script to help control various special fx / sounds on the chainsaw
8 Years Ago
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8 Years Ago
Merged from main
8 Years Ago
All signs, banners, frames now repairable
8 Years Ago
water purifier can no longer be placed on barbecue
8 Years Ago
Updated Steamworks
8 Years Ago
Tweaked icon rendering Made schema output to two files (so we don't have to manually delete stuff from the json file) This week's skin approvals
8 Years Ago
Merged from main
8 Years Ago
Birch trees textures and material
8 Years Ago
merge from main
8 Years Ago
merge from monuments
8 Years Ago
More flexible Scientist spawns. Missed one distance to sqr distance convertion Slight improvement to scientist reload on spawn
8 Years Ago
Mailbox repairable
8 Years Ago
Added reflection probe extension (wip)
8 Years Ago
Fixed reflections, added notes
8 Years Ago
Building block conditional model state is now networked (much faster, essentially zero overhead on the client) Conditional models can specify whether or not they're instantiated on client / server (optimized server memory usage) Network++
8 Years Ago
Fixed build preprocessing stripping certain conditional models from foundations and roofs
8 Years Ago
Fixed skybox mismatch with reference Fixed base env reflections
8 Years Ago
Merge from main
8 Years Ago
merge from main
8 Years Ago
spas12 prefabs and sounds
8 Years Ago
Merged from main
8 Years Ago
tweaked chainsaw positioning when attacking
8 Years Ago
More AI work
8 Years Ago
Even more on AI
8 Years Ago
flight ai navigation
8 Years Ago
added prelim new facial and eyebrow strands to hair strands maps and updated materials, re-mapped existing styles to compensate for new maps
8 Years Ago
Added single-pass cube shadow mask for main dir light
8 Years Ago
Merge from main
8 Years Ago
Updated Scientist spawn timers in MT.
8 Years Ago
BaseProjectile server use improvements.
8 Years Ago
Reduce chance of raycasts going through the ground by offsetting foot ray origin.
8 Years Ago
minor Hapis fixes and tweaks (Bigger update next month)
8 Years Ago
Optimized behaviour state ticking in NPCs and animals.
8 Years Ago
Temp rollback of some workshop changes that rely on latest Facepunch.Steamworks
8 Years Ago
Facepunch.Steamworks rollback to release branch
8 Years Ago
Merge from main
8 Years Ago
8 Years Ago
Fixed 6th belt bar having inconsistent font size
8 Years Ago
Xmas tree no longer craftable and default BP
8 Years Ago
More AI work