reporust_rebootcancel

112,216 Commits over 3,928 Days - 1.19cph!

9 Years Ago
Fixed door close sound playing with first interaction of door Added BaseEntity.Flags.Busy Cannot interact with doors while closing or opening
9 Years Ago
batched meshes, wall.window socket update wood shutters prefab, anims
9 Years Ago
▉▍▋▅██▍▆▍▊▄ ▇▌▋▊▌
9 Years Ago
merge from main
9 Years Ago
Tone down yesterday's ssr tweaks a little bit
9 Years Ago
all chopper gibs are two sided
9 Years Ago
Bucket of fixes for signs/banners
9 Years Ago
Thrown weapon fixes
9 Years Ago
Fixed fog-to-alpha in globalfog and ppscatter to eliminate need for explicit ordering Added high-perf GPU-based water simulation and removed all traces of threaded CPU-based simulation; now sync on render thread via command buffers Added water fallback to lowest quality if GPU-based sim is not supported Tweaked water local reflection to be slightly faster; longer vertical reflections far away Merged in changes from Before; renamed shaders, minor refactor
9 Years Ago
Quick fix for high external gate sounds
9 Years Ago
update loot tables
9 Years Ago
grenades can stack to 2
9 Years Ago
merge into main
9 Years Ago
merge from main
9 Years Ago
grenade throw distances unified grenades are a lot more predictable, less bounce, more friction
9 Years Ago
Made external high walls more expensive
9 Years Ago
Gates icons
9 Years Ago
Holosight hasn't got condition
9 Years Ago
Fixed wrong skin count in blueprints
9 Years Ago
Skin fixes/tweaks
9 Years Ago
Phrases/Manifest/Loottables/Phrases
9 Years Ago
Rain 2.4 Launcher effect tweaks Generator Smoke effect for Vince.
9 Years Ago
Steam item icons
9 Years Ago
sign icon renders
9 Years Ago
merge from main stone_gate implementation removed some older anim prefab
9 Years Ago
UNITY_EDITOR
9 Years Ago
Fixed being unable to build foundation steps going up from triangle foundations
9 Years Ago
Icon tweaks
9 Years Ago
skin icons
9 Years Ago
Removing old skinmesh gate files that we don't need anymore
9 Years Ago
wood gate lock position fixed
9 Years Ago
merging changes from gate_anim
9 Years Ago
merge from main
9 Years Ago
collision polish (shooting in holes improved) added collisions back
9 Years Ago
Halloween items
9 Years Ago
Gate anim fixes
9 Years Ago
models/LODs/COL/Gibs for wood shutters
9 Years Ago
UNITY_EDITOR fix
9 Years Ago
Steam Items have a subcategory Items can define a steam item, is craftable if the player owns it Steam item schema adds store tags Added steam items for new signs
9 Years Ago
gates.external.high refactoring attempt
9 Years Ago
merge from main
9 Years Ago
Thrown hatchet/pick flight sound
9 Years Ago
Door sound timing fixes
9 Years Ago
Player water movement sounds
9 Years Ago
Distant rocket launcher attack sounds
9 Years Ago
Gunshots use localized voice limiting. Remove SoundVoiceLimiter from guns
9 Years Ago
FX WIP
9 Years Ago
Fixed warnings Make server shutdown less freezy (and diagnose)
9 Years Ago
Added socketmod_entitycheck Sockets can supply a phrase to explain why it prevented the build (unused atm) Tool cupboard uses deployer (possible unforseen issues) Tool cupboard can't be deployed within the radius of any other cuboard, even if you have building privlidges
9 Years Ago
Fixed warnings when shutting down