197,744 Commits over 4,140 Days - 1.99cph!

7 Years Ago
CopySteamFilesTest
7 Years Ago
util.GetSurfacePropName now returns "" for out of bounds inputs (Like it does now for non existent 0-127 input values) Added util.GetSurfaceData() = table Removed textures from the models/ folder in the .vpk
7 Years Ago
Disabled cooking on stick AI for now Various UI
7 Years Ago
made dead peoples eyes larger so you can see them
7 Years Ago
Jackhammer - Improved responsiveness, added deploy sounds, added slight screen shake during attack
7 Years Ago
TimedButton fix Role selection popup confirmation closes on accept
7 Years Ago
merge from main
7 Years Ago
Fix UIListElement not showing
7 Years Ago
more
7 Years Ago
refactored some leaderboard functions to be more generic
7 Years Ago
reworking leader board entry stuff, updated protobuf, new LeaderBoardEntry items are sent now instead of player records. reworking leaderboard command handlers to use new format.
7 Years Ago
Unity 2018.2 editor fixes
7 Years Ago
network++
7 Years Ago
c4 skeleton error fix
7 Years Ago
Phrases
7 Years Ago
Fixed small player group system protobuf server memory leaks and GC churn Fixed small IO entity system protobuf server memory leaks and GC churn
7 Years Ago
jackhammer worldmodel network++
7 Years Ago
Watch tower decays in 8 hours (5 hour delay) if not inside building privilege with upkeep paid for
7 Years Ago
exploit fix manifest phrases
7 Years Ago
spelling fixes
7 Years Ago
fixed invite spam
7 Years Ago
reduced lerp time of nametags
7 Years Ago
slightly larger nametags slightly less offset nametags
7 Years Ago
jackhammer final implementation jackhammer available in tool crates rarely and for sale at tool VM in compound
7 Years Ago
Gang icons show on the map, instead of the old pixel art ones. Also removed a whole lot of unused gang stuff - the create gang screen, the emblem editor, the multiple gang buildings and signs (they were all actually the same building/sign anyway). Gangs are now defined in ScriptableObjects with pre-defined icons etc. Less data needs to be serialized since none of it's custom per game.
7 Years Ago
merge into main
7 Years Ago
wip, nre fix
7 Years Ago
merge from main
7 Years Ago
jackhammer first pass
7 Years Ago
75 scrap to research watchtower
7 Years Ago
watch tower is researchable watchtower cost increased
7 Years Ago
more NRE fixes clear pending team if acceptance fails
7 Years Ago
Updated/fixed global fog support in water shaders Atmosphere volumes (wip)
7 Years Ago
hide accept team panel when accepted
7 Years Ago
NRE fix
7 Years Ago
Fixed NRE in scene-view camera components (editor-only)
7 Years Ago
watchtower deployable teamui fix
7 Years Ago
Started doing a gang thing but probably going to do it a different way. Committing some half-finished stuff just in case I need it.
7 Years Ago
Line endings change only
7 Years Ago
New gang icons
7 Years Ago
compile fixes manifest
7 Years Ago
typo
7 Years Ago
buckle up - merge into main
7 Years Ago
phrases
7 Years Ago
fixed max range for teammates
7 Years Ago
compile fixes
7 Years Ago
network++
7 Years Ago
merge from main
7 Years Ago
promote to leader functionality convar to disable teams (maxteamsize = 0) proper invite text and notification finalized UI art team members show up on map skin approval fixed drink/eat not always working bug removed 950 debug.log calls profiling
7 Years Ago
Fixed NRE when quitting to menu