2,846 Commits over 2,072 Days - 0.06cph!
Subtract
70035 - bringing Easter changes back
Remove the editor-only [BurstCompile] attribute
Push updated clan info to the app so it doesn't need to poll for it
Add a handler to get clan info from the companion app
Fix NRE in ImageProcessing.IsValidPNG
Fix accepting and declining clan invitations not working
Fix some UI inconsistencies between the different tabs
Highlight rows in all tables except the logs
Recolor the empty and invites sections of the clan UI
Show clan banner color on invitations because why not
Merge clan changed events if one is already queued up
Set scroll sensitivity to something reasonable
Fade in/out the loading indicator so it doesn't flash the screen every time you do something
Add in a button to cancel editing the motd and reset it
Set up clan UI to open and switch like the inventory/crafting screens
Hide the settings tab if the player doesn't have permissions for anything there
Formatting for clan color changes in the log
Make NeedsKeyboard.AnyActive return true if any textbox is focused (let me know if there's a better way or any issues with this)
Show motd author and how long ago it was last updated on the UI
Don't allow painting items if they're broken
Fix image request never being completed if the image was not found
Request image data if it's not already loaded when trying to paint the egg suit (fixes long delay + never loading the image into the paint UI)
Allow loading the image data even if nothing is displaying it yet (required for painting)
Fix image loading automatically when not worn (in an inventory or on the ground)
Stop retrying image loading if nothing is rendering it
Add clan banner color with UI to change it
Add backend stuff for MOTD timestamp and author
Update protobuf code generator so all integer types generate valid code now
Finish up new layout of the clan UI
Improve the log entry added when renaming a rank
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Always include the UVRender shader
Use a random image from the manifest as the loading screen background
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