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3,698 Commits over 639 Days - 0.24cph!

29 Days Ago
Layout changes Ensure bootstrap page has the same interaction modal as main menu
29 Days Ago
Fixed bug preventing the title from taking up all the space if the subtitle is empty Codegen Test method
29 Days Ago
Interaction Modal can now be enabled/disabled with static methods Can output translations rather than raw text Buttons can be wired up to whatever we want when starting the popup Custom layout is setup on call for whatever the user wants
29 Days Ago
Fix incorrect height calulation on new flee point Remove logs
29 Days Ago
Create map marker at the position the helicopter will flee to Create a dotted line from current position to the flee position Use a syncvar to handle the map routing
29 Days Ago
main -> patrol_heli_revision_2
29 Days Ago
syncvar_vector_fix -> main
29 Days Ago
Fix errored netread logic
29 Days Ago
syncvar_vector_fix -> main
29 Days Ago
Cherrypick syncvar vector fix
29 Days Ago
Ensure the same references are generated throughout
29 Days Ago
Fix syncvar generator not working properly with Vector3 and Quaternion
29 Days Ago
WIP
30 Days Ago
Token changes
30 Days Ago
Create flee map markers
30 Days Ago
Compile fix
30 Days Ago
Don't flee if the target is close to a monument (within 50 meters of the centre)
30 Days Ago
Always try and flee in the direction of a monument Cap flees to around 1~ grid maximum
30 Days Ago
main -> new_menu
30 Days Ago
Better timings to update category buttons
30 Days Ago
Blockout the interaction modal
30 Days Ago
Add adding to the search bar Move filter content to top when opening server browser
30 Days Ago
Ensure server browser applies filters on first search
30 Days Ago
Filter buttons only use include groups (lets use dropdowns for exclude groups)
30 Days Ago
Bring server browser search filters up to parity with the current main menu
30 Days Ago
Fixed carousel opacity breaking if you swap too quickly betwen items (in between transitions)
30 Days Ago
Missed files
30 Days Ago
Menu UI Code folder restructure Setup header filters for name, ping, player count etc
30 Days Ago
HTTP image supports duplicating an image to an secondary image/rawimage
33 Days Ago
Bring back modding category to server browser Add wipe schedule filters back
33 Days Ago
Soft mask setup for play menu
33 Days Ago
New blur to the quit modal
33 Days Ago
Pretending to be a graphics programmer: wrote a semi optimised blur shader for our UI. Old background ui blur was doing ~130 texture fetches + three draw calls New one does ~9 texture fetches + 2 draw calls. Output is pretty consistent between old and new. UI Notifications now has an icon just like the store (rather than a blank entry)
33 Days Ago
demoparent_fix -> main
33 Days Ago
Revert camera man file. Run the fixes through demo shot playback instead, turns out post bone rotation is just saved 'as is' rewlative to the target instead of bone relative.
34 Days Ago
new_menu -> aux3
34 Days Ago
Even dumber compile errors.
34 Days Ago
more wip
34 Days Ago
new_menu -> aux3
34 Days Ago
compile fixes
34 Days Ago
WIP: still some weird y rotation offsets
34 Days Ago
Fix debug camera not tracking the correct object when playing back demos
34 Days Ago
heli_crash_canyon -> main
34 Days Ago
Ensure helicopter cant crash at canyon c
34 Days Ago
naval_update -> scientist_rhib
34 Days Ago
main -> naval_update
34 Days Ago
Setup info box heros. Link info box on the dashboard to store/limited
34 Days Ago
Add patch info hero, updates itself with the latest patch from the manifest
34 Days Ago
new_menu -> aux3
34 Days Ago
Minor cleanup