161,618 Commits over 4,597 Days - 1.46cph!

10 Years Ago
Added deferred extension scripts w/ support for post-based subsurface scattering and extended gbuffer Added subsurface profile asset editor and runtime handlers
10 Years Ago
spear attack rate very slightly increased duration between click and attack significantly reduced for spear spear attack range increased
10 Years Ago
crossbow reload time reduced by 0.8s fixed crossbow scope misalignment
10 Years Ago
Backup
10 Years Ago
progress
10 Years Ago
backup
10 Years Ago
lod & topo fixes
10 Years Ago
HV arrows show up as having a metal tip (temp) lowered costs of metal hanging signs by 90% lowered wooden sign costs flamethrower can now damage AI
10 Years Ago
Renamed specular map post processor; added manual trigger for batch processing to tools/textures menu Fixed NRE when subsurface profile is not assigned
10 Years Ago
Reverted graphics setting hw tier to default, back to FP16; need target alpha for post-based SSS
10 Years Ago
mailbox implementation rifle body takes 250 scrap to craft map crafts in 5 sec note crafts in 5 sec drinking from the world is slightly less glitchy (maybe) manifest phrases protocol++
10 Years Ago
jerrycan textures
10 Years Ago
waterjug.entity
10 Years Ago
autoturrets randomly stagger their target time (l ess server lag ) ceiling lights can be deployed on angled surfaces (so they hang down)
10 Years Ago
cave placements optimized cliffs & rocks
10 Years Ago
Cleaned up and prepared for both paths side by side
10 Years Ago
10 Years Ago
food crates spawn 3x as much food can no longer put codelock on mailbox (not required) added waterjug - like bucket but has lid to be carried in inventory waterjug spawns in food boxes and crates
10 Years Ago
skin approval skin icons
10 Years Ago
WIP
10 Years Ago
Dangerous NPC footsteps audible from a bit farther away Quick placeholder waterjug sounds
10 Years Ago
Can only place tool cupboard on constructions
10 Years Ago
Manifest
10 Years Ago
Arrows don't play dumb wood breaking sound Player voice channel isn't nested under world sounds Light compression on player voice channel
10 Years Ago
Bundles
10 Years Ago
Don't attempt to batch stuff when their material is null
10 Years Ago
Added Tools/Find/Missing Materials
10 Years Ago
Skip particle renderers when finding missing materials (they're weird)
10 Years Ago
...and ParticleSystemRenderer as well
10 Years Ago
...also BillboardRenderer
10 Years Ago
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10 Years Ago
rocket progress wip
10 Years Ago
Force workshop skin assets to textures.content
10 Years Ago
Rocket factory progress
10 Years Ago
autoturret think fix (again) mailbox deployment tightened up
10 Years Ago
whoops
10 Years Ago
fixed bug where riot helmet was using bucket helmet protections by accident, Wow.
10 Years Ago
heavy plate helmet slightly higher protection than facemask
10 Years Ago
removing cars temporary art from Habor_2, Military_tunnel_1
10 Years Ago
Rocket factory building backup
10 Years Ago
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10 Years Ago
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10 Years Ago
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10 Years Ago
Fixed some missing materials on old workshop skins
10 Years Ago
Bundle fuckery
10 Years Ago
cave stuff
10 Years Ago
terrain backup
10 Years Ago
Fixed pink SMG magazine in first person
10 Years Ago
Fixed a tiny pink shell in the SMG viewmodel
10 Years Ago
pre-merge