reporust_rebootcancel

108,526 Commits over 3,867 Days - 1.17cph!

10 Years Ago
Added missing world setup object to PlayerModel scene
10 Years Ago
Fixed blue shirt collision being scaled by 100x Fixed metal plate collision being scaled by 0.3x Fixed hazmat helmet collision being scaled by 10x Added warnings if skinnedcollider is scaled
10 Years Ago
merge from main
10 Years Ago
WIP artwork
10 Years Ago
research bench 90% done ( minus artwork )
10 Years Ago
Player animator perf
10 Years Ago
Now on 5.0.1p3
10 Years Ago
shaderlod clamp
10 Years Ago
Spawntables. Climate. Stuff.
10 Years Ago
wip
10 Years Ago
Various scene stuff.
10 Years Ago
Reapplied lighthouse change from changeset 7789
10 Years Ago
Merge from main
10 Years Ago
Randomize monument placement order
10 Years Ago
merge from main
10 Years Ago
rigged up the SMG and did some animations (deploy/idle)
10 Years Ago
Fixed main menu NRE Added "debugmode" start parameter
10 Years Ago
Map painting
10 Years Ago
fixed bullets in pistol texture
10 Years Ago
Converted water checks to a baked water map lookup for better performance and river support Network++
10 Years Ago
ban command also bans ownerid if using family share status command now shows family share ownerid status command takes an optional argument (player search filter)
10 Years Ago
Map NREs Removed some redundant raycasters Switch off some raycasters when not being used
10 Years Ago
Refactored water tests
10 Years Ago
wip
10 Years Ago
Biome mask backup.
10 Years Ago
increased the size of the horse by 20%
10 Years Ago
Forests cluttered.
10 Years Ago
Fixed the most extreme floating rocks/flowers. Part 2/2.
10 Years Ago
Delete fix.
10 Years Ago
Fixed the most extreme floating rocks/flowers. Part1/2.
10 Years Ago
Setup.
10 Years Ago
Missing #if CLIENTs
10 Years Ago
NRE fixes
10 Years Ago
Map v1 (just fog of war, no drawing yet)
10 Years Ago
Missing meta files
10 Years Ago
Merged with main
10 Years Ago
Manifest update
10 Years Ago
Cleaning
10 Years Ago
Cleanup
10 Years Ago
Fixed phrases fucking up if newline
10 Years Ago
Map improvement branch.
10 Years Ago
Added NeedsMouseWheel Added UIEx (extensions for UI) Misc performance and profiling
10 Years Ago
Use only map in beltbar Follow player until click
10 Years Ago
Added topology filter to cargo plane
10 Years Ago
Refactored world initialization Added support for procedural components to custom maps
10 Years Ago
Fixed player clothes sometimes rebuilding multiple times after change
10 Years Ago
Added ItemModContainerRestriction Only one map can be equipped at the same time
10 Years Ago
Added ServerRPC Conditional IsActiveItem Made texture2D.Clear 10x faster, allocates relatively no memory Map fogofwar saving/loading
10 Years Ago
beancan grenade worldmodel tweaked position of the f1 grenade world model so it sits better in the hand
10 Years Ago
Fog of war wip