127,965 Commits over 4,109 Days - 1.30cph!
Server errors and asserts
Added ConsoleSystem.RunConfig
Ban.cfg now saved/loaded proper
Added ConsoleSystem.Arg.GetPlayer( name/ip/steamid )
Added BasePlayer.Find( name/ip/steamid )
Added kick command
Added ban command
Added banid command
Added status command
Added connection.ping
Added connection.connectionTime
Added connection.GetSecondsConnected()
Those get auto-modified by Unity all the time
Added command say
Added command users
Added command banlist
Added command banlistex
Added command listid
Resources now use the Resource Dispenser component
Fixed gibs not working if the mesh wasn't convex
Changed say so you don't have to use quotes
Wolf ragdoll
Prepared the terrain foundation for overlays (trails, snow, ...)
Eating now affects metabolism properly
Campfire placement guide proper
Pass time to take onto ItemActions
Added more terrain overlay functionality
commiting batch 4 of re-exported anims on new rig.
Fixed motion blur flicker when tonemapping is disabled; fixed warnings
Made terrain overlay texture update nicer and faster
Improved TerrainOverlayAdd
Updated TerrainMeta class description
improved some wolf animations; added a new death animation for the wolf;
Finally some pine trees that don't suck, jesus.
Added terrain overlay textures
We can cache these messages and reuse them to avoid GC churn
More work on the terrain overlay system
Added more variants of the terrain layer masking functions
Added overlay sampling to terrain cginc
Fixed terrain overlay value normalization
Fixed weapon worldmodels floating 30 feet in front of player
Bow can now fire arrows (wip)
Fixed GameTrace sometimes returning too early
Can pick up dropped world items again
Added overlay support to the terrain shaders
Update terrain generator test scene
Tiny test scene for Diogo
Converted Tom's old rocks to new texture and material setup. Renamed them to rock_01,02,03. Reorganised some textures.
improved several of the wolf animations; finished adding all the sound fx for the wolf
More snowy biome stuff. Fixed the rock shader lighting formula.