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135,395 Commits over 4,324 Days - 1.30cph!

7 Minutes Ago
Data cable icon updated
18 Minutes Ago
Apartment complex B / small and large greyboxes Added prefabs to the scene
49 Minutes Ago
Update: PoolAnalyzer - escape analysis if assigned to a variable as part of method arg list - debug binary build from 8b392070 Currently seeing 60 errors in C+S (3 valid, 2 false-positives, rest unknown). Tests: unit tests + launched unity
53 Minutes Ago
Add TriggerParent
1 Hour Ago
Fix buoyancy submerged states being incorrect while batching. Slight perf improvement from no longer calling submerged callbacks for no reason. (thanks BlackLightning)
1 Hour Ago
reduced size of cable heads in the viewmodel
1 Hour Ago
set up 3p data cable
1 Hour Ago
Add Construction component so the sockets actually work and add 2 extra window sockets
1 Hour Ago
Support multiple TestParameterSource attributes Can now have more than one parameter source per test, they get combined
1 Hour Ago
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1 Hour Ago
Biome experiments / backup
1 Hour Ago
data cable viewmodel setup, model name changes
1 Hour Ago
Basic worldmodel tests, already catches 30+ misconfigured ones
1 Hour Ago
Add sockets for doors and a window to the trailer
1 Hour Ago
- New Iron position - New Driver position - Better hand IK positions
1 Hour Ago
Update: PoolAnalyzer - handle more valid cases - added support for Dispose handling - added if(obj != null) Free(ref obj) handling - added support for using directives (both scoped and inline) I give up on trying to handle local data flow involving pooled objects - there's just too much work here Tests: unit tests + started unity (our Pooling unit tests no longer flag false-positives, this was kind of funny)
1 Hour Ago
Codegen
2 Hours Ago
Scale trailer hackweek entity by 2.5x
2 Hours Ago
Allow towing attachments to scale the force before the joint breaks on a per-prefab basis - instead of changing global convar for hackweek each time I load the editor
2 Hours Ago
- Can swap between putter, iron and driver by pressing CTRL when mounted to the ball - Clearup and rewrite the club system (AGAIN) - Reset and replace the position target transforms
2 Hours Ago
Added data hub item, acts as a data combiner - 3 inputs 1 output
2 Hours Ago
exported golf swing anims
3 Hours Ago
3 Hours Ago
Plugged the viewmodel prefab in
3 Hours Ago
Folder cleanup
3 Hours Ago
Fix clientside golf ball being returned to the server
3 Hours Ago
Data cable world model and view model prefabs. Assigned new world model to item.
3 Hours Ago
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3 Hours Ago
Feedback changes: - Inverted A + D for walking - Reduced putting max by 50%
3 Hours Ago
Revert golf ball mountable and golf ball back to what they should be
4 Hours Ago
- Remade golf hole and animator - Fixed merge issues - Regen manifest - Fix folder issues
4 Hours Ago
Added fillContainers command. It will fill boxes, barrels, TC's (anything with a container) with random items within 5 meters of the player. You can filter items by category too, same as the fill inventory command.
4 Hours Ago
Updated UpdateLookingAt to ignore IO entities that arent matching the wiretool type you're holding Way easier to wire chips when holding the ethernet tool, and chips cannot block electricity wiring
4 Hours Ago
Update: PoolAnalyzer - escape a bit more - don't analyze statements before Pool.Get call - escape analysis when pooled object is returned out of method - debug binary built from b8b556ae Tests: unit tests + started unity. still a bunch of false-positives, but found first legit bug
4 Hours Ago
Art pass for the data cable wire tool including: - World model - Viewmodel - Lods - Material & Textures
5 Hours Ago
manifest again
5 Hours Ago
Fixed FixCaret TMP_InputField NRE
5 Hours Ago
Computer has multiple 'power out' slots that you can power using the graph
5 Hours Ago
fixed duplicate keys on minigolf ramps, fixed minigolf ramp 05 - added prop render script, rendered icon, removed deploy prefab and linked up mesh, cleaned up item prefab, hooked up correct icon, added new descriptions
5 Hours Ago
- Stop golf cart wheels being pulled down by shock height - Re-centre golf cart wheels, reorigin and reorient shocks, wheels etc - Expose shock values in inspector
5 Hours Ago
New: PoolAnalyzer - validates code around Pool usage - debug assembly built from e7281f13 Tests: detected errors, but those are false-positives (return of pooled object instance)
5 Hours Ago
Added mini golf course sections as deployables.
5 Hours Ago
Fixed the config input fields fuckery
6 Hours Ago
Golfcart cursed experiment
Today
Cleaned up the mess in the UI folder
Today
Node registry cleanup Added the basics: Add, Subtract, Multiply, Divide, Or, Less Than, Equal, Clamp
Today
Merge: from save_leak_fix - Bugfix for items leaking during save - items would be incorrectly marked as persistent when owned by transient entities Tests: 5 save-load cycles on 2.5k procgen in editor. still leaked ~10 entities per save, but couldn't find them
Today
Merge: from main
Today
Random material changed for no reasons
Today
Dragging an input on a wired output replace the connection