193,101 Commits over 4,049 Days - 1.99cph!

7 Years Ago
can now tag properties with multiple [CareerStat...] attributes so a stat can be recorded both weekly and seasonally etc.
7 Years Ago
[CareerStat (name, description, frequency)] custom attribute now works. added CareerStatHistory and CareerStatHistories to manage auto tracked stat collections. CareerTeam now records weekly interval stats.
7 Years Ago
Couple of small edits
7 Years Ago
Different sort of scoring for KotH
7 Years Ago
Item protection sources are now calculated in baseProtection and no longer dampened by the wearable container size Fixed protection sources being double counted by the ArmorIndex ui element
7 Years Ago
spazzy look dir fix attempt
7 Years Ago
Fixed combat log not showing incoming crits
7 Years Ago
Combat log now stores and displays blocked damage amounts
7 Years Ago
Fixed copse looting not using the assigned loot panel Disabled position checks on looting (for now)
7 Years Ago
compile fix
7 Years Ago
compile fix attempt
7 Years Ago
Added line breaks to description Append Two Handed and Channelling tags to the item classification Spells now show the required mana to cast on the tooltip
7 Years Ago
Score UI fixups
7 Years Ago
merge into main
7 Years Ago
protocol++
7 Years Ago
merge from main
7 Years Ago
a metric tonne of boat work audio work buoyancy work boat sinking mounted management no more footsteps on mounted objects no longer wet in mounted objects driver seats restrict weapon usage
7 Years Ago
Allow turning bootstrap on and off in WiseGuysTools
7 Years Ago
Merging NPC status effects
7 Years Ago
Merge from main
7 Years Ago
Added alert box text prefabs for: requires target, can't target players, can't target NPC's
7 Years Ago
Subtractive merge as commit #4571 broke things when >1 client connected to the server.
7 Years Ago
KotH mode work, getting some necessary data over to clients. Added KotH map to builds.
7 Years Ago
wip slot/mod rework
7 Years Ago
Added a TargetFilterType to spells so that targeted spells can be modified to only target players or NPC's (defaulted to everyone for now)
7 Years Ago
Reenabled soft targeting for non-players Fixed healing NPC's not sending a network update Fixed spell targeting status effect application not working on npc's Hooked up the fill images on the Status Effect Widgets
7 Years Ago
Shield tweak.
7 Years Ago
Cleaned up separate client/server issues
7 Years Ago
KotH mode actually works - scores working, win condition set. Added extra KotH building texture.
7 Years Ago
Status Effects affect run speed of a unit Status Effects that stun now pause AI
7 Years Ago
Fallen miner corpse uses lootpanel generic4
7 Years Ago
Better score system and UI
7 Years Ago
7 Years Ago
Merge from main
7 Years Ago
Wood shield looks proper in 3rd person.
7 Years Ago
Work on deposit all actions (not finished yet, so probably don't use them)
7 Years Ago
Fixed burning status and fx.
7 Years Ago
NPC stuff
7 Years Ago
Added a DurationFill to statuseffect widgets and prefabs.
7 Years Ago
wip CareerStat attribute
7 Years Ago
Reworked team ratings, they're not randomised numbers anymore. Now calculated from sum of unit stats. Pressing shift at career creation when in unity editor will now fill manager/team new with default values instead of blank (fixes a logo crash when fast-creating)
7 Years Ago
NPC stuff New armor pierce effect.
7 Years Ago
Made shields even more responsive. Repeated 3rd person 1h swing animations don't lag behind the actual attacks anymore.
7 Years Ago
Made shield blocking & bashing timings more responsive.
7 Years Ago
disable xss auditor for asset://html/ asset://html/ doesn't screw with newlines
7 Years Ago
Prepped tooltip prefab for code tweaks.
7 Years Ago
pose re-export
7 Years Ago
linux steamworks scripts
7 Years Ago
no footsteps in vehicles no water level in vehicles
7 Years Ago
Added generic sitting pose