reporust_rebootcancel

141,296 Commits over 4,383 Days - 1.34cph!

48 Minutes Ago
merge mortar_prototype
48 Minutes Ago
Fix mortar compile error
50 Minutes Ago
merge from hbhf_power_fix
58 Minutes Ago
merge from automated_testing
58 Minutes Ago
Wait for Application.isLoading to be false before starting test on cold boot and batch mode SendNetworkUpdate early returns when Rust.Application.isLoading is true
1 Hour Ago
Fixed HBHF sensor retaining its detection state if powered off while detecting someone
1 Hour Ago
merge from gamephysics_schedule_improvements
1 Hour Ago
- Revert MitigateSphereCapsuleCommands - Remove JobsSkipLocalQueue convar (shouldn't need it) - gamephysics/antihack consistency tests pass
1 Hour Ago
main -> binoculars_ui_refresh
1 Hour Ago
merge from mortar_prototype
1 Hour Ago
Fix occlusion popping on mortar, add condition loss on shot
1 Hour Ago
Merge from workbench_upgrades
1 Hour Ago
Fix defensive upgrade description.
2 Hours Ago
Merge from Main
2 Hours Ago
Merge from main
3 Hours Ago
- ExecuteOverlapSphereCommands uses a NativeArray for commands (again) - Use dependsOn jobhandle as a dependency for validateJob when in debug mode
3 Hours Ago
Industrial Storage - corpse meshes, gibs tweak
3 Hours Ago
merge from main
3 Hours Ago
set skin id on crypt building skin to 10472 which is the same as the steam pack id
3 Hours Ago
merge from storepage_crypt
3 Hours Ago
Fixed crypt store page building tier icon
3 Hours Ago
merge from main
3 Hours Ago
vanity cabinets a/b/c/d lods and prefab setup collisions
3 Hours Ago
merge from main
4 Hours Ago
workbench upgrades can no longer be crafted for researched
4 Hours Ago
merge from main
4 Hours Ago
merge from mortar_prototype
4 Hours Ago
merge from crypt_building_skin - store icon and square images for steam on sitem
4 Hours Ago
square images for crypt bulding skin steam item
4 Hours Ago
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missing .mat
5 Hours Ago
merge from deepsea_loot_balance
5 Hours Ago
Compile fixes
5 Hours Ago
Added simulate button to LootFill component
5 Hours Ago
Nerfed deep sea PT boat loot
5 Hours Ago
merge from main
5 Hours Ago
low fences colliders
5 Hours Ago
merge from main
6 Hours Ago
merge from main
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merge from Quickfire_FloatingCityVendor