248,584 Commits over 3,928 Days - 2.64cph!
Burnable/Fuel, removed redundant bullshit
Fixed item containers not creating
Made context menus work again
-new flashlight animations
Updated items from newly modular item site - this breaks everything
Removed AI entity decision lerping
Fixed command line values not being set
Fixed NREs when calling HTML functions before it's ready
Cooking pot for the campfire with LODs.
added BorderlineHD, made the playerprefs scores game-specific
tweaked some of the animation speeds for some of the weapons.
AI entity-wide layer mask for faster physics queries
AI context map refactoring
AI obstacle avoidance fix
AI context map utility methods
AI movement prediction improvement
AI context map interpolation
AI behaviour prototypes using context maps
AI context map extensions
ignore configing some plugins
More forest ground clutter, new temporary tree leave texture technique files.
Fixed petur's floating ghost man problem
think i messed something up when adding in Archaerology, hopefully did it properly this time