reporust_rebootcancel

114,095 Commits over 3,959 Days - 1.20cph!

Just Now
merge from main -> hackweek_modding_improvements
4 Minutes Ago
4 Minutes Ago
fixed tiling of weather map
5 Minutes Ago
merge from main -> protobuf_skip_default_fields_2
14 Minutes Ago
Update: ServerProfiler - remove the class name and duplicate size into args of a mark - They are part of the "arguments" view when you click on the allocation mark - Also assigned all allocations the "A" category so that they can be easily filtered out via queries Turns out cname (controlling colors) is also unsupported via legacy json import (see issue https://github.com/google/perfetto/issues/208 and linked ones), so if we modify the name, we lose the uniform yellow color for allocations that makes it easier to spot. This also allows to run queries on top of these args more easily. Tests: exported snasphot from Craggy in editor
22 Minutes Ago
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30 Minutes Ago
merge from main
37 Minutes Ago
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38 Minutes Ago
merge from hackweek_automatedtesting
38 Minutes Ago
Compile fix
43 Minutes Ago
merge from hackeek_automatedtesting
44 Minutes Ago
Added support for custom path when loading copypaste files Pushed all the test related copypaste files in the project
50 Minutes Ago
initial pogostick setup, hold shift to pogo and pid-controlled leaning to change the direction manifest gen
1 Hour Ago
Map texture streaming ConVar to the inverse of Texture.streamingTextureForceLoadAll
1 Hour Ago
Update: ServerProfiler - track and emit allocation class and array size - using debug binaries (9f4a07f8) Will need to update binary export and fix the bin viewer tool Tests: snapshot on craggy in editor
1 Hour Ago
Compile fixes
1 Hour Ago
merge from jungle foliage
1 Hour Ago
freestanding tree and 360 large canopy strangler fig files/prefabs
1 Hour Ago
Kill all debris in TestRockets TearDown Cleanup and fixes
3 Hours Ago
Bugfix: ServerProfiler - properly name worker thread's allocation track - Another one of the "did it right first time, simplified, now it's borked" cases Tests: snapshot in editor Craggy
3 Hours Ago
Added support for multiple rocket fire angles and positions per scenario Test cases codegen
3 Hours Ago
launch site trees set dressing++
3 Hours Ago
Update: ProfilerExporter.JSON - emit virtual memory graph Tests: exported on craggy
4 Hours Ago
Skin bundle update (part 2)
4 Hours Ago
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4 Hours Ago
Deployable car tyre you can sit in and roll down hills. V0.1
4 Hours Ago
Skin bundle update (part 1)
4 Hours Ago
Optim: ServerProfiler - properly avoid false-sharing when recording memory state when taking a snapshot - using debug binaries (b445081f) Should be a smidge faster faster in multithread allocation-busy scenarios. Tests: took a snapshot on craggy
4 Hours Ago
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4 Hours Ago
FoodVisualConfig setup for entity/third person too.
4 Hours Ago
Added a "Branch Name" description to the Config UI along with a new token so it can be translated
4 Hours Ago
added parallax plane to break stuff even more
4 Hours Ago
break everything
4 Hours Ago
Update: ServerProfiler - emit working set as KB instead of Bytes - Also pre-allocate extra size in string builder to account for the memory counters. KB are easier to spot on the graph changing(not really on perfetto's Values view, better on delta view) Tests: exported in editor on Craggy
5 Hours Ago
Holding alt when clicking an item in the F1 item menu will debug log the item definition filename, clicking that message selects the item definition in the project.
6 Hours Ago
3rd person pie animation fix
Today
merge from Hazmat Plushy
Today
Merge from triangle_planter (and latest main)
Today
Icon
Today
Merge from main
Today
Merge from rotation_parent_fix_2
Today
phrases
Today
merge from backpacks_wr
Today
merge from dismount_player_rotation_fix
Today
merge from demo_button_fix
Today
merge from supplydrop_flyhack_fix
Today
merge from shield_info_fix
Today
merge from horse_double_ragdoll_fix
Today
Implemented visibility system for chickens (taken from recent horse implementation)
Today
Setup new material and foliage asset, improve grass blade shape, change instance data to use bezier curves.