reporust_rebootcancel

141,433 Commits over 4,383 Days - 1.34cph!

Just Now
merge from main
5 Minutes Ago
Bunch of text fixes. Tests now correctly run on all 4 benches. Tests now output which bench failed a test.
5 Minutes Ago
manifest, fixing industrial garage doors not skinning
12 Minutes Ago
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17 Minutes Ago
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21 Minutes Ago
merge from main
22 Minutes Ago
Fix old animals dying when spawned on a navmesh tile that has yet to be built
24 Minutes Ago
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24 Minutes Ago
merge from batteringramhead_health_fix
24 Minutes Ago
Fixed battering ram head not showing its health
26 Minutes Ago
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28 Minutes Ago
Increase prototype fail chance to 25%
29 Minutes Ago
Initial workbench upgrades loot pass - comfort, defensive, recycle bin, range found in regular crates - prototype, reinforced, efficiency found in military crates - accelerated & salvage found in elite and locked crates
39 Minutes Ago
Industrial Storage - final textures, icons
42 Minutes Ago
Remove mount anchor grounding on mortar
48 Minutes Ago
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49 Minutes Ago
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52 Minutes Ago
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56 Minutes Ago
Fix TryGetAgent not returning false when agent fails to be added
Rin
57 Minutes Ago
Vanilla and hardcore tech tree placements
1 Hour Ago
Fixing player male legs skinning
1 Hour Ago
added steam items for industrial torch, garage door, storage barrels vertical and horizontal, - reordered with new sequential steam ids and linked all to unlock via pack steam id
1 Hour Ago
merge rust_relay_server -> main
1 Hour Ago
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1 Hour Ago
merge main -> rust_relay_server
1 Hour Ago
tweaked relay server restart method
1 Hour Ago
Mortar animation and camera updates
1 Hour Ago
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1 Hour Ago
Merge from workbench_upgrades
1 Hour Ago
Upgrade items initial inventory sounds
1 Hour Ago
Adding military idle animation set
Rin
2 Hours Ago
Initial Mortar Ammo damage pass
2 Hours Ago
merge from fields_mismatch_cleanup
2 Hours Ago
missing nonserialized attribute
2 Hours Ago
fixed all mismatched serialized properties - almost all should've been C# properties as we don't actually serialize any data for them - some needed moving out of ifdef scope and wrapping with warning disable
Rin
2 Hours Ago
Initial Mortar Ammo crafting pass Workbench Level 2 Stack size 3 > 10 HE 3 per craft 300 gp 1 Metal Pipe Fragmentation 3 per craft 150 gp 1 Metal Pipe
3 Hours Ago
field dump ignores struct types that aren't serializable (false-positive)
Rin
3 Hours Ago
Initial Mortar crafting pass Workbench Level 2 20 HQM 3 Metal pipes Researchable for 60 scrap
3 Hours Ago
Updated the EmissionToggle script to set the emission color as a Color on the MPB rather than a Vector to fix an issue with emission intensity
3 Hours Ago
exported updated 3p ak47 and rock run anims
3 Hours Ago
Merge from main
3 Hours Ago
merge rust_relay_server -> main
3 Hours Ago
merge main -> rust_relay_server
3 Hours Ago
made AttemptRestart a little bit more robust
3 Hours Ago
merge from automated_testing
3 Hours Ago
Test list
3 Hours Ago
Moved cooking tests out of if UNITY_EDITOR Renamed the tests
3 Hours Ago
merge main -> rust_relay_server
3 Hours Ago
ensure sendThread can start up if disabled from start
3 Hours Ago
better property mismatch logging